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fixes ghosts being flung by mass drivers
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@@ -16,6 +16,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
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canmove = FALSE
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alpha = 127
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move_resist = INFINITY // don't get pushed around
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anchored = 1 // don't get moved by mass drivers
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invisibility = INVISIBILITY_OBSERVER
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var/can_reenter_corpse
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var/bootime = FALSE
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