The Skill Level is now sk_baby - Nerfs Bloodcrawl (#22397)

* /mob/living/simple_animal/demon/slaughter

* Tuning down skill level to 'I'm too young to die'

* We call this a DIFFICULTY TWEAK

* All demons get to join the fun too (Except Shadow)

* Cooldown is reduced to 1 second per request
This commit is contained in:
SchrodingersWolf
2023-09-25 18:59:28 -04:00
committed by GitHub
parent 41a8cbfe3e
commit cd85b9ba33
2 changed files with 16 additions and 13 deletions
+8 -7
View File
@@ -1,7 +1,7 @@
/obj/effect/proc_holder/spell/bloodcrawl
name = "Blood Crawl"
desc = "Use pools of blood to phase out of existence."
base_cooldown = 0
base_cooldown = 1 SECONDS
clothes_req = FALSE
cooldown_min = 0
should_recharge_after_cast = FALSE
@@ -33,13 +33,15 @@
/obj/effect/proc_holder/spell/bloodcrawl/cast(list/targets, mob/living/user)
var/atom/target = targets[1]
if(phased)
if(phasein(target, user))
phased = FALSE
else
if(!phased)
if(phaseout(target, user))
phased = TRUE
cooldown_handler.start_recharge()
cooldown_handler.revert_cast()
else
if(phasein(target, user))
phased = FALSE
cooldown_handler.start_recharge()
//Travel through pools of blood. Slaughter Demon powers for everyone!
#define BLOODCRAWL 1
@@ -174,7 +176,6 @@
if(iscarbon(L) && !block_hands(L))
return FALSE
L.notransform = TRUE
INVOKE_ASYNC(src, PROC_REF(async_phase), B, L)
return TRUE