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Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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@@ -209,7 +209,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
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continue
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for(var/datum/wound/W in temp.wounds) if(W.bleeding())
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blood_max += W.damage / 4
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if(temp.status & ORGAN_DESTROYED && !(temp.status & ORGAN_GAUZED))
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if(temp.status & ORGAN_DESTROYED && !(temp.status & ORGAN_GAUZED) && !temp.amputated)
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blood_max += 20 //Yer missing a fucking limb.
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drip(blood_max)
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@@ -9,6 +9,7 @@
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speak_emote = list("squeeks","squeeks","squiks")
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emote_hear = list("squeeks","squeaks","squiks")
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emote_see = list("runs in a circle", "shakes", "scritches at something")
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pass_flags = PASSTABLE
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speak_chance = 1
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turns_per_move = 5
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see_in_dark = 6
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