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Reverts the fix to the progress bar proc
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@@ -658,10 +658,7 @@ proc/anim(turf/location as turf,target as mob|obj,a_icon,a_icon_state as text,fl
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var/image/progbar
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for (var/i = 1 to numticks)
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if(user.client)
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var/bar_target = target
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if(bar_target == null)
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bar_target = user
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progbar = make_progress_bar(i, numticks, bar_target)
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progbar = make_progress_bar(i, numticks, target)
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user.client.images |= progbar
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sleep(delayfraction)
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if(!user || user.stat || user.weakened || user.stunned || !(user.loc == Uloc))
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