Automatic changelog compile, [ci skip]

This commit is contained in:
ParadiseSS13-Bot
2019-01-06 09:07:56 +00:00
parent ff6bd4346e
commit ce75192864
22 changed files with 145 additions and 100 deletions
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-->
<div class="commit sansserif">
<h2 class="date">06 January 2019</h2>
<h3 class="author">AffectedArc07 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Emitter reflectors are a thing now</li>
</ul>
<h3 class="author">Alonefromhell updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Dark matter and Sorium blob attacks should no longer affect ghosts and cameras.</li>
<li class="rscadd">All heads now have a HUD implant according to their department.</li>
</ul>
<h3 class="author">AzuleUtama updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New cane shotgun assassination shells. These buckshot shells are coated with a mute toxin which will prevent anyone hit either calling for help or screaming in pain.</li>
<li class="rscdel">Old cane shotgun assassination darts.</li>
<li class="tweak">Cane shotgun now uses its own internal magazine rather than copying the code for the improvised one. It also now starts with an assassination shell preloaded.</li>
</ul>
<h3 class="author">Citinited updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now build snowmen out of 10 snowballs, 2 logs, and a carrot.</li>
</ul>
<h3 class="author">Dovydas12345 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added office door buttons, which open the office doors, to CE, HoP, CMO, HoS, RD, BS, NT Rep offices.</li>
</ul>
<h3 class="author">FreeStylaLT updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Christmas!</li>
</ul>
<h3 class="author">Mithrandalf updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added toy handcuffs</li>
</ul>
<h3 class="author">TDSSS updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Variants of Suit Storage Units that are ID locked</li>
<li class="tweak">SSUs can now be hacked. Old SSU maint panel menu removed.</li>
<li class="tweak">IRC chassis now have titanium cost to produce on top of metal.</li>
</ul>
<h3 class="author">datlo updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new, different voice sets to Syndicate, Clown, Mime, and ERT/Dsquad mechs</li>
<li class="rscadd">Added voice modification kits to the exosuit fabricator, letting you swap a mech's onboard voice to another.</li>
<li class="rscadd">Added visual and audio warnings when your mech is running low on power</li>
<li class="rscadd">Added visual warning when your mech is locked by maintenance protocols</li>
<li class="rscadd">Capulettium fake death will now actually be convincing, fooling examine, medhud, and health analysers, but not body scanners.</li>
<li class="rscadd">Capulettium plus can now be used to manually fake your own death when you wish by resting, and wake up when you wish by toggling rest again.</li>
<li class="rscadd">Added fake death pill bottle to maintenance loot, contains 3 pills of capulettium plus.</li>
<li class="bugfix">Fixed a mech runtime when an empty mech used power.</li>
<li class="tweak">Grey wingdings is now a disability, add it to your saved characters if you want to have them on.</li>
<li class="rscadd">Grey translator implant preference added. Translates speech to be comprehensible, the implant can be turned off and on at will.</li>
<li class="tweak">Mutadone no longer removes genes that you have at round start, from your job, species, or disability you've picked in character creation.</li>
<li class="tweak">Mutadone no longer removes powers gained from a completed DNA vault.</li>
<li class="rscdel">Removed syndicate uplink management consoles.</li>
<li class="rscadd">Nuclear ops now automatically get bonus TC from round start and war declaration split between their uplinks.</li>
<li class="rscadd">Nuke ops can now buy stacks of 50 TCs.</li>
<li class="rscadd">Added a regular internals box to the Honk Brand Infiltration Kit.</li>
<li class="rscadd">CC officers plasmamen now get an appropriate suit.</li>
<li class="tweak">Updated admin-outfitted syndicates</li>
<li class="rscadd">Wizard forcewalls can now be walked through by the wizard summoning them.</li>
<li class="rscadd">Added a new spell to the wizard spellbook, "Greater Force Wall". Summons a larger wall than the regular one, but requires wizard robes.</li>
<li class="rscadd">Added one box of pill bottles to Scichem</li>
<li class="tweak">Replaces one of the two crew monitor consoles in medical front desk by a medical record console.</li>
</ul>
<h3 class="author">improvedname updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Mindshield implant, is now shown by a green flashing outline of your job hud</li>
<li class="tweak">Moves some huds around to make them not overlap</li>
<li class="tweak">changes some icons</li>
<li class="bugfix">fixes two missing pixels on execute status</li>
</ul>
<h3 class="author">uc_guy updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes active deswords being pocketable.</li>
</ul>
<h2 class="date">31 December 2018</h2>
<h3 class="author">Aurorablade updated:</h3>
<ul class="changes bgimages16">
+70
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@@ -8539,3 +8539,73 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: Fixes the runtime in admin tickets
uc_guy:
- bugfix: Fixed death alarms / cell timer / beepsky radios.
2019-01-06:
AffectedArc07:
- rscadd: Emitter reflectors are a thing now
Alonefromhell:
- bugfix: Dark matter and Sorium blob attacks should no longer affect ghosts and
cameras.
- rscadd: All heads now have a HUD implant according to their department.
AzuleUtama:
- rscadd: New cane shotgun assassination shells. These buckshot shells are coated
with a mute toxin which will prevent anyone hit either calling for help or screaming
in pain.
- rscdel: Old cane shotgun assassination darts.
- tweak: Cane shotgun now uses its own internal magazine rather than copying the
code for the improvised one. It also now starts with an assassination shell
preloaded.
Citinited:
- rscadd: You can now build snowmen out of 10 snowballs, 2 logs, and a carrot.
Dovydas12345:
- rscadd: Added office door buttons, which open the office doors, to CE, HoP, CMO,
HoS, RD, BS, NT Rep offices.
FreeStylaLT:
- rscdel: Christmas!
Mithrandalf:
- rscadd: Added toy handcuffs
TDSSS:
- rscadd: Variants of Suit Storage Units that are ID locked
- tweak: SSUs can now be hacked. Old SSU maint panel menu removed.
- tweak: IRC chassis now have titanium cost to produce on top of metal.
datlo:
- rscadd: Added new, different voice sets to Syndicate, Clown, Mime, and ERT/Dsquad
mechs
- rscadd: Added voice modification kits to the exosuit fabricator, letting you swap
a mech's onboard voice to another.
- rscadd: Added visual and audio warnings when your mech is running low on power
- rscadd: Added visual warning when your mech is locked by maintenance protocols
- rscadd: Capulettium fake death will now actually be convincing, fooling examine,
medhud, and health analysers, but not body scanners.
- rscadd: Capulettium plus can now be used to manually fake your own death when
you wish by resting, and wake up when you wish by toggling rest again.
- rscadd: Added fake death pill bottle to maintenance loot, contains 3 pills of
capulettium plus.
- bugfix: Fixed a mech runtime when an empty mech used power.
- tweak: Grey wingdings is now a disability, add it to your saved characters if
you want to have them on.
- rscadd: Grey translator implant preference added. Translates speech to be comprehensible,
the implant can be turned off and on at will.
- tweak: Mutadone no longer removes genes that you have at round start, from your
job, species, or disability you've picked in character creation.
- tweak: Mutadone no longer removes powers gained from a completed DNA vault.
- rscdel: Removed syndicate uplink management consoles.
- rscadd: Nuclear ops now automatically get bonus TC from round start and war declaration
split between their uplinks.
- rscadd: Nuke ops can now buy stacks of 50 TCs.
- rscadd: Added a regular internals box to the Honk Brand Infiltration Kit.
- rscadd: CC officers plasmamen now get an appropriate suit.
- tweak: Updated admin-outfitted syndicates
- rscadd: Wizard forcewalls can now be walked through by the wizard summoning them.
- rscadd: Added a new spell to the wizard spellbook, "Greater Force Wall". Summons
a larger wall than the regular one, but requires wizard robes.
- rscadd: Added one box of pill bottles to Scichem
- tweak: Replaces one of the two crew monitor consoles in medical front desk by
a medical record console.
improvedname:
- tweak: Mindshield implant, is now shown by a green flashing outline of your job
hud
- tweak: Moves some huds around to make them not overlap
- tweak: changes some icons
- bugfix: fixes two missing pixels on execute status
uc_guy:
- bugfix: Fixes active deswords being pocketable.
@@ -1,4 +0,0 @@
author: "AffectedArc07"
delete-after: True
changes:
- rscadd: "Emitter reflectors are a thing now"
@@ -1,5 +0,0 @@
author: "datlo"
delete-after: True
changes:
- rscadd: "Wizard forcewalls can now be walked through by the wizard summoning them."
- rscadd: "Added a new spell to the wizard spellbook, \"Greater Force Wall\". Summons a larger wall than the regular one, but requires wizard robes."
@@ -1,4 +0,0 @@
author: "Mithrandalf"
delete-after: True
changes:
- rscadd: "Added toy handcuffs"
@@ -1,7 +0,0 @@
author: "datlo"
delete-after: True
changes:
- rscadd: "Added new, different voice sets to Syndicate, Clown, Mime, and ERT/Dsquad mechs"
- rscadd: "Added voice modification kits to the exosuit fabricator, letting you swap a mech's onboard voice to another."
- rscadd: "Added visual and audio warnings when your mech is running low on power"
- rscadd: "Added visual warning when your mech is locked by maintenance protocols"
@@ -1,4 +0,0 @@
author: "FreeStylaLT"
delete-after: True
changes:
- rscdel: "Christmas!"
@@ -1,7 +0,0 @@
author: "improvedname"
delete-after: True
changes:
- tweak: "Mindshield implant, is now shown by a green flashing outline of your job hud"
- tweak: "Moves some huds around to make them not overlap"
- tweak: "changes some icons"
- bugfix: "fixes two missing pixels on execute status"
@@ -1,4 +0,0 @@
author: "datlo"
delete-after: True
changes:
- tweak: "Replaces one of the two crew monitor consoles in medical front desk by a medical record console."
@@ -1,4 +0,0 @@
author: "datlo"
delete-after: True
changes:
- rscadd: "Added one box of pill bottles to Scichem"
@@ -1,5 +0,0 @@
author: "TDSSS"
delete-after: True
changes:
- rscadd: "Variants of Suit Storage Units that are ID locked"
- tweak: "SSUs can now be hacked. Old SSU maint panel menu removed."
@@ -1,4 +0,0 @@
author: "Citinited"
delete-after: True
changes:
- rscadd: "You can now build snowmen out of 10 snowballs, 2 logs, and a carrot."
@@ -1,4 +0,0 @@
author: "Dovydas12345"
delete-after: True
changes:
- rscadd: "Added office door buttons, which open the office doors, to CE, HoP, CMO, HoS, RD, BS, NT Rep offices."
@@ -1,7 +0,0 @@
author: "datlo"
delete-after: True
changes:
- tweak: "Grey wingdings is now a disability, add it to your saved characters if you want to have them on."
- rscadd: "Grey translator implant preference added. Translates speech to be comprehensible, the implant can be turned off and on at will."
- tweak: "Mutadone no longer removes genes that you have at round start, from your job, species, or disability you've picked in character creation."
- tweak: "Mutadone no longer removes powers gained from a completed DNA vault."
@@ -1,4 +0,0 @@
author: "Alonefromhell"
delete-after: True
changes:
- rscadd: "All heads now have a HUD implant according to their department."
@@ -1,6 +0,0 @@
author: "datlo"
delete-after: True
changes:
- rscadd: "Capulettium fake death will now actually be convincing, fooling examine, medhud, and health analysers, but not body scanners."
- rscadd: "Capulettium plus can now be used to manually fake your own death when you wish by resting, and wake up when you wish by toggling rest again."
- rscadd: "Added fake death pill bottle to maintenance loot, contains 3 pills of capulettium plus."
@@ -1,4 +0,0 @@
author: "Alonefromhell"
delete-after: True
changes:
- bugfix: "Dark matter and Sorium blob attacks should no longer affect ghosts and cameras."
@@ -1,9 +0,0 @@
author: "datlo"
delete-after: True
changes:
- rscdel: "Removed syndicate uplink management consoles."
- rscadd: "Nuclear ops now automatically get bonus TC from round start and war declaration split between their uplinks."
- rscadd: "Nuke ops can now buy stacks of 50 TCs."
- rscadd: "Added a regular internals box to the Honk Brand Infiltration Kit."
- rscadd: "CC officers plasmamen now get an appropriate suit."
- tweak: "Updated admin-outfitted syndicates"
@@ -1,4 +0,0 @@
author: "TDSSS"
delete-after: True
changes:
- tweak: "IRC chassis now have titanium cost to produce on top of metal."
@@ -1,4 +0,0 @@
author: "datlo"
delete-after: True
changes:
- bugfix: "Fixed a mech runtime when an empty mech used power."
@@ -1,6 +0,0 @@
author: "AzuleUtama"
delete-after: True
changes:
- rscadd: "New cane shotgun assassination shells. These buckshot shells are coated with a mute toxin which will prevent anyone hit either calling for help or screaming in pain."
- rscdel: "Old cane shotgun assassination darts."
- tweak: "Cane shotgun now uses its own internal magazine rather than copying the code for the improvised one. It also now starts with an assassination shell preloaded."
@@ -1,4 +0,0 @@
author: "uc_guy"
delete-after: True
changes:
- bugfix: "Fixes active deswords being pocketable."