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Testing altered tickrate to see if it helps with server lag. If it does, I'll add tickrate as a config file option so it can be tweaked based on the hardware the game's running on.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@475 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -17,6 +17,8 @@ datum/controller/game_controller
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air_master = new /datum/controller/air_system()
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air_master.setup()
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world.tick_lag = 0.6
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setup_objects()
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setupgenetics()
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