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Reinforced walls no longer lose smoothing upon being hit (#31700)
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@@ -225,7 +225,7 @@
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icon_state = "r_wall-[d_state]"
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smoothing_flags = NONE
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else
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smoothing_flags = SMOOTH_BITMASK
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smoothing_flags = SMOOTH_BITMASK | SMOOTH_OBJ
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icon_state = "[base_icon_state]-[smoothing_junction]"
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QUEUE_SMOOTH_NEIGHBORS(src)
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QUEUE_SMOOTH(src)
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