Merge pull request #2365 from Crazylemon64/apc_autolathe

APC electronics refactor
This commit is contained in:
Fox McCloud
2015-10-15 16:03:08 -04:00
12 changed files with 40 additions and 55 deletions
@@ -1482,7 +1482,7 @@
"aCz" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/sorting{name = "\improper Warehouse"})
"aCA" = (/obj/structure/closet/crate/freezer,/obj/effect/spawner/lootdrop/maintenance{lootcount = 3; name = "3maintenance loot spawner"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/sorting{name = "\improper Warehouse"})
"aCB" = (/obj/structure/closet/crate,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/weapon/ore/glass,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/sorting{name = "\improper Warehouse"})
"aCC" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/stock_parts/cell{maxcharge = 2000},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/sorting{name = "\improper Warehouse"})
"aCC" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/apc_electronics,/obj/item/weapon/stock_parts/cell{maxcharge = 2000},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/sorting{name = "\improper Warehouse"})
"aCD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
"aCE" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "vault"; dir = 6},/area/security/nuke_storage)
"aCF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "vault"},/area/security/nuke_storage)
@@ -2819,7 +2819,7 @@
"bck" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/autolathe{pixel_x = 3; pixel_y = -3},/turf/simulated/floor{icon_state = "dark"},/area/storage/tech)
"bcl" = (/obj/structure/spacepoddoor{dir = 4; icon_state = "n_beam"; tag = ""},/turf/simulated/floor/engine,/area/engine/mechanic_workshop)
"bcm" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/storage/tech)
"bcn" = (/obj/structure/table,/obj/item/weapon/module/power_control,/obj/item/weapon/airlock_electronics,/turf/simulated/floor{icon_state = "dark"},/area/storage/tech)
"bcn" = (/obj/structure/table,/obj/item/weapon/apc_electronics,/obj/item/weapon/airlock_electronics,/turf/simulated/floor{icon_state = "dark"},/area/storage/tech)
"bco" = (/obj/machinery/door_control{id = "transittube"; name = "Transit Tube Lockdown"; pixel_x = -24; pixel_y = -5; req_access_txt = "24"},/obj/machinery/door_control{desc = "A remote control-switch for secure storage."; id = "Secure Storage"; name = "Engineering Secure Storage"; pixel_x = -24; pixel_y = 5; req_access_txt = "11"},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/engine/chiefs_office)
"bcp" = (/obj/item/weapon/cartridge/engineering{pixel_x = 4; pixel_y = 5},/obj/item/weapon/cartridge/engineering{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cartridge/engineering{pixel_x = 3},/obj/structure/table/reinforced,/obj/item/weapon/cartridge/atmos,/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/engine/chiefs_office)
"bcq" = (/obj/effect/landmark/start{name = "Chief Engineer"},/obj/structure/stool/bed/chair/office/light{dir = 1; pixel_y = 3},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
@@ -2974,7 +2974,7 @@
"bfj" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/emergency,/obj/machinery/light_switch{pixel_x = -26},/turf/simulated/floor{dir = 10; icon_state = "yellow"},/area/storage/tools)
"bfk" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/weapon/storage/box/lights/mixed,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/storage/tools)
"bfl" = (/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/storage/tools)
"bfm" = (/obj/structure/rack,/obj/item/weapon/module/power_control,/obj/item/weapon/airlock_electronics,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/storage/tools)
"bfm" = (/obj/structure/rack,/obj/item/weapon/apc_electronics,/obj/item/weapon/airlock_electronics,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/storage/tools)
"bfn" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/rods{amount = 50},/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/storage/tools)
"bfo" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating{icon_plating = "warnplate"; icon_state = "warnplate"},/area/maintenance/starboard)
"bfp" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/robotics{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/mecha_control{pixel_x = 1; pixel_y = -1},/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/storage/tech)
+1 -1
View File
@@ -226,7 +226,7 @@
"eB" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating/airless,/area/AIsattele)
"eD" = (/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/plating/airless,/area/AIsattele)
"eE" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating/airless,/area/AIsattele)
"eF" = (/obj/item/weapon/shard,/obj/item/weapon/module/power_control,/turf/simulated/floor/plating/airless,/area/AIsattele)
"eF" = (/obj/item/weapon/shard,/obj/item/weapon/apc_electronics,/turf/simulated/floor/plating/airless,/area/AIsattele)
"eG" = (/obj/structure/closet,/turf/simulated/floor/plating/airless,/area/AIsattele)
"eH" = (/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor/plating/airless,/area/AIsattele)
"eI" = (/obj/structure/closet/crate,/obj/item/device/aicard,/obj/item/device/multitool,/obj/item/weapon/weldingtool,/obj/item/weapon/wrench,/obj/item/weapon/circuitboard/teleporter,/turf/simulated/floor/plating/airless,/area/AIsattele)
+2 -2
View File
@@ -178,7 +178,7 @@
"dv" = (/obj/structure/rack,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/derelict/bridge/access)
"dw" = (/obj/structure/rack,/obj/item/clothing/head/helmet/swat,/turf/simulated/floor,/area/derelict/bridge/access)
"dx" = (/obj/structure/rack,/turf/simulated/floor,/area/derelict/bridge/access)
"dy" = (/obj/structure/rack,/obj/item/weapon/module/power_control,/turf/simulated/floor,/area/derelict/bridge/access)
"dy" = (/obj/structure/rack,/obj/item/weapon/apc_electronics,/turf/simulated/floor,/area/derelict/bridge/access)
"dz" = (/obj/structure/rack,/obj/item/weapon/circuitboard/smes,/turf/simulated/floor,/area/derelict/bridge/access)
"dA" = (/obj/structure/rack,/obj/item/weapon/stock_parts/capacitor,/turf/simulated/floor,/area/derelict/bridge/access)
"dB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/derelict/bridge/access)
@@ -719,7 +719,7 @@
"oo" = (/obj/machinery/power/smes,/obj/structure/cable,/turf/simulated/floor/plating/airless,/area/derelict/se_solar)
"op" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/derelict/se_solar)
"oq" = (/turf/simulated/floor/plating/airless{icon_state = "damaged4"},/area/derelict/se_solar)
"or" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plating/airless,/area/derelict/se_solar)
"or" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/apc_electronics,/obj/item/weapon/apc_electronics,/obj/item/weapon/apc_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plating/airless,/area/derelict/se_solar)
"os" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/turf/simulated/floor/plating/airless,/area/derelict/se_solar)
"ot" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/derelict/se_solar)
"ov" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plating/airless,/area/derelict/se_solar)
+3 -3
View File
@@ -3070,7 +3070,7 @@
"bhb" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{icon_state = "wood"},/area/civilian/pet_store)
"bhc" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor,/area/storage/tools)
"bhd" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor,/area/storage/tools)
"bhe" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/module/power_control,/obj/item/weapon/airlock_electronics,/turf/simulated/floor,/area/storage/tools)
"bhe" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/apc_electronics,/obj/item/weapon/airlock_electronics,/turf/simulated/floor,/area/storage/tools)
"bhf" = (/turf/simulated/floor,/area/storage/tools)
"bhg" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/tape_roll,/obj/item/stack/tape_roll,/turf/simulated/floor,/area/storage/tools)
"bhh" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central/nw)
@@ -3457,7 +3457,7 @@
"boy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"boz" = (/obj/machinery/hologram/holopad,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"boA" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"boB" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/stock_parts/cell{maxcharge = 2000},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"boB" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/apc_electronics,/obj/item/weapon/stock_parts/cell{maxcharge = 2000},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"boC" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/turf/simulated/floor/plating,/area/quartermaster/office)
"boD" = (/obj/structure/stool,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/office)
"boE" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office)
@@ -5916,7 +5916,7 @@
"cjO" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/storage/tech)
"cjP" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/effect/spawner/window/reinforced,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/storage/tech)
"cjQ" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/storage/tech)
"cjR" = (/obj/structure/table,/obj/item/weapon/module/power_control,/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plating,/area/storage/tech)
"cjR" = (/obj/structure/table,/obj/item/weapon/apc_electronics,/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plating,/area/storage/tech)
"cjS" = (/turf/simulated/floor/plating,/area/storage/tech)
"cjT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/storage/tech)
"cjU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plating,/area/storage/tech)
+1 -1
View File
@@ -461,7 +461,7 @@
"iS" = (/obj/item/device/radio/beacon,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/AIsattele)
"iT" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating/airless,/area/AIsattele)
"iU" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating/airless,/area/AIsattele)
"iV" = (/obj/item/weapon/shard,/obj/item/weapon/module/power_control,/turf/simulated/floor/plating/airless,/area/AIsattele)
"iV" = (/obj/item/weapon/shard,/obj/item/weapon/apc_electronics,/turf/simulated/floor/plating/airless,/area/AIsattele)
"iW" = (/obj/structure/closet,/turf/simulated/floor/plating/airless,/area/AIsattele)
"iX" = (/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor/plating/airless,/area/AIsattele)
"iY" = (/obj/structure/closet/crate,/obj/item/device/aicard,/obj/item/device/multitool,/obj/item/weapon/weldingtool,/obj/item/weapon/wrench,/obj/item/weapon/circuitboard/teleporter,/turf/simulated/floor/plating/airless,/area/AIsattele)
+2 -2
View File
@@ -1096,7 +1096,7 @@
icon_state = "engivend"
icon_deny = "engivend-deny"
req_access_txt = "11" //Engineering Equipment access
products = list(/obj/item/clothing/glasses/meson = 2,/obj/item/device/multitool = 4,/obj/item/weapon/airlock_electronics = 10,/obj/item/weapon/module/power_control = 10,/obj/item/weapon/airalarm_electronics = 10,/obj/item/weapon/stock_parts/cell/high = 10)
products = list(/obj/item/clothing/glasses/meson = 2,/obj/item/device/multitool = 4,/obj/item/weapon/airlock_electronics = 10,/obj/item/weapon/apc_electronics = 10,/obj/item/weapon/airalarm_electronics = 10,/obj/item/weapon/stock_parts/cell/high = 10)
contraband = list(/obj/item/weapon/stock_parts/cell/potato = 3)
premium = list(/obj/item/weapon/storage/belt/utility = 3)
@@ -1284,4 +1284,4 @@
component_parts += V
component_parts += new /obj/item/weapon/vending_refill/crittercare(0)
component_parts += new /obj/item/weapon/vending_refill/crittercare(0)
component_parts += new /obj/item/weapon/vending_refill/crittercare(0)
component_parts += new /obj/item/weapon/vending_refill/crittercare(0)
-32
View File
@@ -1,32 +0,0 @@
/obj/item/weapon/module
icon = 'icons/obj/module.dmi'
icon_state = "std_module"
w_class = 2.0
item_state = "electronic"
flags = CONDUCT
var/mtype = 1 // 1=electronic 2=hardware
/obj/item/weapon/module/card_reader
name = "card reader module"
icon_state = "card_mod"
desc = "An electronic module for reading data and ID cards."
/obj/item/weapon/module/power_control
name = "power control module"
icon_state = "power_mod"
desc = "Heavy-duty switching circuits for power control."
/obj/item/weapon/module/id_auth
name = "\improper ID authentication module"
icon_state = "id_mod"
desc = "A module allowing secure authorization of ID cards."
/obj/item/weapon/module/cell_power
name = "power cell regulator module"
icon_state = "power_mod"
desc = "A converter and regulator allowing the use of power cells."
/obj/item/weapon/module/cell_power
name = "power cell charger module"
icon_state = "power_mod"
desc = "Charging circuits for power cells."
@@ -53,9 +53,9 @@
new /obj/item/weapon/storage/toolbox/electrical(src)
new /obj/item/weapon/storage/toolbox/electrical(src)
new /obj/item/weapon/storage/toolbox/electrical(src)
new /obj/item/weapon/module/power_control(src)
new /obj/item/weapon/module/power_control(src)
new /obj/item/weapon/module/power_control(src)
new /obj/item/weapon/apc_electronics(src)
new /obj/item/weapon/apc_electronics(src)
new /obj/item/weapon/apc_electronics(src)
new /obj/item/device/multitool(src)
new /obj/item/device/multitool(src)
new /obj/item/device/multitool(src)
@@ -149,4 +149,4 @@
new /obj/item/clothing/suit/fire/atmos(src)
new /obj/item/clothing/head/hardhat/atmos(src)
return
return
@@ -12,7 +12,8 @@
/obj/item/weapon/firealarm_electronics,
/obj/item/weapon/airalarm_electronics,
/obj/item/weapon/airlock_electronics,
/obj/item/weapon/module/power_control,
/obj/item/weapon/intercom_electronics,
/obj/item/weapon/apc_electronics,
/obj/item/weapon/stock_parts,
/obj/item/mounted/frame/light_fixture,
/obj/item/mounted/frame/apc_frame,
@@ -366,4 +367,4 @@
stack = stack_plastic
stack.amount++
decompiler.stored_comms[type]--;
decompiler.stored_comms[type]--;
+13 -4
View File
@@ -105,6 +105,15 @@
/obj/machinery/power/apc/noalarm
report_power_alarm = 0
/obj/item/weapon/apc_electronics
name = "power control module"
desc = "Heavy-duty switching circuits for power control."
icon = 'icons/obj/module.dmi'
icon_state = "power_mod"
w_class = 2.0
item_state = "electronic"
flags = CONDUCT
/obj/machinery/power/apc/connect_to_network()
//Override because the APC does not directly connect to the network; it goes through a terminal.
//The terminal is what the power computer looks for anyway.
@@ -421,7 +430,7 @@
user.visible_message(\
"<span class='warning'>[user.name] has removed the power control board from [src.name]!</span>",\
"<span class='notice'>You remove the power control board.</span>")
new /obj/item/weapon/module/power_control(loc)
new /obj/item/weapon/apc_electronics(loc)
else if (opened!=2) //cover isn't removed
opened = 0
update_icon()
@@ -532,7 +541,7 @@
new /obj/item/stack/cable_coil(loc,10)
user << "<span class='notice'>You cut the cables and dismantle the power terminal.</span>"
qdel(terminal) // qdel
else if (istype(W, /obj/item/weapon/module/power_control) && opened && has_electronics==0 && !((stat & BROKEN) || malfhack))
else if (istype(W, /obj/item/weapon/apc_electronics) && opened && has_electronics==0 && !((stat & BROKEN) || malfhack))
user << "You trying to insert the power control board into the frame..."
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
if(do_after(user, 10, target = src))
@@ -540,7 +549,7 @@
has_electronics = 1
user << "<span class='notice'>You place the power control board inside the frame.</span>"
qdel(W) // qdel
else if (istype(W, /obj/item/weapon/module/power_control) && opened && has_electronics==0 && ((stat & BROKEN) || malfhack))
else if (istype(W, /obj/item/weapon/apc_electronics) && opened && has_electronics==0 && ((stat & BROKEN) || malfhack))
user << "<span class='warning'>You cannot put the board inside, the frame is damaged.</span>"
return
else if (istype(W, /obj/item/weapon/weldingtool) && opened && has_electronics==0 && !terminal)
@@ -1357,4 +1366,4 @@
else
return 0
#undef APC_UPDATE_ICON_COOLDOWN
#undef APC_UPDATE_ICON_COOLDOWN
@@ -122,6 +122,14 @@
build_path = /obj/item/weapon/airlock_electronics
category = list("initial", "Electronics")
/datum/design/apc_electronics
name="Power Control Module"
id = "apc_electronics"
build_type = AUTOLATHE
materials = list(MAT_METAL = 50, MAT_GLASS = 50)
build_path = /obj/item/weapon/apc_electronics
category = list("initial", "Electronics")
/datum/design/intercom_electronics
name = "Intercom Electronics"
id = "intercom_electronics"
-1
View File
@@ -716,7 +716,6 @@
#include "code\game\objects\items\weapons\lighters.dm"
#include "code\game\objects\items\weapons\manuals.dm"
#include "code\game\objects\items\weapons\misc.dm"
#include "code\game\objects\items\weapons\module.dm"
#include "code\game\objects\items\weapons\mop.dm"
#include "code\game\objects\items\weapons\paint.dm"
#include "code\game\objects\items\weapons\paiwire.dm"