Fixing changelog.

This commit is contained in:
VitrescentTortoise
2013-05-26 19:30:49 -07:00
parent 83b5dea0a4
commit dd083ae97c
+3 -3
View File
@@ -57,8 +57,9 @@ Stuff which is in development and not yet visible to players or just code relate
(ie. code improvements for expandability, etc.) should not be listed here. They
should be listed in the changelog upon commit though. Thanks. -->
<<<<<<< HEAD
<!-- To take advantage of the pretty new format (well it was new when I wrote this anyway), open the "add-to-changelog.html" file in any browser and add the stuff and then generate the html code and paste it here -->
<!-- To take advantage of the pretty new format (well it was new when I wrote this anyway), open the "add-to-changelog.html" file in any browser and add the stuff and then generate the html code and paste it here -->
<div class='commit sansserif'>
<h2 class='date'>26th May 2013</h2>
<h3 class='author'>Chinsky updated:</h3>
@@ -94,7 +95,6 @@ should be listed in the changelog upon commit though. Thanks. -->
<li class="rscadd">Added lock down buttons to the wardens office. </li>
<li class="rscadd">The randomized barsign has made a return. </li>
<li class="rscadd">Syndicate Agent ID's external airlock access restored.</li>
>>>>>>> bleeding-edge-freeze
</ul>
</div>