mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-15 00:53:23 +01:00
Removes Automatic Night Vision from Mesons/Thermals
Mersons, Thermals, and Material Scanners no longer have automatic nightvision.
This commit is contained in:
@@ -1185,8 +1185,6 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
|
||||
see_in_dark = (G.darkness_view ? see_in_dark + G.darkness_view : species.darksight) // Otherwise we keep our darkness view with togglable nightvision.
|
||||
if(G.vision_flags) // MESONS
|
||||
sight |= G.vision_flags
|
||||
if(!druggy)
|
||||
see_invisible = SEE_INVISIBLE_MINIMUM
|
||||
if(!G.see_darkness)
|
||||
see_invisible = SEE_INVISIBLE_MINIMUM
|
||||
/* HUD shit goes here, as long as it doesn't modify sight flags */
|
||||
|
||||
Reference in New Issue
Block a user