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fix new golem ship docking port dimensions (#29361)
* fix new golem ship docking port dimensions * Update shuttle.dm Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Signed-off-by: warriorstar-orion <orion@snowfrost.garden> --------- Signed-off-by: warriorstar-orion <orion@snowfrost.garden> Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
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@@ -153,6 +153,7 @@
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/obj/machinery/door/airlock/external,
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/obj/docking_port/mobile/free_golem,
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/obj/structure/fans/tiny,
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/obj/docking_port/stationary/golem/lavaland,
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/turf/simulated/floor/plating,
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/area/shuttle/freegolem)
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"oD" = (
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@@ -9,14 +9,7 @@
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/turf/simulated/floor/plating/asteroid/airless,
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/area/ruin/space/unpowered)
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"S" = (
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/obj/docking_port/stationary{
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dir = 8;
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dwidth = 8;
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height = 20;
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id = "freegolem_space";
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name = "The middle of space";
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width = 16
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},
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/obj/docking_port/stationary/golem/space,
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/turf/template_noop,
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/area/template_noop)
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@@ -6786,14 +6786,7 @@
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/turf/template_noop,
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/area/ruin/space/derelict/solar_control)
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"sm" = (
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/obj/docking_port/stationary{
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dir = 8;
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dwidth = 8;
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height = 20;
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id = "freegolem_ussp";
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name = "Near USSP Station";
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width = 16
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},
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/obj/docking_port/stationary/golem/ussp,
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/turf/template_noop,
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/area/template_noop)
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"sn" = (
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@@ -133,3 +133,39 @@
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desc = "Used to recall the Golem Ship."
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possible_destinations = "freegolem_lavaland"
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resistance_flags = INDESTRUCTIBLE
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#define FREE_GOLEM_SHIP_WIDTH 18
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#define FREE_GOLEM_SHIP_HEIGHT 19
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/obj/docking_port/mobile/free_golem
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name = "Free Golem Ship"
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dir = 8
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id = "freegolem"
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dwidth = FREE_GOLEM_SHIP_WIDTH / 2
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height = FREE_GOLEM_SHIP_HEIGHT
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width = FREE_GOLEM_SHIP_WIDTH
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preferred_direction = WEST
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port_direction = SOUTH
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/obj/docking_port/stationary/golem
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dir = 8
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height = FREE_GOLEM_SHIP_HEIGHT
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width = FREE_GOLEM_SHIP_WIDTH
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dwidth = FREE_GOLEM_SHIP_WIDTH / 2
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/obj/docking_port/stationary/golem/space
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name = "The middle of space"
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id = "freegolem_space"
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/obj/docking_port/stationary/golem/ussp
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name = "Near USSP Station"
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id = "freegolem_ussp"
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/obj/docking_port/stationary/golem/lavaland
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name = "Lavaland Surface"
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id = "freegolem_lavaland"
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area_type = /area/ruin/powered/golem_ship
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turf_type = /turf/simulated/floor/plating/asteroid/basalt/lava_land_surface
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#undef FREE_GOLEM_SHIP_WIDTH
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#undef FREE_GOLEM_SHIP_HEIGHT
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@@ -13,11 +13,16 @@
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anchored = TRUE
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var/id
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dir = NORTH //this should point -away- from the dockingport door, ie towards the ship
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var/width = 0 //size of covered area, perpendicular to dir
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var/height = 0 //size of covered area, paralell to dir
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var/dwidth = 0 //position relative to covered area, perpendicular to dir
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var/dheight = 0 //position relative to covered area, parallel to dir
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/// This should point *away* from the docking port door, i.e. towards the ship.
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dir = NORTH
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/// Size of covered area, perpendicular to direction.
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var/width = 0
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/// Size of covered area, parallel to direction.
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var/height = 0
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/// Position relative to covered area, perpendicular to direction.
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var/dwidth = 0
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/// Position relative to covered area, parallel to direction.
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var/dheight = 0
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// A timid shuttle will not register itself with the shuttle subsystem
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// All shuttle templates are timid
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@@ -907,16 +912,6 @@
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name = "syndicate infiltrator"
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width = 18
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/obj/docking_port/mobile/free_golem
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dir = 8
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dwidth = 8
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height = 20
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id = "freegolem"
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name = "Free Golem Ship"
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width = 16
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preferred_direction = WEST
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port_direction = SOUTH
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/obj/docking_port/mobile/whiteship
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dir = 8
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id = "whiteship"
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