Merge pull request #3288 from Zuhayr/master

Combat adminspawn-only fix.
This commit is contained in:
Albert Iordache
2013-07-09 14:22:28 -07:00
@@ -11,6 +11,7 @@
var/custom_name = ""
var/base_icon
var/custom_sprite = 0 //Due to all the sprites involved, a var for our custom borgs may be best
var/crisis //Admin-settable for combat module use.
//Hud stuff
@@ -147,7 +148,7 @@
if(module)
return
var/list/modules = list("Standard", "Engineering", "Medical", "Miner", "Janitor", "Service", "Security")
if(emagged || security_level > SEC_LEVEL_BLUE)
if(crisis) //Leaving this in until it's balanced appropriately.
src << "\red Crisis mode active. Combat module available."
modules+="Combat"
var/mod = input("Please, select a module!", "Robot", null, null) in modules