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Fixing changelog.
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@@ -57,8 +57,9 @@ Stuff which is in development and not yet visible to players or just code relate
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(ie. code improvements for expandability, etc.) should not be listed here. They
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should be listed in the changelog upon commit though. Thanks. -->
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<<<<<<< HEAD
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<!-- To take advantage of the pretty new format (well it was new when I wrote this anyway), open the "add-to-changelog.html" file in any browser and add the stuff and then generate the html code and paste it here -->
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<!-- To take advantage of the pretty new format (well it was new when I wrote this anyway), open the "add-to-changelog.html" file in any browser and add the stuff and then generate the html code and paste it here -->
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<div class='commit sansserif'>
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<h2 class='date'>26th May 2013</h2>
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<h3 class='author'>Chinsky updated:</h3>
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@@ -94,7 +95,6 @@ should be listed in the changelog upon commit though. Thanks. -->
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<li class="rscadd">Added lock down buttons to the wardens office. </li>
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<li class="rscadd">The randomized barsign has made a return. </li>
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<li class="rscadd">Syndicate Agent ID's external airlock access restored.</li>
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>>>>>>> bleeding-edge-freeze
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</ul>
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</div>
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