[PORT] Add mantis blades (new traitor item) (#27594)

* add mantis blades

* fix nuclear only

* fix .dme edit

* fix linter

* new attack chain

* maybe fix linter

* add NT mantis blade to syndicate 6

* newline

* add list

* fix nested types

* ability to pry open doors with two blades

* Update code/game/machinery/doors/airlock.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* requested changes

* remove transform

* replace sleep with addtimer

* Update code/datums/uplink_items/uplink_general.dm

Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_general.dm

Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/uplink_kits.dm

Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* Update code/modules/research/designs/weapon_designs.dm

Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* Update code/modules/research/designs/weapon_designs.dm

Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* Update code/modules/surgery/organs/augments_arms.dm

Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* Update code/modules/surgery/organs/augments_arms.dm

Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* Update code/modules/surgery/organs/augments_arms.dm

Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* Update code/modules/surgery/organs/augments_arms.dm

Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* Update code/modules/surgery/organs/augments_arms.dm

Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* Update code/modules/surgery/organs/augments_arms.dm

Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* add safetys and some cleanup

* return parry sound

* snake case and replace CALLBACK with VARSET_CALLBACK

* move attacking logic and update item and uplink description

* cleanup

* first attempt

* fix conditional statement

* update paradise.dme

* edit whitespace

* signal interceptors

* improve some logic

* oops

* use COMSIG_INTERACTING

* return one whitespace

* subtype for mantis blades

* replace .GetComponent() with signal

* fix typo

* better naming

* attempt_cancel_message and some logic

* split logic

---------

Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
This commit is contained in:
Mira
2025-01-17 21:16:59 +03:00
committed by GitHub
parent 6f77bf1f8a
commit dac57002ff
18 changed files with 265 additions and 37 deletions
+117
View File
@@ -0,0 +1,117 @@
/**
* /datum/component/forces_doors_open
*
* This component allows item to pry open doors.
*
*/
/datum/component/forces_doors_open
/// The time it takes to open the airlock when forced
var/time_to_open
/// Whether the airlock can be forced open while powered.
var/can_force_open_while_powered
/// Whether the airlock can be forced open while unpowered.
var/can_force_open_while_unpowered
/// Whether the firedoor can be opened.
var/can_open_firedoors
/// The sound played when the airlock is forced open.
var/open_sound
/// Indicates whether no sound should be played when opening.
var/no_sound
/datum/component/forces_doors_open/Initialize(
time_to_open = 5 SECONDS,
can_force_open_while_powered = TRUE,
can_force_open_while_unpowered = TRUE,
can_open_firedoors = TRUE,
open_sound = 'sound/machines/airlock_alien_prying.ogg',
no_sound = FALSE)
if(!isitem(parent))
return COMPONENT_INCOMPATIBLE
src.time_to_open = time_to_open
src.can_force_open_while_powered = can_force_open_while_powered
src.can_force_open_while_unpowered = can_force_open_while_unpowered
src.can_open_firedoors = can_open_firedoors
src.open_sound = open_sound
src.no_sound = no_sound
RegisterSignal(parent, COMSIG_INTERACTING, PROC_REF(on_interact))
/datum/component/forces_doors_open/proc/on_interact(datum/source, mob/user, atom/target)
SIGNAL_HANDLER // COMSIG_INTERACTING
if(check_intent(user))
return
if(try_to_open_firedoor(target))
return ITEM_INTERACT_COMPLETE
if(try_to_force_open_airlock(user, target))
return ITEM_INTERACT_COMPLETE
/// check is user in harm intent
/datum/component/forces_doors_open/proc/check_intent(mob/user)
if(user.a_intent == INTENT_HARM)
return TRUE
/// try to open firedoor
/datum/component/forces_doors_open/proc/try_to_open_firedoor(atom/target)
if(can_open_firedoors && istype(target, /obj/machinery/door/firedoor)) // open firedoor and dont open blastdoors and windowdoors
INVOKE_ASYNC(src, PROC_REF(open_unpowered_door), target)
return TRUE
/// try to force open airlock
/datum/component/forces_doors_open/proc/try_to_force_open_airlock(mob/user, obj/machinery/door/airlock/airlock)
if(!istype(airlock, /obj/machinery/door/airlock)) // only airlocks have arePowerSystemsOn()
return
if(SEND_SIGNAL(parent, COMSIG_TWOHANDED_WIELDED_TRY_WIELD_INTERACT) && airlock.arePowerSystemsOn())
to_chat(user, "<span class='warning'>You need to be wielding [parent] to do that!</span>")
return TRUE
if(!airlock.density)
return TRUE
// open unpowered
if(can_force_open_while_unpowered && !airlock.arePowerSystemsOn())
INVOKE_ASYNC(src, PROC_REF(open_unpowered_door), airlock)
return TRUE
// open powered
if(can_force_open_while_powered)
INVOKE_ASYNC(src, PROC_REF(open_powered_airlock), airlock, user)
return TRUE
/// open airlock with delay
/datum/component/forces_doors_open/proc/open_powered_airlock(obj/machinery/door/airlock/airlock, mob/user)
if(!no_sound)
playsound(parent, open_sound, 100, 1)
if(do_after_once(user, time_to_open, target = airlock, attempt_cancel_message = "You decide to stop prying [airlock] with [parent]."))
if(airlock.open(TRUE))
return // successfully opened
// opening failed
if(airlock.density)
to_chat(user, "<span class='warning'>Despite your attempts, [airlock] refuses to open.</span>")
/// open door without checks
/datum/component/forces_doors_open/proc/open_unpowered_door(obj/machinery/door/door)
door.open(TRUE)
/// subtype for mantis blades
/datum/component/forces_doors_open/mantis/on_interact(datum/source, mob/user, atom/target)
if(check_intent(user))
return
if(try_to_open_firedoor(target))
return ITEM_INTERACT_COMPLETE
var/obj/item/melee/mantis_blade/secondblade = user.get_inactive_hand()
if(!istype(secondblade, /obj/item/melee/mantis_blade))
to_chat(user, "<span class='warning'>You need a second [parent] to pry open doors!</span>")
return ITEM_INTERACT_COMPLETE
if(try_to_force_open_airlock(user, target))
return ITEM_INTERACT_COMPLETE
+10
View File
@@ -111,6 +111,7 @@
RegisterSignal(parent, COMSIG_ITEM_SHARPEN_ACT, PROC_REF(on_sharpen))
RegisterSignal(parent, COMSIG_CARBON_UPDATE_HANDCUFFED, PROC_REF(on_handcuff_user))
RegisterSignal(parent, COMSIG_ATOM_ATTACK_HAND, PROC_REF(on_attack_hand))
RegisterSignal(parent, COMSIG_TWOHANDED_WIELDED_TRY_WIELD_INTERACT, PROC_REF(check_unwielded))
// Remove all siginals registered to the parent item
/datum/component/two_handed/UnregisterFromParent()
@@ -307,6 +308,15 @@
// Clear any old refrence to an item that should be gone now
offhand_item = null
/**
* Check if item is unwielded
*
* returns TRUE if unwielded
*/
/datum/component/two_handed/proc/check_unwielded()
SIGNAL_HANDLER // COMSIG_TWOHANDED_WIELDED_TRY_WIELD_INTERACT
return wielded ? FALSE : TRUE;
/**
* on_attack triggers on attack with the parent item
*/
@@ -949,6 +949,15 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
item = /obj/item/autosurgeon/organ/syndicate/oneuse/scope_eyes
cost = 10
/datum/uplink_item/cyber_implants/mantis_kit
name = "'Naginata' Mantis Blades Kit"
desc = "A pair of devastating 'Naginata' concealable mantis blades, which retract into the arms of the user. \
Their monomolecular edges will easily tear through flesh and armor alike, and can even pry open airlocks when used together. \
When both blades are equipped, they enable the user to perform double attacks. \
Can be used to parry incoming melee attacks."
reference = "MBK"
item = /obj/item/storage/box/syndie_kit/syndie_mantis
cost = 60
////////////////////////////////////////
// MARK: POINTLESS BADASSERY