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The Skill Level is now sk_baby - Nerfs Bloodcrawl (#22397)
* /mob/living/simple_animal/demon/slaughter * Tuning down skill level to 'I'm too young to die' * We call this a DIFFICULTY TWEAK * All demons get to join the fun too (Except Shadow) * Cooldown is reduced to 1 second per request
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@@ -1,7 +1,7 @@
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/obj/effect/proc_holder/spell/bloodcrawl
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name = "Blood Crawl"
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desc = "Use pools of blood to phase out of existence."
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base_cooldown = 0
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base_cooldown = 1 SECONDS
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clothes_req = FALSE
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cooldown_min = 0
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should_recharge_after_cast = FALSE
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@@ -33,13 +33,15 @@
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/obj/effect/proc_holder/spell/bloodcrawl/cast(list/targets, mob/living/user)
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var/atom/target = targets[1]
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if(phased)
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if(phasein(target, user))
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phased = FALSE
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else
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if(!phased)
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if(phaseout(target, user))
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phased = TRUE
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cooldown_handler.start_recharge()
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cooldown_handler.revert_cast()
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else
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if(phasein(target, user))
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phased = FALSE
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cooldown_handler.start_recharge()
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//Travel through pools of blood. Slaughter Demon powers for everyone!
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#define BLOODCRAWL 1
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@@ -174,7 +176,6 @@
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if(iscarbon(L) && !block_hands(L))
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return FALSE
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L.notransform = TRUE
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INVOKE_ASYNC(src, PROC_REF(async_phase), B, L)
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return TRUE
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