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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-21 02:57:48 +01:00
Solgov is now ERT, also solgov SOO is now a thing.
This commit is contained in:
@@ -642,122 +642,6 @@
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I.assignment = "Solar Federation Representative"
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H.sec_hud_set_ID()
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/datum/outfit/admin/solgov
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name = "Solar Federation Marine"
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uniform = /obj/item/clothing/under/solgov
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suit = /obj/item/clothing/suit/armor/bulletproof
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back = /obj/item/storage/backpack/security
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belt = /obj/item/storage/belt/military/assault/marines/full
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head = /obj/item/clothing/head/soft/solgov/marines
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glasses = /obj/item/clothing/glasses/night
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gloves = /obj/item/clothing/gloves/combat
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shoes = /obj/item/clothing/shoes/combat
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l_ear = /obj/item/radio/headset/ert
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id = /obj/item/card/id
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l_hand = /obj/item/gun/projectile/automatic/shotgun/bulldog
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suit_store = /obj/item/gun/projectile/automatic/pistol/m1911
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r_pocket = /obj/item/flashlight/seclite
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pda = /obj/item/pda
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backpack_contents = list(
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/obj/item/storage/box/responseteam = 1,
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/obj/item/clothing/shoes/magboots = 1,
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/obj/item/whetstone = 1,
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/obj/item/clothing/mask/gas/explorer/marines = 1,
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/obj/item/reagent_containers/hypospray/autoinjector/survival = 1
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)
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cybernetic_implants = list(
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/obj/item/organ/internal/cyberimp/arm/flash,
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/obj/item/organ/internal/cyberimp/chest/nutriment,
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/obj/item/organ/internal/cyberimp/eyes/hud/security
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)
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implants = list(/obj/item/implant/mindshield,
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/obj/item/implant/death_alarm
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)
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var/is_solgov_lieutenant = FALSE
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/datum/outfit/admin/solgov/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
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. = ..()
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if(visualsOnly)
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return
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if(is_solgov_lieutenant)
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H.real_name = "Lieutenant [pick(GLOB.last_names)]"
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else
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H.real_name = "[pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant First Class", "Master Sergeant", "Sergeant Major")] [pick(GLOB.last_names)]"
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H.name = H.real_name
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var/obj/item/card/id/I = H.wear_id
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I.assignment = name
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if(istype(I) && is_solgov_lieutenant)
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apply_to_card(I, H, get_centcom_access("Emergency Response Team Leader"), name, "lifetimeid")
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else if(istype(I))
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apply_to_card(I, H, get_centcom_access("Emergency Response Team Member"), name, "lifetimeid")
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H.sec_hud_set_ID()
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/datum/outfit/admin/solgov/lieutenant
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name = "Solar Federation Lieutenant"
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uniform = /obj/item/clothing/under/solgov/command
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head = /obj/item/clothing/head/beret/solgov/command
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glasses = /obj/item/clothing/glasses/night
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back = /obj/item/storage/backpack/satchel
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l_ear = /obj/item/radio/headset/ert/alt/commander
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l_hand = null
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belt = /obj/item/melee/baton/loaded
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suit_store = /obj/item/gun/projectile/automatic/pistol/deagle
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l_pocket = /obj/item/pinpointer/advpinpointer
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backpack_contents = list(
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/obj/item/storage/box/responseteam = 1,
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/obj/item/storage/box/handcuffs = 1,
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/obj/item/clothing/shoes/magboots/advance = 1,
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/obj/item/reagent_containers/hypospray/autoinjector/survival = 1,
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/obj/item/clothing/mask/gas/explorer/marines = 1,
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/obj/item/ammo_box/magazine/m50 = 3
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)
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is_solgov_lieutenant = TRUE
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/datum/outfit/admin/solgov/elite
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name = "Solar Federation Specops Marine"
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uniform = /obj/item/clothing/under/solgov/elite
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head = /obj/item/clothing/head/soft/solgov/marines/elite
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belt = /obj/item/storage/belt/military/assault/marines/elite/full
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l_hand = /obj/item/gun/projectile/automatic/ar
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backpack_contents = list(
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/obj/item/storage/box/responseteam = 1,
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/obj/item/clothing/shoes/magboots/advance = 1,
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/obj/item/whetstone = 1,
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/obj/item/clothing/mask/gas/explorer/marines = 1,
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/obj/item/reagent_containers/hypospray/autoinjector/survival = 1
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)
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cybernetic_implants = list(
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/obj/item/organ/internal/cyberimp/eyes/hud/security,
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/obj/item/organ/internal/cyberimp/chest/nutriment,
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/obj/item/organ/internal/cyberimp/brain/anti_stun/hardened,
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/obj/item/organ/internal/cyberimp/arm/flash,
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/obj/item/organ/internal/eyes/cybernetic/shield
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)
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/datum/outfit/admin/solgov/elite/lieutenant
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name = "Solar Federation Specops Lieutenant"
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uniform = /obj/item/clothing/under/solgov/command/elite
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head = /obj/item/clothing/head/beret/solgov/command/elite
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glasses = /obj/item/clothing/glasses/night
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back = /obj/item/storage/backpack/satchel
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belt = /obj/item/melee/baton/loaded
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l_hand = null
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suit_store = /obj/item/gun/projectile/automatic/pistol/deagle
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l_pocket = /obj/item/pinpointer/advpinpointer
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l_ear = /obj/item/radio/headset/ert/alt/commander
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backpack_contents = list(
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/obj/item/storage/box/responseteam = 1,
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/obj/item/storage/box/handcuffs = 1,
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/obj/item/clothing/shoes/magboots/advance = 1,
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/obj/item/clothing/mask/gas/explorer/marines = 1,
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/obj/item/reagent_containers/hypospray/autoinjector/survival = 1,
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/obj/item/ammo_box/magazine/m50 = 3
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)
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is_solgov_lieutenant = TRUE
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/datum/outfit/admin/sol_trader
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name = "Sol Trader"
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