Recolors tanks, tweaks more things

This commit is contained in:
Mieszko Jędrzejczak
2016-09-03 20:53:15 +02:00
parent 05c4b61a6f
commit d64b3b692b
8 changed files with 26 additions and 26 deletions
+2 -2
View File
@@ -33,7 +33,7 @@
H.equip_or_collect(new /obj/item/weapon/storage/belt/utility/full(H), slot_belt)
H.equip_or_collect(new /obj/item/clothing/gloves/color/black/ce(H), slot_gloves)
H.equip_or_collect(new /obj/item/weapon/storage/box/engineer(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H), slot_in_backpack)
return 1
@@ -125,5 +125,5 @@
H.equip_or_collect(new /obj/item/device/t_scanner(H), slot_r_store)
H.equip_or_collect(new /obj/item/device/pda/engineering(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/weapon/storage/box/engineer(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/pod_paint_bucket(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/pod_paint_bucket(H), slot_in_backpack)
return 1
+6 -6
View File
@@ -30,7 +30,7 @@
H.equip_or_collect(new /obj/item/weapon/storage/firstaid/adv(H), slot_l_hand)
H.equip_or_collect(new /obj/item/device/flashlight/pen(H), slot_s_store)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H), slot_in_backpack)
return 1
@@ -62,10 +62,10 @@
H.equip_or_collect(new /obj/item/clothing/under/rank/medical/mortician(H), slot_w_uniform)
H.equip_or_collect(new /obj/item/clothing/suit/storage/labcoat/mortician(H), slot_wear_suit)
if(H.backbag != 1)
H.equip_or_collect(new /obj/item/clothing/head/surgery/black(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/autopsy_scanner(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/device/mass_spectrometer(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/bodybags(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/clothing/head/surgery/black(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/autopsy_scanner(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/device/mass_spectrometer(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/bodybags(H), slot_in_backpack)
if("Surgeon")
H.equip_or_collect(new /obj/item/clothing/under/rank/medical/blue(H), slot_w_uniform)
H.equip_or_collect(new /obj/item/clothing/suit/storage/labcoat(H), slot_wear_suit)
@@ -248,5 +248,5 @@
H.equip_or_collect(new /obj/item/clothing/head/soft/blue(H), slot_head)
H.equip_or_collect(new /obj/item/device/flashlight/pen(H), slot_s_store)
H.equip_or_collect(new /obj/item/weapon/storage/box/engineer(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/device/healthanalyzer(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/device/healthanalyzer(H), slot_in_backpack)
return 1
+1 -1
View File
@@ -36,7 +36,7 @@
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat(H), slot_wear_suit)
H.equip_to_slot_or_del(new /obj/item/weapon/clipboard(H), slot_l_hand)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H), slot_in_backpack)
return 1
+2 -2
View File
@@ -35,7 +35,7 @@
H.equip_or_collect(new /obj/item/weapon/gun/energy/gun(H), slot_s_store)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/restraints/handcuffs(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H), slot_in_backpack)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
@@ -123,7 +123,7 @@
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/evidence(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/device/detective_scanner(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H), slot_in_backpack)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
+9 -9
View File
@@ -30,8 +30,8 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
H.equip_or_collect(new /obj/item/clothing/shoes/brown(H), slot_shoes)
H.equip_or_collect(new /obj/item/clothing/head/caphat(H), slot_head)
H.equip_or_collect(new /obj/item/clothing/glasses/sunglasses(H), slot_glasses)
H.equip_or_collect(new /obj/item/weapon/storage/box/ids(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/ids(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H), slot_in_backpack)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
@@ -81,8 +81,8 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
H.equip_or_collect(new /obj/item/clothing/head/hopcap(H), slot_head)
H.equip_or_collect(new /obj/item/clothing/shoes/brown(H), slot_shoes)
H.equip_or_collect(new /obj/item/device/pda/heads/hop(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/weapon/storage/box/ids(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/ids(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
@@ -118,8 +118,8 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
if(2) H.equip_or_collect(new /obj/item/weapon/storage/backpack(H), slot_back)
if(3) H.equip_or_collect(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
if(4) H.equip_or_collect(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/ntcane(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/lighter/zippo/nt_rep(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/ntcane(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/lighter/zippo/nt_rep(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/clothing/under/rank/ntrep(H), slot_w_uniform)
H.equip_or_collect(new /obj/item/clothing/suit/storage/ntrep(H), slot_wear_suit)
H.equip_or_collect(new /obj/item/clothing/shoes/centcom(H), slot_shoes)
@@ -165,8 +165,8 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
H.equip_or_collect(new /obj/item/clothing/suit/armor/vest/blueshield(H), slot_wear_suit)
H.equip_or_collect(new /obj/item/device/pda/heads/blueshield(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/deathimp(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/gun/energy/gun/blueshield(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/deathimp(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/gun/energy/gun/blueshield(H), slot_in_backpack)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
@@ -205,7 +205,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
H.equip_or_collect(new /obj/item/clothing/head/powdered_wig(H), slot_head)
H.equip_or_collect(new /obj/item/clothing/glasses/hud/security/sunglasses(H), slot_glasses)
H.equip_or_collect(new /obj/item/device/pda/heads/magistrate(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/melee/classic_baton/telescopic(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/device/flash(H), slot_r_store)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
+5 -5
View File
@@ -25,7 +25,7 @@
H.equip_or_collect(new /obj/item/device/pda/bar(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/weapon/storage/belt/bandolier/full(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/toy/russian_revolver(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/toy/russian_revolver(H), slot_in_backpack)
H.dna.SetSEState(SOBERBLOCK,1)
H.mutations += SOBER
@@ -185,8 +185,8 @@
H.equip_or_collect(new /obj/item/clothing/shoes/workboots(H), slot_shoes)
H.equip_or_collect(new /obj/item/weapon/reagent_containers/food/pill/patch/styptic(H), slot_l_store)
H.equip_or_collect(new /obj/item/device/flashlight/seclite(H), slot_r_store)
H.equip_or_collect(new /obj/item/weapon/mining_voucher(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/bag/ore(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/mining_voucher(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/bag/ore(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
return 1
@@ -360,6 +360,6 @@
H.equip_or_collect(new /obj/item/clothing/under/barber(H), slot_w_uniform)
H.equip_or_collect(new /obj/item/clothing/shoes/black(H), slot_shoes)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/barber(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/lip_stick(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/barber(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/weapon/storage/box/lip_stick(H), slot_in_backpack)
return 1
+1 -1
View File
@@ -24,7 +24,7 @@
H.equip_or_collect(new /obj/item/device/pda/chaplain(H), slot_wear_pda)
H.equip_or_collect(new /obj/item/clothing/shoes/black(H), slot_shoes)
H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack)
H.equip_or_collect(new /obj/item/device/camera/spooky(H.back), slot_in_backpack)
H.equip_or_collect(new /obj/item/device/camera/spooky(H), slot_in_backpack)
spawn(0)
var/religion_name = "Christianity"
var/new_religion = sanitize(copytext(input(H, "You are the crew services officer. Would you like to change your religion? Default is Christianity, in SPACE.", "Name change", religion_name),1,MAX_NAME_LEN))
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