mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 11:37:40 +01:00
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into RingRingHello
This commit is contained in:
@@ -721,6 +721,38 @@
|
||||
/obj/item/weapon/melee/classic_baton/telescopic = 1,
|
||||
/obj/item/ammo_box/magazine/m50 = 2)
|
||||
|
||||
/datum/outfit/admin/paranormal_ert
|
||||
name = "Paranormal ERT member"
|
||||
|
||||
uniform = /obj/item/clothing/under/syndicate
|
||||
suit = /obj/item/clothing/suit/space/hardsuit/ert/paranormal
|
||||
back = /obj/item/weapon/storage/backpack/ert/security
|
||||
belt = /obj/item/weapon/gun/energy/gun/nuclear
|
||||
gloves = /obj/item/clothing/gloves/color/black
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
head = /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal
|
||||
l_ear = /obj/item/device/radio/headset/ert/alt
|
||||
glasses = /obj/item/clothing/glasses/hud/security/sunglasses
|
||||
id = /obj/item/weapon/card/id/centcom
|
||||
pda = /obj/item/device/pda/centcom
|
||||
backpack_contents = list(
|
||||
/obj/item/weapon/storage/box/survival = 1,
|
||||
/obj/item/clothing/mask/gas/sechailer/swat = 1,
|
||||
/obj/item/weapon/storage/box/zipties = 1,
|
||||
/obj/item/device/flashlight = 1)
|
||||
|
||||
/datum/outfit/admin/paranormal_ert/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
|
||||
. = ..()
|
||||
if(visualsOnly)
|
||||
return
|
||||
|
||||
var/obj/item/weapon/card/id/I = H.wear_id
|
||||
if(istype(I))
|
||||
apply_to_card(I, H, get_centcom_access("Emergency Response Team Member"), "Emergency Response Team Member")
|
||||
|
||||
var/obj/item/weapon/implant/L = new /obj/item/weapon/implant/mindshield(H)
|
||||
L.implant(H)
|
||||
|
||||
/datum/outfit/admin/janitorial_ert
|
||||
name = "Janitorial ERT member"
|
||||
|
||||
@@ -731,16 +763,18 @@
|
||||
gloves = /obj/item/clothing/gloves/color/yellow
|
||||
shoes = /obj/item/clothing/shoes/galoshes
|
||||
head = /obj/item/clothing/head/helmet/space/hardsuit/ert/janitor
|
||||
l_ear = /obj/item/device/radio/headset/centcom
|
||||
l_ear = /obj/item/device/radio/headset/ert/alt
|
||||
glasses = /obj/item/clothing/glasses/sunglasses
|
||||
id = /obj/item/weapon/card/id/centcom
|
||||
pda = /obj/item/device/pda/centcom
|
||||
backpack_contents = list(
|
||||
/obj/item/weapon/caution = 2,
|
||||
/obj/item/weapon/storage/box/survival = 1,
|
||||
/obj/item/weapon/reagent_containers/spray/cleaner = 1,
|
||||
/obj/item/weapon/storage/bag/trash = 1,
|
||||
/obj/item/weapon/storage/box/lights/mixed = 1,
|
||||
/obj/item/weapon/holosign_creator = 1)
|
||||
/obj/item/weapon/holosign_creator = 1,
|
||||
/obj/item/device/flashlight = 1)
|
||||
|
||||
/datum/outfit/admin/janitorial_ert/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
|
||||
. = ..()
|
||||
|
||||
@@ -932,6 +932,7 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
|
||||
/obj/item/weapon/reagent_containers/food/condiment/soymilk,
|
||||
/obj/item/weapon/reagent_containers/food/condiment/saltshaker,
|
||||
/obj/item/weapon/reagent_containers/food/condiment/peppermill,
|
||||
/obj/item/weapon/kitchen/rollingpin,
|
||||
/obj/item/weapon/storage/fancy/egg_box,
|
||||
/obj/item/weapon/reagent_containers/food/condiment/enzyme,
|
||||
/obj/item/weapon/reagent_containers/food/condiment/sugar,
|
||||
@@ -1722,4 +1723,4 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
|
||||
/obj/item/weapon/vending_refill/cigarette,
|
||||
/obj/item/weapon/vending_refill/cigarette)
|
||||
cost = 15
|
||||
containername = "cigarette supply crate"
|
||||
containername = "cigarette supply crate"
|
||||
|
||||
+20
-32
@@ -54,7 +54,7 @@ var/list/uplink_items = list()
|
||||
var/list/excludefrom = list() //Empty list does nothing. Place the name of gamemode you don't want this item to be available in here. This is so you dont have to list EVERY mode to exclude something.
|
||||
var/list/job = null
|
||||
var/surplus = 100 //Chance of being included in the surplus crate (when pick() selects it)
|
||||
var/hijack_only = 0 //can this item be purchased only during hijackings?
|
||||
var/hijack_only = FALSE //can this item be purchased only during hijackings?
|
||||
|
||||
/datum/uplink_item/proc/spawn_item(var/turf/loc, var/obj/item/device/uplink/U)
|
||||
if(hijack_only)
|
||||
@@ -129,7 +129,7 @@ var/list/uplink_items = list()
|
||||
job = list("Clown")
|
||||
|
||||
//mime
|
||||
/datum/uplink_item/job_specific/caneshotgun
|
||||
/datum/uplink_item/jobspecific/caneshotgun
|
||||
name = "Cane Shotgun + Assassination Darts"
|
||||
desc = "A specialized, one shell shotgun with a built-in cloaking device to mimic a cane. The shotgun is capable of hiding it's contents and the pin alongside being supressed. Comes with 6 special darts and a preloaded shrapnel round."
|
||||
reference = "MCS"
|
||||
@@ -137,14 +137,6 @@ var/list/uplink_items = list()
|
||||
cost = 15
|
||||
job = list("Mime")
|
||||
|
||||
/datum/uplink_item/dangerous/cat_grenade
|
||||
name = "Feral Cat Delivery Grenade"
|
||||
desc = "The feral cat delivery grenade contains 8 dehydrated feral cats in a similar manner to dehydrated monkeys, which, upon detonation, will be rehydrated by a small reservoir of water contained within the grenade. These cats will then attack anything in sight."
|
||||
item = /obj/item/weapon/grenade/spawnergrenade/feral_cats
|
||||
reference = "CCLG"
|
||||
cost = 5
|
||||
job = list("Psychiatrist")//why? Becuase its funny that a person in charge of your mental wellbeing has a cat granade..
|
||||
|
||||
//Chef
|
||||
/datum/uplink_item/jobspecific/specialsauce
|
||||
name = "Chef Excellence's Special Sauce"
|
||||
@@ -195,8 +187,8 @@ var/list/uplink_items = list()
|
||||
item = /obj/item/weapon/storage/toolbox/green/memetic
|
||||
cost = 20
|
||||
job = list("Chaplain")
|
||||
surplus = 0 //No lucky chances from the crate; if you get this, this is ALL you're getting
|
||||
hijack_only = 1 //This is a murderbone weapon, as such, it should only be available in those scenarios.
|
||||
surplus = 0 //No lucky chances from the crate; if you get this, this is ALL you're getting
|
||||
hijack_only = TRUE //This is a murderbone weapon, as such, it should only be available in those scenarios.
|
||||
|
||||
//Janitor
|
||||
|
||||
@@ -211,23 +203,21 @@ var/list/uplink_items = list()
|
||||
|
||||
//Medical
|
||||
|
||||
|
||||
/datum/uplink_item/jobspecific/rad_laser
|
||||
name = "Radiation Laser"
|
||||
desc = "A radiation laser concealed inside of a Health Analyser. After a moderate delay, causes temporary collapse and radiation. Has adjustable controls, but will not function as a regular health analyser, only appears like one. May not function correctly on radiation resistant humanoids!"
|
||||
desc = "A radiation laser concealed inside of a Health Analyser. After a moderate delay, causes temporary collapse and radiation. Has adjustable controls, but will not function as a regular health analyser, only appears like one. May not function correctly on radiation resistant humanoids!"
|
||||
reference = "RL"
|
||||
item = /obj/item/device/rad_laser
|
||||
cost = 5
|
||||
job = list(
|
||||
"Chief Medical Officer",
|
||||
"Medical Doctor",
|
||||
"Geneticist",
|
||||
"Psychiatrist",
|
||||
"Chemist",
|
||||
"Paramedic",
|
||||
"Virologist",
|
||||
"Brig Physician"
|
||||
)
|
||||
job = list("Chief Medical Officer", "Medical Doctor", "Geneticist", "Psychiatrist", "Chemist", "Paramedic", "Coroner", "Virologist")
|
||||
|
||||
/datum/uplink_item/dangerous/cat_grenade
|
||||
name = "Feral Cat Delivery Grenade"
|
||||
desc = "The feral cat delivery grenade contains 8 dehydrated feral cats in a similar manner to dehydrated monkeys, which, upon detonation, will be rehydrated by a small reservoir of water contained within the grenade. These cats will then attack anything in sight."
|
||||
item = /obj/item/weapon/grenade/spawnergrenade/feral_cats
|
||||
reference = "CCLG"
|
||||
cost = 5
|
||||
job = list("Psychiatrist")//why? Becuase its funny that a person in charge of your mental wellbeing has a cat granade..
|
||||
|
||||
//Assistant
|
||||
|
||||
@@ -249,10 +239,9 @@ var/list/uplink_items = list()
|
||||
cost = 6
|
||||
job = list("Bartender")
|
||||
|
||||
|
||||
//Barber
|
||||
|
||||
/datum/uplink_item/jobspecific/safety_scissors //Hue
|
||||
/datum/uplink_item/jobspecific/safety_scissors //Hue
|
||||
name = "Safety Scissors"
|
||||
desc = "A pair of scissors that are anything but what their name implies; can easily cut right into someone's throat."
|
||||
reference = "CTS"
|
||||
@@ -278,7 +267,7 @@ var/list/uplink_items = list()
|
||||
reference = "PG"
|
||||
item = /obj/item/clothing/gloves/color/yellow/power
|
||||
cost = 10
|
||||
job = list("Station Engineer","Chief Engineer")
|
||||
job = list("Station Engineer", "Chief Engineer")
|
||||
|
||||
//RD
|
||||
|
||||
@@ -299,7 +288,6 @@ var/list/uplink_items = list()
|
||||
cost = 3
|
||||
job = list("Librarian")
|
||||
|
||||
|
||||
//Botanist
|
||||
/datum/uplink_item/jobspecific/ambrosiacruciatus
|
||||
name = "Ambrosia Cruciatus Seeds"
|
||||
@@ -309,7 +297,6 @@ var/list/uplink_items = list()
|
||||
cost = 2
|
||||
job = list("Botanist")
|
||||
|
||||
|
||||
//Atmos Tech
|
||||
/datum/uplink_item/jobspecific/contortionist
|
||||
name = "Contortionist's Jumpsuit"
|
||||
@@ -335,7 +322,7 @@ var/list/uplink_items = list()
|
||||
reference = "ST"
|
||||
item = /obj/item/weapon/reagent_containers/hypospray/autoinjector/stimulants
|
||||
cost = 7
|
||||
job = list("Scientist","Research Director","Geneticist","Chief Medical Officer","Medical Doctor","Psychiatrist","Chemist","Paramedic","Virologist","Brig Physician")
|
||||
job = list("Scientist", "Research Director", "Geneticist", "Chief Medical Officer", "Medical Doctor", "Psychiatrist", "Chemist", "Paramedic", "Coroner", "Virologist")
|
||||
|
||||
//Tator Poison Bottles
|
||||
|
||||
@@ -345,7 +332,7 @@ var/list/uplink_items = list()
|
||||
reference = "TPB"
|
||||
item = /obj/item/weapon/reagent_containers/glass/bottle/traitor
|
||||
cost = 2
|
||||
job = list("Research Director","Chief Medical Officer","Medical Doctor","Psychiatrist","Paramedic","Virologist","Bartender")
|
||||
job = list("Research Director", "Chief Medical Officer", "Medical Doctor", "Psychiatrist", "Paramedic", "Virologist", "Bartender", "Chef")
|
||||
|
||||
// Paper contact poison pen
|
||||
|
||||
@@ -400,7 +387,7 @@ var/list/uplink_items = list()
|
||||
|
||||
/datum/uplink_item/dangerous/machinegun
|
||||
name = "L6 Squad Automatic Weapon"
|
||||
desc = "A fully-loaded Aussec Armoury belt-fed machine gun. This deadly weapon has a massive 50-round magazine of devastating 7.62x51mm ammunition."
|
||||
desc = "A fully-loaded Aussec Armory belt-fed machine gun. This deadly weapon has a massive 50-round magazine of devastating 7.62x51mm ammunition."
|
||||
reference = "LMG"
|
||||
item = /obj/item/weapon/gun/projectile/automatic/l6_saw
|
||||
cost = 40
|
||||
@@ -1088,6 +1075,7 @@ var/list/uplink_items = list()
|
||||
reference = "SNGB"
|
||||
item = /obj/item/device/radio/beacon/syndicate
|
||||
cost = 14
|
||||
surplus = 0
|
||||
|
||||
/datum/uplink_item/device_tools/syndicate_bomb
|
||||
name = "Syndicate Bomb"
|
||||
|
||||
Reference in New Issue
Block a user