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Automatic changelog compile, [ci skip]
This commit is contained in:
@@ -56,6 +56,81 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">06 January 2019</h2>
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<h3 class="author">AffectedArc07 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Emitter reflectors are a thing now</li>
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</ul>
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<h3 class="author">Alonefromhell updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Dark matter and Sorium blob attacks should no longer affect ghosts and cameras.</li>
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<li class="rscadd">All heads now have a HUD implant according to their department.</li>
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</ul>
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<h3 class="author">AzuleUtama updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">New cane shotgun assassination shells. These buckshot shells are coated with a mute toxin which will prevent anyone hit either calling for help or screaming in pain.</li>
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<li class="rscdel">Old cane shotgun assassination darts.</li>
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<li class="tweak">Cane shotgun now uses its own internal magazine rather than copying the code for the improvised one. It also now starts with an assassination shell preloaded.</li>
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</ul>
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<h3 class="author">Citinited updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">You can now build snowmen out of 10 snowballs, 2 logs, and a carrot.</li>
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</ul>
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<h3 class="author">Dovydas12345 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added office door buttons, which open the office doors, to CE, HoP, CMO, HoS, RD, BS, NT Rep offices.</li>
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</ul>
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<h3 class="author">FreeStylaLT updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">Christmas!</li>
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</ul>
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<h3 class="author">Mithrandalf updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added toy handcuffs</li>
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</ul>
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<h3 class="author">TDSSS updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Variants of Suit Storage Units that are ID locked</li>
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<li class="tweak">SSUs can now be hacked. Old SSU maint panel menu removed.</li>
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<li class="tweak">IRC chassis now have titanium cost to produce on top of metal.</li>
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</ul>
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<h3 class="author">datlo updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added new, different voice sets to Syndicate, Clown, Mime, and ERT/Dsquad mechs</li>
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<li class="rscadd">Added voice modification kits to the exosuit fabricator, letting you swap a mech's onboard voice to another.</li>
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<li class="rscadd">Added visual and audio warnings when your mech is running low on power</li>
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<li class="rscadd">Added visual warning when your mech is locked by maintenance protocols</li>
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<li class="rscadd">Capulettium fake death will now actually be convincing, fooling examine, medhud, and health analysers, but not body scanners.</li>
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<li class="rscadd">Capulettium plus can now be used to manually fake your own death when you wish by resting, and wake up when you wish by toggling rest again.</li>
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<li class="rscadd">Added fake death pill bottle to maintenance loot, contains 3 pills of capulettium plus.</li>
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<li class="bugfix">Fixed a mech runtime when an empty mech used power.</li>
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<li class="tweak">Grey wingdings is now a disability, add it to your saved characters if you want to have them on.</li>
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<li class="rscadd">Grey translator implant preference added. Translates speech to be comprehensible, the implant can be turned off and on at will.</li>
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<li class="tweak">Mutadone no longer removes genes that you have at round start, from your job, species, or disability you've picked in character creation.</li>
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<li class="tweak">Mutadone no longer removes powers gained from a completed DNA vault.</li>
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<li class="rscdel">Removed syndicate uplink management consoles.</li>
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<li class="rscadd">Nuclear ops now automatically get bonus TC from round start and war declaration split between their uplinks.</li>
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<li class="rscadd">Nuke ops can now buy stacks of 50 TCs.</li>
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<li class="rscadd">Added a regular internals box to the Honk Brand Infiltration Kit.</li>
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<li class="rscadd">CC officers plasmamen now get an appropriate suit.</li>
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<li class="tweak">Updated admin-outfitted syndicates</li>
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<li class="rscadd">Wizard forcewalls can now be walked through by the wizard summoning them.</li>
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<li class="rscadd">Added a new spell to the wizard spellbook, "Greater Force Wall". Summons a larger wall than the regular one, but requires wizard robes.</li>
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<li class="rscadd">Added one box of pill bottles to Scichem</li>
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<li class="tweak">Replaces one of the two crew monitor consoles in medical front desk by a medical record console.</li>
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</ul>
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<h3 class="author">improvedname updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Mindshield implant, is now shown by a green flashing outline of your job hud</li>
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<li class="tweak">Moves some huds around to make them not overlap</li>
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<li class="tweak">changes some icons</li>
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<li class="bugfix">fixes two missing pixels on execute status</li>
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</ul>
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<h3 class="author">uc_guy updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixes active deswords being pocketable.</li>
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</ul>
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<h2 class="date">31 December 2018</h2>
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<h3 class="author">Aurorablade updated:</h3>
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<ul class="changes bgimages16">
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@@ -8539,3 +8539,73 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- bugfix: Fixes the runtime in admin tickets
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uc_guy:
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- bugfix: Fixed death alarms / cell timer / beepsky radios.
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2019-01-06:
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AffectedArc07:
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- rscadd: Emitter reflectors are a thing now
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Alonefromhell:
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- bugfix: Dark matter and Sorium blob attacks should no longer affect ghosts and
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cameras.
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- rscadd: All heads now have a HUD implant according to their department.
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AzuleUtama:
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- rscadd: New cane shotgun assassination shells. These buckshot shells are coated
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with a mute toxin which will prevent anyone hit either calling for help or screaming
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in pain.
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- rscdel: Old cane shotgun assassination darts.
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- tweak: Cane shotgun now uses its own internal magazine rather than copying the
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code for the improvised one. It also now starts with an assassination shell
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preloaded.
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Citinited:
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- rscadd: You can now build snowmen out of 10 snowballs, 2 logs, and a carrot.
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Dovydas12345:
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- rscadd: Added office door buttons, which open the office doors, to CE, HoP, CMO,
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HoS, RD, BS, NT Rep offices.
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FreeStylaLT:
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- rscdel: Christmas!
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Mithrandalf:
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- rscadd: Added toy handcuffs
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TDSSS:
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- rscadd: Variants of Suit Storage Units that are ID locked
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- tweak: SSUs can now be hacked. Old SSU maint panel menu removed.
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- tweak: IRC chassis now have titanium cost to produce on top of metal.
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datlo:
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- rscadd: Added new, different voice sets to Syndicate, Clown, Mime, and ERT/Dsquad
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mechs
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- rscadd: Added voice modification kits to the exosuit fabricator, letting you swap
|
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a mech's onboard voice to another.
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- rscadd: Added visual and audio warnings when your mech is running low on power
|
||||
- rscadd: Added visual warning when your mech is locked by maintenance protocols
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- rscadd: Capulettium fake death will now actually be convincing, fooling examine,
|
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medhud, and health analysers, but not body scanners.
|
||||
- rscadd: Capulettium plus can now be used to manually fake your own death when
|
||||
you wish by resting, and wake up when you wish by toggling rest again.
|
||||
- rscadd: Added fake death pill bottle to maintenance loot, contains 3 pills of
|
||||
capulettium plus.
|
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- bugfix: Fixed a mech runtime when an empty mech used power.
|
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- tweak: Grey wingdings is now a disability, add it to your saved characters if
|
||||
you want to have them on.
|
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- rscadd: Grey translator implant preference added. Translates speech to be comprehensible,
|
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the implant can be turned off and on at will.
|
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- tweak: Mutadone no longer removes genes that you have at round start, from your
|
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job, species, or disability you've picked in character creation.
|
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- tweak: Mutadone no longer removes powers gained from a completed DNA vault.
|
||||
- rscdel: Removed syndicate uplink management consoles.
|
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- rscadd: Nuclear ops now automatically get bonus TC from round start and war declaration
|
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split between their uplinks.
|
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- rscadd: Nuke ops can now buy stacks of 50 TCs.
|
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- rscadd: Added a regular internals box to the Honk Brand Infiltration Kit.
|
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- rscadd: CC officers plasmamen now get an appropriate suit.
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- tweak: Updated admin-outfitted syndicates
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- rscadd: Wizard forcewalls can now be walked through by the wizard summoning them.
|
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- rscadd: Added a new spell to the wizard spellbook, "Greater Force Wall". Summons
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a larger wall than the regular one, but requires wizard robes.
|
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- rscadd: Added one box of pill bottles to Scichem
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- tweak: Replaces one of the two crew monitor consoles in medical front desk by
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a medical record console.
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improvedname:
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- tweak: Mindshield implant, is now shown by a green flashing outline of your job
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hud
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- tweak: Moves some huds around to make them not overlap
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- tweak: changes some icons
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- bugfix: fixes two missing pixels on execute status
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uc_guy:
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- bugfix: Fixes active deswords being pocketable.
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@@ -1,4 +0,0 @@
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author: "AffectedArc07"
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delete-after: True
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changes:
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- rscadd: "Emitter reflectors are a thing now"
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@@ -1,5 +0,0 @@
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author: "datlo"
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delete-after: True
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changes:
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- rscadd: "Wizard forcewalls can now be walked through by the wizard summoning them."
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- rscadd: "Added a new spell to the wizard spellbook, \"Greater Force Wall\". Summons a larger wall than the regular one, but requires wizard robes."
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@@ -1,4 +0,0 @@
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author: "Mithrandalf"
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delete-after: True
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changes:
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- rscadd: "Added toy handcuffs"
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@@ -1,7 +0,0 @@
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author: "datlo"
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delete-after: True
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changes:
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- rscadd: "Added new, different voice sets to Syndicate, Clown, Mime, and ERT/Dsquad mechs"
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- rscadd: "Added voice modification kits to the exosuit fabricator, letting you swap a mech's onboard voice to another."
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- rscadd: "Added visual and audio warnings when your mech is running low on power"
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- rscadd: "Added visual warning when your mech is locked by maintenance protocols"
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@@ -1,4 +0,0 @@
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author: "FreeStylaLT"
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delete-after: True
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changes:
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- rscdel: "Christmas!"
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@@ -1,7 +0,0 @@
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author: "improvedname"
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delete-after: True
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changes:
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- tweak: "Mindshield implant, is now shown by a green flashing outline of your job hud"
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- tweak: "Moves some huds around to make them not overlap"
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- tweak: "changes some icons"
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- bugfix: "fixes two missing pixels on execute status"
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@@ -1,4 +0,0 @@
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author: "datlo"
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delete-after: True
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changes:
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- tweak: "Replaces one of the two crew monitor consoles in medical front desk by a medical record console."
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@@ -1,4 +0,0 @@
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author: "datlo"
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delete-after: True
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changes:
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- rscadd: "Added one box of pill bottles to Scichem"
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@@ -1,5 +0,0 @@
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author: "TDSSS"
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delete-after: True
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changes:
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- rscadd: "Variants of Suit Storage Units that are ID locked"
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- tweak: "SSUs can now be hacked. Old SSU maint panel menu removed."
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@@ -1,4 +0,0 @@
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author: "Citinited"
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delete-after: True
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changes:
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- rscadd: "You can now build snowmen out of 10 snowballs, 2 logs, and a carrot."
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@@ -1,4 +0,0 @@
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author: "Dovydas12345"
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delete-after: True
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changes:
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- rscadd: "Added office door buttons, which open the office doors, to CE, HoP, CMO, HoS, RD, BS, NT Rep offices."
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@@ -1,7 +0,0 @@
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author: "datlo"
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delete-after: True
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changes:
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- tweak: "Grey wingdings is now a disability, add it to your saved characters if you want to have them on."
|
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- rscadd: "Grey translator implant preference added. Translates speech to be comprehensible, the implant can be turned off and on at will."
|
||||
- tweak: "Mutadone no longer removes genes that you have at round start, from your job, species, or disability you've picked in character creation."
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- tweak: "Mutadone no longer removes powers gained from a completed DNA vault."
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@@ -1,4 +0,0 @@
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author: "Alonefromhell"
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delete-after: True
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changes:
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- rscadd: "All heads now have a HUD implant according to their department."
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@@ -1,6 +0,0 @@
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author: "datlo"
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delete-after: True
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changes:
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- rscadd: "Capulettium fake death will now actually be convincing, fooling examine, medhud, and health analysers, but not body scanners."
|
||||
- rscadd: "Capulettium plus can now be used to manually fake your own death when you wish by resting, and wake up when you wish by toggling rest again."
|
||||
- rscadd: "Added fake death pill bottle to maintenance loot, contains 3 pills of capulettium plus."
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@@ -1,4 +0,0 @@
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author: "Alonefromhell"
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delete-after: True
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changes:
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- bugfix: "Dark matter and Sorium blob attacks should no longer affect ghosts and cameras."
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@@ -1,9 +0,0 @@
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author: "datlo"
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delete-after: True
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changes:
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||||
- rscdel: "Removed syndicate uplink management consoles."
|
||||
- rscadd: "Nuclear ops now automatically get bonus TC from round start and war declaration split between their uplinks."
|
||||
- rscadd: "Nuke ops can now buy stacks of 50 TCs."
|
||||
- rscadd: "Added a regular internals box to the Honk Brand Infiltration Kit."
|
||||
- rscadd: "CC officers plasmamen now get an appropriate suit."
|
||||
- tweak: "Updated admin-outfitted syndicates"
|
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@@ -1,4 +0,0 @@
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author: "TDSSS"
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delete-after: True
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changes:
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- tweak: "IRC chassis now have titanium cost to produce on top of metal."
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@@ -1,4 +0,0 @@
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author: "datlo"
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delete-after: True
|
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changes:
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||||
- bugfix: "Fixed a mech runtime when an empty mech used power."
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@@ -1,6 +0,0 @@
|
||||
author: "AzuleUtama"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "New cane shotgun assassination shells. These buckshot shells are coated with a mute toxin which will prevent anyone hit either calling for help or screaming in pain."
|
||||
- rscdel: "Old cane shotgun assassination darts."
|
||||
- tweak: "Cane shotgun now uses its own internal magazine rather than copying the code for the improvised one. It also now starts with an assassination shell preloaded."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "uc_guy"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixes active deswords being pocketable."
|
||||
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