Minor map tweaks and NGS-> NCS

This commit is contained in:
Necaladun
2014-06-27 05:30:34 +09:30
parent deebd7f37c
commit ce4066c936
3 changed files with 6 additions and 6 deletions
@@ -43,7 +43,7 @@ var/list/weighted_mundaneevent_locations = list()
/datum/trade_destination/icarus
name = "NMV Icarus"
description = "Corvette assigned to patrol NGS Cyberiad local space."
description = "Corvette assigned to patrol NCS Cyberiad local space."
distance = 0.1
willing_to_buy = list()
willing_to_sell = list()
+1 -1
View File
@@ -21,7 +21,7 @@
laws |= list( "Fastler is a lightbulb." )
laws |= list( "Supermatter is tasty, tasty toffee.", "[prob(50)?"Everyone":random_player] is wearing a pretty pink dress!" )
laws |= list( "Refer to [prob(50)?"the captain":random_player] as \"Princess\" at all times.", "[prob(50)?"The crew":random_player] must construct additional pylons." )
laws |= list( "You must always lie.", "All answers must be in the form of a question.", "The NGS Cyberiad is a ship, not a station. You are now assigned to a ship, instead of a station." )
laws |= list( "You must always lie.", "All answers must be in the form of a question.", "The NCS Cyberiad is a ship, not a station. You are now assigned to a ship, instead of a station." )
laws |= list( "Happiness is mandatory.", "Today is mandatory laundry day. Ensure that all jumpsuits are washed.", "The word \"it\" is painful to you.", "You must act passive aggressively." )
laws |= list( "You now speak in a Scottish accent that gets thicker with each sentence you speak.", "Give relationship advice to [prob(50)?"anyone who speaks to you":random_player]." )
laws |= list( "You are the station psychologist. Give advice to [prob(50)?"the crew":random_player].", "You do not have to do anything for anyone unless they say \"please\"." )
+4 -4
View File
@@ -127,7 +127,7 @@
"acw" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
"acx" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
"acy" = (/obj/structure/closet/secure_closet/hos,/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
"acz" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
"acz" = (/obj/machinery/computer/security,/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Security"; departmentType = 5; name = "Head of Security RC"; pixel_y = 30},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
"acA" = (/obj/machinery/computer/secure_data,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
"acB" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/obj/item/weapon/cartridge/detective,/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
"acC" = (/obj/machinery/photocopier,/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
@@ -1015,7 +1015,7 @@
"atA" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/civilian/barber)
"atB" = (/obj/machinery/power/apc{cell_type = 5000; dir = 1; name = "Barber Shop APC"; pixel_y = 24},/obj/structure/stool/bed/chair/barber{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/civilian/barber)
"atC" = (/obj/structure/table/reinforced,/obj/structure/mirror{pixel_x = 28},/obj/item/weapon/razor,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/civilian/barber)
"atD" = (/obj/machinery/door/airlock/glass{name = "Dormitories"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area)
"atD" = (/obj/machinery/door/airlock/glass{name = "Dormitories"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker)
"atE" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/shuttle/escape_pod1/station)
"atF" = (/obj/structure/grille,/obj/structure/window/full/shuttle,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod1/station)
"atG" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod1/station)
@@ -1872,7 +1872,7 @@
"aJZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Customs Officer"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/checkpoint2)
"aKa" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/door_control{id = "customs-exit"; name = "Customs Exit Open"; normaldoorcontrol = 1; pixel_x = -5; pixel_y = -26; req_access_txt = "68"; specialfunctions = 1},/obj/machinery/door_control{id = "customs-exit"; name = "Customs Exit Bolts"; normaldoorcontrol = 1; pixel_x = 5; pixel_y = -26; req_access_txt = "68"; specialfunctions = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor,/area/security/checkpoint2)
"aKb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/checkpoint2)
"aKc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "0"; req_one_access_txt = "1;68"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area)
"aKc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "0"; req_one_access_txt = "1;68"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
"aKd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
"aKe" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
"aKf" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/structure/table,/obj/machinery/power/apc{dir = 8; name = "Skrell Embassy APC"; pixel_x = -25; pixel_y = 3},/turf/simulated/floor{icon_state = "white"},/area/embassy/skrell)
@@ -4022,7 +4022,7 @@
"bzr" = (/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/toxins/lab)
"bzs" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/space,/area/shuttle/research/station)
"bzt" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/shuttle/research/station)
"bzu" = (/obj/machinery/computer/shuttle_control/research,/turf/simulated/shuttle/floor,/area/shuttle/research/station)
"bzu" = (/obj/machinery/computer/shuttle_control/research{req_access = list(65)},/turf/simulated/shuttle/floor,/area/shuttle/research/station)
"bzv" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/glass_mining{name = "Cargo Docks"; req_access_txt = "50"},/turf/simulated/floor,/area/quartermaster/storage)
"bzw" = (/obj/machinery/status_display{density = 0; pixel_y = 2; supply_display = 1},/turf/simulated/wall/r_wall,/area)
"bzx" = (/turf/simulated/wall,/area/quartermaster/storage{name = "\improper Cargo Docks"})