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RCD now build floor on chasms instead of wall (#25432)
* RCD now build floor on chasms instead of wall * yeah, this is work
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@@ -254,7 +254,7 @@
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qdel(target)
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playsound(target, usesound, 50, 1)
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if(MECH_RCD_MODE_WALL_OR_FLOOR)
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if(isspaceturf(target))
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if(isspaceturf(target) || ischasm(target))
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var/turf/space/S = target
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occupant_message("Building Floor...")
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if(do_after_cooldown(S))
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