Fix holding cell APC

This commit is contained in:
Markolie
2015-07-26 18:56:21 +02:00
parent bd50f9d725
commit d62a6076ba
+1 -1
View File
@@ -895,7 +895,7 @@
"ark" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison/cell_block/C)
"arl" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101; on = 1; pressure_checks = 1},/turf/simulated/floor,/area/security/prison/cell_block/C)
"arm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/prison/cell_block/C)
"arn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/security/prison/cell_block/C)
"arn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/C)
"aro" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Prison Cell Block C APC"; pixel_x = 25},/obj/machinery/camera{c_tag = "Brig Temporary Detainment"; dir = 8; pixel_x = 0; pixel_y = -22; network = list("SS13")},/turf/simulated/floor,/area/security/prison/cell_block/C)
"arp" = (/obj/machinery/light_switch{pixel_x = -25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
"arq" = (/turf/simulated/floor/carpet,/area/security/detectives_office)