Merge pull request #239 from alex-gh/drone_fixes_z

Drone fixes
This commit is contained in:
alex-gh
2014-05-31 18:43:53 +02:00
7 changed files with 37 additions and 7 deletions
@@ -59,7 +59,7 @@
Topic(href, href_list)
..()
if (usr.stat || usr.restrained() || !ishuman(usr))
if (usr.stat || usr.restrained() || (!ishuman(usr) && !istype(usr,/mob/living/silicon)))
return
if (href_list["close"])
usr << browse(null, "window=airlock")
@@ -131,6 +131,11 @@
now_pushing = 0
return
if(istype(tmob,/mob/living/silicon/robot/drone)) //I have no idea why the hell this isn't already happening. How do mice do it?
loc = tmob.loc
now_pushing = 0
return
//BubbleWrap: people in handcuffs are always switched around as if they were on 'help' intent to prevent a person being pulled from being seperated from their puller
if((tmob.a_intent == "help" || tmob.restrained()) && (a_intent == "help" || src.restrained()) && tmob.canmove && canmove) // mutual brohugs all around!
var/turf/oldloc = loc
@@ -12,6 +12,7 @@
braintype = "Robot"
lawupdate = 0
density = 0
small = 1
// We need to keep track of a few module items so we don't need to do list operations
// every time we need them. These get set in New() after the module is chosen.
@@ -298,8 +299,26 @@
if(player.mob && player.mob.mind)
player.mob.mind.transfer_to(src)
emagged = 0
lawupdate = 0
src << "<b>Systems rebooted</b>. Loading base pattern maintenance protocol... <b>loaded</b>."
full_law_reset()
src << "<br><b>You are a maintenance drone, a tiny-brained robotic repair machine</b>."
src << "You have no individual will, no personality, and no drives or urges other than your laws."
src << "Use <b>:b</b> to talk to your fellow synthetics, or use <b>say</b> to speak silently to other drones nearby."
src << "Remember, you are <b>lawed against interference with the crew</b>."
src << "<b>Don't invade their worksites, don't steal their resources, don't tell them about the changeling in the toilets.</b>"
src << "<b>If a crewmember has noticed you, <i>you are probably breaking your first law</i></b>."
/mob/living/silicon/robot/drone/Bump(atom/movable/AM as mob|obj, yes)
if (!yes) return
if (istype(AM, /obj/machinery/recharge_station))
var/obj/machinery/recharge_station/F = AM
F.move_inside()
return
/mob/living/silicon/robot/drone/Bumped(AM as mob|obj)
return
/mob/living/silicon/robot/drone/start_pulling(var/atom/movable/AM)
src << "<span class='warning'>You are too small to pull anything.</span>"
return
@@ -160,7 +160,7 @@
stored_comms["plastic"]++
return
else if(istype(M,/mob/living/silicon/robot/drone) && M.stat == 2 && !M.client)
else if(istype(M,/mob/living/silicon/robot/drone) && !M.client)
var/mob/living/silicon/robot/drone/D = src.loc
@@ -100,6 +100,9 @@
hands.icon_state = "standard"
icon_state = "secborg"
modtype = "Security"
else if(istype(src,/mob/living/silicon/robot/drone))
laws = new /datum/ai_laws/drone()
connected_ai = null
else
if(mmi.alien || alien)
laws = new /datum/ai_laws/alienmov()
@@ -274,9 +274,9 @@
src.modules += new /obj/item/weapon/wirecutters(src)
src.modules += new /obj/item/device/multitool(src)
src.modules += new /obj/item/device/lightreplacer(src)
src.modules += new /obj/item/weapon/reagent_containers/spray/cleaner(src)
src.modules += new /obj/item/weapon/gripper(src)
src.modules += new /obj/item/weapon/matter_decompiler(src)
src.modules += new /obj/item/weapon/reagent_containers/spray/cleaner/drone(src)
src.emag = new /obj/item/weapon/card/emag(src)
src.emag.name = "Cryptographic Sequencer"
@@ -290,7 +290,7 @@
/obj/item/weapon/robot_module/drone/respawn_consumable(var/mob/living/silicon/robot/R)
var/obj/item/weapon/reagent_containers/spray/cleaner/C = locate() in src.modules
C.reagents.add_reagent("cleaner", 10)
C.reagents.add_reagent("cleaner", 3)
for(var/T in stacktypes)
var/O = locate(T) in src.modules
@@ -107,11 +107,14 @@
name = "space cleaner"
desc = "BLAM!-brand non-foaming space cleaner!"
/obj/item/weapon/reagent_containers/spray/cleaner/drone
name = "space cleaner"
desc = "BLAM!-brand non-foaming space cleaner!"
volume = 50
/obj/item/weapon/reagent_containers/spray/cleaner/New()
..()
reagents.add_reagent("cleaner", 250)
reagents.add_reagent("cleaner", src.volume)
//pepperspray
/obj/item/weapon/reagent_containers/spray/pepper
name = "pepperspray"