Disappearing Chemdispenser fix

Found this age-old problem.  Doesn't update the sprite after the
explosion, but DOES stop it going invisible and non-clickable.
This commit is contained in:
Bone White
2014-10-28 06:10:02 +00:00
parent 6cd660874c
commit dd8815049e
+1 -1
View File
@@ -209,7 +209,7 @@
B.loc = src
user << "You set [B] on the machine."
nanomanager.update_uis(src) // update all UIs attached to src
icon_state = "[icon_state]2"
icon_state = "[initial(icon_state)]2"
return
/obj/machinery/chem_dispenser/attackby(var/obj/item/weapon/B as obj, var/mob/user as mob)