Update to gameticker.dm, should fix the infinite loop problem.

This commit is contained in:
Albert Iordache
2012-05-10 13:45:14 +03:00
parent ea3d11c118
commit cdd50207aa
+2 -2
View File
@@ -128,8 +128,8 @@ var/datum/roundinfo/roundinfo = new()
if (potential_sleep_time > 10000)
potential_sleep_time -= 600
sleep(potential_sleep_time)
SpawnEvent()
sleep(potential_sleep_time)
SpawnEvent()
//Start master_controller.process()
spawn master_controller.process()