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Fixes Picking Up Items
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@@ -377,15 +377,12 @@ var/global/image/fire_overlay = image("icon" = 'icons/goonstation/effects/fire.d
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if(!(usr)) //BS12 EDIT
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return
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if(!usr.canmove || usr.stat || usr.restrained() || !Adjacent(usr))
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if(usr.incapacitated() || !Adjacent(usr))
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return
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if((!istype(usr, /mob/living/carbon)) || (istype(usr, /mob/living/carbon/brain)))//Is humanoid, and is not a brain
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if(!iscarbon(usr) || isbrain(usr)) //Is humanoid, and is not a brain
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to_chat(usr, "<span class='warning'>You can't pick things up!</span>")
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return
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if( usr.stat || usr.restrained() )//Is not asleep/dead and is not restrained
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to_chat(usr, "<span class='warning'>You can't pick things up!</span>")
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return
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if(src.anchored) //Object isn't anchored
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if(anchored) //Object isn't anchored
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to_chat(usr, "<span class='warning'>You can't pick that up!</span>")
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return
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if(!usr.hand && usr.r_hand) //Right hand is not full
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@@ -394,12 +391,11 @@ var/global/image/fire_overlay = image("icon" = 'icons/goonstation/effects/fire.d
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if(usr.hand && usr.l_hand) //Left hand is not full
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to_chat(usr, "<span class='warning'>Your left hand is full.</span>")
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return
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if(!istype(src.loc, /turf)) //Object is on a turf
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if(!isturf(loc)) //Object is on a turf
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to_chat(usr, "<span class='warning'>You can't pick that up!</span>")
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return
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//All checks are done, time to pick it up!
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usr.UnarmedAttack(src)
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return
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//This proc is executed when someone clicks the on-screen UI button.
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