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Update to gameticker.dm, should fix the infinite loop problem.
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@@ -128,8 +128,8 @@ var/datum/roundinfo/roundinfo = new()
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if (potential_sleep_time > 10000)
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potential_sleep_time -= 600
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sleep(potential_sleep_time)
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SpawnEvent()
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sleep(potential_sleep_time)
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SpawnEvent()
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//Start master_controller.process()
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spawn master_controller.process()
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