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Fixes draggable bushes, sprite oversight [MAPPING CHANGES] (#19351)
* no drag the bush, and other tweaks * im smart * mapping changes * delete
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@@ -85759,7 +85759,7 @@
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/turf/simulated/floor/engine,
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/area/engine/engineering)
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"tkb" = (
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/obj/structure/flora/junglebush/c,
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/obj/structure/flora/junglebush,
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/obj/machinery/light{
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dir = 4
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},
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@@ -95001,7 +95001,7 @@
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/turf/simulated/floor/plating,
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/area/maintenance/starboard)
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"yib" = (
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/obj/structure/flora/junglebush/b,
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/obj/structure/flora/junglebush,
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/obj/structure/flora/ausbushes/ppflowers,
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/obj/machinery/light{
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dir = 4
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@@ -392,8 +392,6 @@
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icon_state = "[base_icon_state][rand(1, variations)]"
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. = ..()
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/obj/structure/flora/grass/jungle/b //s34n todo: delete these and mapedit
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//Jungle rocks
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/obj/structure/flora/rock/jungle
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@@ -422,9 +420,6 @@
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icon_state = "[base_icon_state][rand(1, variations)]"
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. = ..()
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/obj/structure/flora/junglebush/b //s34n todo: delete these and mapedit
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/obj/structure/flora/junglebush/c //s34n todo: delete these and mapedit
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/obj/structure/flora/junglebush/large
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icon = 'icons/obj/flora/largejungleflora.dmi'
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pixel_x = -16
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@@ -0,0 +1,3 @@
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/obj/structure/flora/grass/jungle/b : /obj/structure/flora/grass/jungle
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/obj/structure/flora/junglebush/b : /obj/structure/flora/junglebush
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/obj/structure/flora/junglebush/c : /obj/structure/flora/junglebush
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