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Neca Tweaks
- DS/Gamma ERT mechs now have single-shot x-ray lasers to deal with blobs. - X-ray laser is no longer buildable by crew.
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@@ -21,7 +21,7 @@
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add_req_access = 0
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internal_damage_threshold = 25
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force = 45
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max_equip = 4
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max_equip = 5
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/obj/mecha/combat/marauder/loaded/New()
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@@ -30,6 +30,8 @@
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ME.attach(src)
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ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack
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ME.attach(src)
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ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/xray(src)
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ME.attach(src)
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ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src)
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ME.attach(src)
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ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
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@@ -883,7 +883,7 @@
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category = list("Exosuit Equipment")
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/datum/design/mech_laser
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name = "Exosuit Weapon (CH-PL \"Standard\" Laser)"
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name = "Exosuit Weapon (CH-PL \"Old Faithful\" Laser)"
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desc = "Allows for the construction of CH-PS Laser."
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id = "mech_laser"
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build_type = MECHFAB
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@@ -981,20 +981,9 @@
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construction_time = 100
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category = list("Exosuit Equipment")
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/datum/design/mech_xray
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name = "Exosuit Weapon (MKI X-Ray Laser)"
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desc = "Allows for the construction of MKI X-Ray Laser."
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id = "mech_tesla"
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build_type = MECHFAB
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req_tech = list("combat" = 5, "materials" = 3, "syndicate" = 2, "magnets" = 2)
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/xray
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materials = list(MAT_GOLD = 5000, MAT_URANIUM = 10000, MAT_METAL = 4000)
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construction_time = 100
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category = list("Exosuit Equipment")
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/datum/design/mech_immolator
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name = "Exosuit Weapon (MKI Immolator Laser)"
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desc = "Allows for the construction of MKI Immolator Laser."
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name = "Exosuit Weapon (ZFI Immolation Beam Gun)"
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desc = "Allows for the construction of ZFI Immolation Beam Gun."
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id = "mech_tesla"
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build_type = MECHFAB
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req_tech = list("combat" = 4, "materials" = 4, "plasmatech" = 2, "magnets" = 3)
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