Fixed a bug with blood drips being limited to 1 per turf rather than 3.

This commit is contained in:
cib
2012-10-13 10:31:37 -07:00
parent 0b5a06f3e3
commit d5ffce8e25
@@ -20,10 +20,11 @@
..()
if(istype(src, /obj/effect/decal/cleanable/blood/gibs))
return
if(src.loc && isturf(src.loc))
for(var/obj/effect/decal/cleanable/blood/B in src.loc)
if(B != src)
del(B)
if(src.type == /obj/effect/decal/cleanable/blood)
if(src.loc && isturf(src.loc))
for(var/obj/effect/decal/cleanable/blood/B in src.loc)
if(B != src)
del(B)
/obj/effect/decal/cleanable/blood/splatter
random_icon_states = list("gibbl1", "gibbl2", "gibbl3", "gibbl4", "gibbl5")