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Move to cryopod
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@@ -290,6 +290,11 @@
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continue
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O.loc = src
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for(var/obj/machinery/computer/cloning/cloner in clonecomputers)
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for(var/datum/dna2/record/R in cloner.records)
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if(R.ckey == occupant.ckey)
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cloner.records.Remove(R)
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//Delete all items not on the preservation list.
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var/list/items = src.contents
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items -= occupant // Don't delete the occupant
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@@ -174,10 +174,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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if(response != "Ghost")
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return //didn't want to ghost after-all
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resting = 1
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for(var/obj/machinery/computer/cloning/cloner in clonecomputers)
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for(var/datum/dna2/record/R in cloner.records)
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if(R.ckey == ckey)
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cloner.records.Remove(R)
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var/mob/dead/observer/ghost = ghostize(0) //0 parameter is so we can never re-enter our body, "Charlie, you can never come baaaack~" :3
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ghost.timeofdeath = world.time // Because the living mob won't have a time of death and we want the respawn timer to work properly.
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var/obj/structure/morgue/Morgue = locate() in M.loc
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