Fixing common spelling mistakes part 3 (#20870)

* Fixing common spelling mistakes part 3

* collectable

* another collectable

* part 3.2

* "</span>."

* A bunch more fixes
This commit is contained in:
Henri215
2023-04-22 09:44:27 +02:00
committed by GitHub
parent 7f080f2a3c
commit dc75a748f1
68 changed files with 94 additions and 96 deletions
+1 -1
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@@ -2833,7 +2833,7 @@
else
log_admin("[key_name(usr)] toggled gravity off.", 1)
message_admins("<span class='notice'>[key_name_admin(usr)] toggled gravity off.</span>", 1)
GLOB.minor_announcement.Announce("Feedback surge detected in mass-distributions systems. Artifical gravity has been disabled whilst the system reinitializes. Further failures may result in a gravitational collapse and formation of blackholes. Have a nice day.")
GLOB.minor_announcement.Announce("Feedback surge detected in mass-distributions systems. Artificial gravity has been disabled whilst the system reinitializes. Further failures may result in a gravitational collapse and formation of blackholes. Have a nice day.")
if("power")
switch(alert("What Would You Like to Do?", "Make All Areas Powered", "Power all APCs", "Repair all APCs", "Repair and Power APCs")) //Alert notification in this code for standarization purposes
@@ -78,8 +78,8 @@ GLOBAL_VAR_INIT(sent_syndicate_strike_team, 0)
//So they don't forget their code or mission.
if(nuke_code)
new_syndicate_commando.mind.store_memory("<B>Nuke Code:</B> <span class='warning'>[nuke_code]</span>.")
new_syndicate_commando.mind.store_memory("<B>Mission:</B> <span class='warning'>[input]</span>.")
new_syndicate_commando.mind.store_memory("<B>Nuke Code:</B> <span class='warning'>[nuke_code].</span>")
new_syndicate_commando.mind.store_memory("<B>Mission:</B> <span class='warning'>[input].</span>")
to_chat(new_syndicate_commando, "<span class='notice'>You are an Elite Syndicate [is_leader ? "<B>TEAM LEADER</B>" : "commando"] in the service of the Syndicate. \nYour current mission is: <span class='userdanger'>[input]</span></span>")
new_syndicate_commando.faction += "syndicate"
@@ -1,6 +1,6 @@
/datum/action/changeling/digitalcamo
name = "Digital Camouflage"
desc = "By evolving the ability to distort our form and proprotions, we defeat common altgorithms used to detect lifeforms on cameras."
desc = "By evolving the ability to distort our form and proportions, we defeat common algorithms used to detect lifeforms on cameras."
helptext = "We cannot be tracked by camera while using this skill."
button_icon_state = "digital_camo"
dna_cost = 1
@@ -109,7 +109,7 @@
for(var/mob/living/L in range(distance, T))
if(L.affects_vampire(user))
L.Slowed(slowed_amount)
L.visible_message("<span class='warning'>[L] gets ensared in blood tendrils, restricting [L.p_their()] movement!</span>")
L.visible_message("<span class='warning'>[L] gets ensnare in blood tendrils, restricting [L.p_their()] movement!</span>")
new /obj/effect/temp_visual/blood_tendril/long(get_turf(L))
/obj/effect/temp_visual/blood_tendril
@@ -12,7 +12,7 @@ GLOBAL_LIST_EMPTY(air_injectors)
can_unwrench = TRUE
name = "air injector"
desc = "Has a valve and pump attached to it"
desc = "Has a valve and pump attached to it."
var/injecting = FALSE
@@ -3,11 +3,10 @@
#define PRESSURE_CHECKS 1
/obj/machinery/atmospherics/unary/vent_pump
name = "air vent"
desc = "Has a valve and pump attached to it."
icon = 'icons/atmos/vent_pump.dmi'
icon_state = "map_vent"
name = "air vent"
desc = "Has a valve and pump attached to it"
power_state = IDLE_POWER_USE
plane = FLOOR_PLANE
layer = GAS_PIPE_VISIBLE_LAYER + GAS_SCRUBBER_OFFSET
@@ -1,9 +1,8 @@
/obj/machinery/atmospherics/unary/vent_scrubber
name = "air scrubber"
desc = "Has a valve and pump attached to it."
icon = 'icons/atmos/vent_scrubber.dmi'
icon_state = "map_scrubber_off"
name = "air scrubber"
desc = "Has a valve and pump attached to it"
layer = GAS_PIPE_VISIBLE_LAYER + GAS_SCRUBBER_OFFSET
layer_offset = GAS_SCRUBBER_OFFSET
plane = FLOOR_PLANE
@@ -1,9 +1,9 @@
/obj/machinery/atmospherics/pipe/simple
name = "pipe"
desc = "A one meter section of regular pipe."
icon = 'icons/atmos/pipes.dmi'
icon_state = ""
var/pipe_icon = "" //what kind of pipe it is and from which dmi is the icon manager getting its icons, "" for simple pipes, "hepipe" for HE pipes, "hejunction" for HE junctions
name = "pipe"
desc = "A one meter section of regular pipe"
volume = 70
@@ -59,7 +59,7 @@
name = "Engineering Voidsuit"
icon_state = "void-red"
item_state = "void"
desc = "A CentCom engineering dark red space suit. Age has degraded the suit making is difficult to move around in."
desc = "A CentCom engineering dark red space suit. Age has degraded the suit making it difficult to move around in."
slowdown = 4
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/multitool)
+1 -1
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@@ -87,7 +87,7 @@
/obj/item/clothing/head/collectable/flatcap
name = "collectable flat cap"
desc = "A Collectible farmer's Flat Cap!"
desc = "A Collectable farmer's Flat Cap!"
icon_state = "flat_cap"
item_state = "detective"
+1 -1
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@@ -215,7 +215,7 @@
/obj/item/clothing/head/blob
name = "blob hat"
desc = "A collectible hat handed out at the latest Blob Family Reunion."
desc = "A collectable hat handed out at the latest Blob Family Reunion."
icon_state = "blobhat"
item_state = "blobhat"
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
+1 -1
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@@ -2,7 +2,7 @@
/obj/item/clothing/head/bio_hood
name = "bio hood"
icon_state = "bio"
desc = "A hood that protects the head and face from biological comtaminants."
desc = "A hood that protects the head and face from biological contaminants."
permeability_coefficient = 0.01
flags = BLOCKHAIR | THICKMATERIAL
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
+2 -2
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@@ -82,7 +82,7 @@
/obj/item/clothing/suit/wizrobe
name = "wizard robe"
desc = "A magnificant, gem-lined robe that seems to radiate power."
desc = "A magnificent, gem-lined robe that seems to radiate power."
icon_state = "wizard"
item_state = "wizrobe"
gas_transfer_coefficient = 0.01
@@ -98,7 +98,7 @@
/obj/item/clothing/suit/wizrobe/red
name = "red wizard robe"
desc = "A magnificant, red, gem-lined robe that seems to radiate power."
desc = "A magnificent, red, gem-lined robe that seems to radiate power."
icon_state = "redwizard"
item_state = "redwizrobe"
@@ -124,7 +124,7 @@
if(prob(20))
newMsg.body = "The Tiger Co-operative have raided [affected_dest.name] today, no doubt on orders from their enigmatic masters. Stealing wildlife, farm animals, medical research materials and kidnapping civilians. Nanotrasen authorities are standing by to counter attempts at bio-terrorism."
else
newMsg.body = "[pick("The alien species designated \'United Exolitics\'","The alien species designated \'REDACTED\'","An unknown alien species")] have raided [affected_dest.name] today, stealing wildlife, farm animals, medical research materials and kidnapping civilians. It seems they desire to learn more about us, so the Navy will be standing by to accomodate them next time they try."
newMsg.body = "[pick("The alien species designated \'United Exolitics\'","The alien species designated \'REDACTED\'","An unknown alien species")] have raided [affected_dest.name] today, stealing wildlife, farm animals, medical research materials and kidnapping civilians. It seems they desire to learn more about us, so the Navy will be standing by to accommodate them next time they try."
if(AI_LIBERATION)
newMsg.body = "A [pick("\'REDACTED\' was detected on","S.E.L.F operative infiltrated","malignant computer virus was detected on","rogue [pick("slicer","hacker")] was apprehended on")] [affected_dest.name] today, and managed to infect [pick("\'REDACTED\'","a sentient sub-system","a class one AI","a sentient defence installation")] before it could be stopped. Many lives were lost as it systematically begin murdering civilians, and considerable work must be done to repair the affected areas."
if(MOURNING)
+1 -1
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@@ -53,7 +53,7 @@
to_chat(A, "<span class='danger'>Malicious program detected in the [english_list(areaName)] lighting and airlock control systems by [my_department].</span>")
else
stack_trace("Could not initate grey-tide. Unable to find suitable containment area.")
stack_trace("Could not initiate grey-tide. Unable to find suitable containment area.")
kill()
/datum/event/prison_break/tick()
@@ -209,7 +209,7 @@
/obj/item/reagent_containers/food/drinks/cans/thirteenloko
name = "Thirteen Loko"
desc = "The CMO has advised crew members that consumption of Thirteen Loko may result in seizures, blindness, drunkeness, or even death. Please Drink Responsibly."
desc = "The CMO has advised crew members that consumption of Thirteen Loko may result in seizures, blindness, drunkenness, or even death. Please Drink Responsibly."
icon_state = "thirteen_loko"
list_reagents = list("thirteenloko" = 25, "psilocybin" = 5)
+1 -1
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@@ -65,7 +65,7 @@
for(var/datum/playingcard/P in H.cards)
cards += P
qdel(H)
to_chat(user,"<span class='notice'>You place your cards on the bottom of [src]</span>.")
to_chat(user,"<span class='notice'>You place your cards on the bottom of [src].</span>")
update_icon(UPDATE_ICON_STATE)
return
else
+1 -1
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@@ -90,7 +90,7 @@
return ..()
if (istype(O, /obj/item/plant_analyzer))
var/msg = "<span class='info'>*---------*\n This is \a <span class='name'>[src]</span>.\n"
var/msg = "<span class='info'>*---------*\n This is \a <span class='name'>[src].</span>\n"
if(seed)
msg += seed.get_analyzer_text()
var/reag_txt = ""
+1 -1
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@@ -1,6 +1,6 @@
/obj/item/seeds/cotton
name = "pack of cotton seeds"
desc = "A pack of seeds that'll grow into a cotton plant. Assistants make good free labor if neccesary."
desc = "A pack of seeds that'll grow into a cotton plant. Assistants make good free labor if necessary."
icon_state = "seed-cotton"
species = "cotton"
plantname = "Cotton"
+1 -1
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@@ -321,7 +321,7 @@
/obj/item/seeds/attackby(obj/item/O, mob/user, params)
if(istype(O, /obj/item/plant_analyzer))
to_chat(user, "<span class='info'>*---------*\n This is \a <span class='name'>[src]</span>.</span>")
to_chat(user, "<span class='info'>*---------*\n This is \a <span class='name'>[src].</span></span>")
var/text = get_analyzer_text()
if(text)
to_chat(user, "<span class='notice'>[text]</span>")
@@ -2044,7 +2044,7 @@ Eyes need to have significantly high darksight to shine unless the mob has the X
if(client)
to_chat(usr, "[src]'s Metainfo:<br>[sanitize(client.prefs.active_character.metadata)]")
else
to_chat(usr, "[src] does not have any stored infomation!")
to_chat(usr, "[src] does not have any stored information!")
else
to_chat(usr, "OOC Metadata is not supported by this server!")
@@ -29,7 +29,7 @@ Difficulty: Hard
/mob/living/simple_animal/hostile/megafauna/bubblegum
name = "bubblegum"
desc = "In what passes for a heirarchy among slaughter demons, this one is king."
desc = "In what passes for a hierarchy among slaughter demons, this one is king."
health = 2500
maxHealth = 2500
attacktext = "rends"
@@ -1,7 +1,7 @@
//A slow but strong beast that tries to stun using its tentacles
/mob/living/simple_animal/hostile/asteroid/goliath
name = "goliath"
desc = "A massive beast that uses long tentacles to ensare its prey, threatening them is not advised under any conditions."
desc = "A massive beast that uses long tentacles to ensnare its prey, threatening them is not advised under any conditions."
icon = 'icons/mob/lavaland/lavaland_monsters.dmi'
icon_state = "Goliath"
icon_living = "Goliath"
@@ -279,7 +279,7 @@
entry_vent = null
return
var/obj/machinery/atmospherics/unary/vent_pump/exit_vent = pick(vents)
visible_message("<B>[src] scrambles into the ventillation ducts!</B>", "<span class='notice'>You hear something squeezing through the ventilation ducts.</span>")
visible_message("<B>[src] scrambles into the ventilation ducts!</B>", "<span class='notice'>You hear something squeezing through the ventilation ducts.</span>")
spawn(rand(20,60))
var/original_location = loc
forceMove(exit_vent)
@@ -26,7 +26,7 @@
/mob/living/simple_animal/parrot
name = "parrot"
desc = "The parrot squaks, \"It's a parrot! BAWWK!\""
desc = "The parrot squawks, \"It's a parrot! BAWWK!\""
icon = 'icons/mob/animal.dmi'
icon_state = "parrot_fly"
icon_living = "parrot_fly"
@@ -45,7 +45,7 @@
/datum/emote/living/simple_animal/slime/smile
key = "smile"
mood = "mischevous"
mood = "mischievous"
/datum/emote/living/simple_animal/slime/colon_three
key = ":3"
+1 -1
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@@ -9,7 +9,7 @@ Contents:
/obj/item/clothing/suit/space/space_ninja
name = "ninja suit"
desc = "A unique, vaccum-proof suit of nano-enhanced armor designed specifically for Spider Clan assassins."
desc = "A unique, vacuum-proof suit of nano-enhanced armor designed specifically for Spider Clan assassins."
icon_state = "s-ninja"
item_state = "s-ninja_suit"
allowed = list(/obj/item/gun, /obj/item/ammo_box, /obj/item/melee/baton, /obj/item/tank/internals, /obj/item/stock_parts/cell)
@@ -8,7 +8,7 @@
if(usr.mind.special_role == "Ninja")
if(suitBusy)
to_chat(usr, "<span style='color: #ff0000;'><b>ERROR: </b>Suit systems busy, cannot initiate [suitActive ? "de-activation" : "activation"] protocals at this time.</span>")
to_chat(usr, "<span style='color: #ff0000;'><b>ERROR: </b>Suit systems busy, cannot initiate [suitActive ? "de-activation" : "activation"] protocols at this time.</span>")
return
suitBusy = 1
@@ -86,7 +86,7 @@
else
suitBusy = 0
to_chat(usr, "<span class='darkmblue'><b>NOTICE: </b>Suit de-activation protocals aborted.</span>")
to_chat(usr, "<span class='darkmblue'><b>NOTICE: </b>Suit de-activation protocols aborted.</span>")
else
to_chat(usr, "<span style='color: #ff0000;'><b>FĆAL RrR</b>: ŧer nt recgnized, c-cntr-r䣧-ç äcked.")
return
File diff suppressed because one or more lines are too long
+1 -1
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@@ -46,7 +46,7 @@
colour = "gray"
/obj/item/pen/invisible
desc = "It's an invisble pen marker."
desc = "It's an invisible pen marker."
icon_state = "pen"
colour = "white"
@@ -780,14 +780,14 @@
/datum/reagent/consumable/ethanol/singulo
name = "Singulo"
id = "singulo"
description = "A blue-space beverage!"
description = "A bluespace beverage!"
reagent_state = LIQUID
color = "#2E6671" // rgb: 46, 102, 113
dizzy_adj = 30 SECONDS
alcohol_perc = 0.7
drink_icon = "singulo"
drink_name = "Singulo"
drink_desc = "A blue-space beverage."
drink_desc = "A bluespace beverage."
taste_description = "infinity"
/datum/reagent/consumable/ethanol/sbiten
+2 -2
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@@ -1044,7 +1044,7 @@
/obj/structure/disposalpipe/sortjunction
name = "disposal sort junction"
icon_state = "pipe-j1s"
var/list/sort_type = list(1)
var/list/sort_type = list(1)
var/sort_type_txt //Look at the list called TAGGERLOCATIONS in /code/_globalvars/lists/flavor_misc.dm and cry
var/posdir = 0
var/negdir = 0
@@ -1414,7 +1414,7 @@
add_fingerprint(user)
if(mode == FALSE)
to_chat(user, "<span class='notice'>You remove the screws around the power connection</span>.")
to_chat(user, "<span class='notice'>You remove the screws around the power connection.</span>")
else if(mode == TRUE)
to_chat(user, "<span class='notice'>You attach the screws around the power connection.</span>")
I.play_tool_sound(src)
@@ -13,7 +13,7 @@
/datum/design/bag_holding
name = "Bag of Holding"
desc = "A backpack that opens into a localized pocket of Blue Space."
desc = "A backpack that opens into a localized pocket of Bluespace."
id = "bag_holding"
req_tech = list("bluespace" = 7, "materials" = 5, "engineering" = 7, "plasmatech" = 6)
build_type = PROTOLATHE
@@ -23,7 +23,7 @@
/datum/design/bluespace_belt
name = "Belt of Holding"
desc = "An astonishingly complex belt popularized by a rich blue-space technology magnate."
desc = "An astonishingly complex belt popularized by a rich bluespace technology magnate."
id = "bluespace_belt"
req_tech = list("bluespace" = 7, "materials" = 5, "engineering" = 6, "plasmatech" = 6)
build_type = PROTOLATHE
@@ -73,7 +73,7 @@
/datum/design/beacon
name = "Tracking Beacon"
desc = "A blue space tracking beacon."
desc = "A bluespace tracking beacon."
id = "beacon"
req_tech = list("bluespace" = 1)
build_type = PROTOLATHE
@@ -12,7 +12,7 @@
category = list("Janitorial")
/datum/design/blutrash
name = "Trashbag of Holding"
name = "Trash Bag of Holding"
desc = "An advanced trash bag with bluespace properties; capable of holding a plethora of garbage."
id = "blutrash"
req_tech = list("materials" = 5, "bluespace" = 4, "engineering" = 4, "plasmatech" = 3)
@@ -43,7 +43,7 @@
/datum/design/light_replacer
name = "Light Replacer"
desc = "A device to automatically replace lights. Refill with working lightbulbs."
desc = "A device to automatically replace lights. Refill with working light bulbs."
id = "light_replacer"
req_tech = list("magnets" = 3, "engineering" = 4)
build_type = PROTOLATHE
+2 -2
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@@ -268,8 +268,8 @@ research holder datum.
max_level = 7
/datum/tech/bluespace
name = "'Blue-space' Research"
desc = "Research into the sub-reality known as 'blue-space'."
name = "'Bluespace' Research"
desc = "Research into the sub-reality known as 'bluespace'."
id = "bluespace"
max_level = 7
rare = 2
@@ -284,7 +284,7 @@
/obj/item/clothing/head/collectable/slime,
/obj/item/clothing/head/collectable/xenom,
/obj/item/clothing/head/collectable/petehat)
name = "Collectible Hats Crate"
name = "Collectable Hats Crate"
cost = 2500
containername = "collectable hats crate! Brought to you by Bass.inc!"
+1 -1
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@@ -68,7 +68,7 @@
/datum/surgery_step/glue_bone/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(
"<span class='notice'> [user] applies some [tool] to [target]'s bone in [affected.name]</span>",
"<span class='notice'> [user] applies some [tool] to [target]'s bone in [affected.name].</span>",
"<span class='notice'> You apply some [tool] to [target]'s bone in [affected.name] with \the [tool].</span>"
)
+1 -1
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@@ -74,7 +74,7 @@
/datum/surgery_step/generic/clamp_bleeders/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(
"<span class='notice'> [user] clamps bleeders in [target]'s [affected.name] with \the [tool]</span>.",
"<span class='notice'> [user] clamps bleeders in [target]'s [affected.name] with \the [tool].</span>",
"<span class='notice'> You clamp bleeders in [target]'s [affected.name] with \the [tool].</span>"
)
spread_germs_to_organ(affected, user, tool)
+1 -1
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@@ -769,7 +769,7 @@
return ..()
/datum/surgery_step/retract_carapace/end_step(mob/living/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
var/msg = "<span class='notice'> [user] keeps the incision open on [target]'s [target_zone] with [tool]</span>."
var/msg = "<span class='notice'> [user] keeps the incision open on [target]'s [target_zone] with [tool].</span>"
var/self_msg = "<span class='notice'> You keep the incision open on [target]'s [target_zone] with [tool].</span>"
if(target_zone == BODY_ZONE_CHEST)
msg = "<span class='notice'> [user] keeps the ribcage open on [target]'s torso with [tool].</span>"
+1 -1
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@@ -580,7 +580,7 @@
/datum/surgery_step/robotics/manipulate_robotic_organs/install_mmi/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
user.visible_message(
"<span class='warning'> [user]'s hand slips!</span>.",
"<span class='warning'> [user]'s hand slips!</span>",
"<span class='warning'> Your hand slips!</span>"
)
return SURGERY_STEP_RETRY