Automatic changelog compile, [ci skip]

This commit is contained in:
ParadiseSS13-Bot
2017-02-24 15:00:18 -05:00
parent a27cb5d33c
commit ceaf920253
5 changed files with 46 additions and 20 deletions
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@@ -55,6 +55,28 @@
-->
<div class="commit sansserif">
<h2 class="date">24 February 2017</h2>
<h3 class="author">Kyep updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes blob spawns prompting players twice.</li>
</ul>
<h3 class="author">Markolie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Mining pod weapons are once again functional. Compared to regular kinetic accelerators, the weak projectile has one additional range (3 --> 4). The regular projectile's damage is increased (40 --> 50) and deals more damage in pressurized environments (50% instead of 25%). The enhanced projectile is able to fire its kinetic projectile AoE against turfs and mobs.</li>
<li class="bugfix">Fixed an issue where it was impossible to log out from fax machines.</li>
<li class="bugfix">It is no longer possible to steal ID cards from identification computers/fax machine using telekinesis at range.</li>
<li class="bugfix">The follow link on death alarms now works.</li>
<li class="bugfix">Fixes an exploit where players could use the ambulance trolley to teleport.</li>
<li class="bugfix">The chef now properly shows a chef hat on character preview.</li>
<li class="bugfix">The nuclear ops game mode will no longer always result in a major crew victory.</li>
<li class="tweak">Players with their face covered will no longer show their flavor text upon examine.</li>
<li class="rscadd">Fax machines now have an "Eject ID card" verb so you can remove the inserted ID when it is depowered.</li>
</ul>
<h3 class="author">Purpose2 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Captain's crown is now part of the random hats crate, and no longer spawns in their locker.</li>
</ul>
<h2 class="date">23 February 2017</h2>
<h3 class="author">Krausus updated:</h3>
<ul class="changes bgimages16">
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@@ -3834,3 +3834,27 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Markolie:
- tweak: The meteor shield satellite station goal coverage goal has been increased
tenfold.
2017-02-24:
Kyep:
- bugfix: Fixes blob spawns prompting players twice.
Markolie:
- bugfix: Mining pod weapons are once again functional. Compared to regular kinetic
accelerators, the weak projectile has one additional range (3 --> 4). The regular
projectile's damage is increased (40 --> 50) and deals more damage in pressurized
environments (50% instead of 25%). The enhanced projectile is able to fire its
kinetic projectile AoE against turfs and mobs.
- bugfix: Fixed an issue where it was impossible to log out from fax machines.
- bugfix: It is no longer possible to steal ID cards from identification computers/fax
machine using telekinesis at range.
- bugfix: The follow link on death alarms now works.
- bugfix: Fixes an exploit where players could use the ambulance trolley to teleport.
- bugfix: The chef now properly shows a chef hat on character preview.
- bugfix: The nuclear ops game mode will no longer always result in a major crew
victory.
- tweak: Players with their face covered will no longer show their flavor text upon
examine.
- rscadd: Fax machines now have an "Eject ID card" verb so you can remove the inserted
ID when it is depowered.
Purpose2:
- tweak: Captain's crown is now part of the random hats crate, and no longer spawns
in their locker.
@@ -1,4 +0,0 @@
author: "Purpose2"
delete-after: True
changes:
- tweak: "Captain's crown is now part of the random hats crate, and no longer spawns in their locker."
-12
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@@ -1,12 +0,0 @@
author: "Markolie"
delete-after: True
changes:
- bugfix: "Mining pod weapons are once again functional. Compared to regular kinetic accelerators, the weak projectile has one additional range (3 --> 4). The regular projectile's damage is increased (40 --> 50) and deals more damage in pressurized environments (50% instead of 25%). The enhanced projectile is able to fire its kinetic projectile AoE against turfs and mobs."
- bugfix: "Fixed an issue where it was impossible to log out from fax machines."
- bugfix: "It is no longer possible to steal ID cards from identification computers/fax machine using telekinesis at range."
- bugfix: "The follow link on death alarms now works."
- bugfix: "Fixes an exploit where players could use the ambulance trolley to teleport."
- bugfix: "The chef now properly shows a chef hat on character preview."
- bugfix: "The nuclear ops game mode will no longer always result in a major crew victory."
- tweak: "Players with their face covered will no longer show their flavor text upon examine."
- rscadd: "Fax machines now have an \"Eject ID card\" verb so you can remove the inserted ID when it is depowered."
@@ -1,4 +0,0 @@
author: "Kyep"
delete-after: True
changes:
- bugfix: "Fixes blob spawns prompting players twice."