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https://github.com/ParadiseSS13/Paradise.git
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Adds Materials to Ore
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@@ -83,6 +83,7 @@ var/global/list/datum/stack_recipe/bananium_recipes = list ( \
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throw_range = 5
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origin_tech = "materials=1"
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sheettype = "sandstone"
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materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
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/obj/item/stack/sheet/mineral/sandstone/New()
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..()
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@@ -171,4 +172,5 @@ var/global/list/datum/stack_recipe/bananium_recipes = list ( \
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/obj/item/stack/sheet/mineral/enruranium
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name = "enriched uranium"
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icon_state = "sheet-enruranium"
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origin_tech = "materials=5"
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origin_tech = "materials=6"
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materials = list(MAT_URANIUM=3000)
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@@ -22,6 +22,7 @@
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origin_tech = "materials=5"
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points = 18
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refined_type = /obj/item/stack/sheet/mineral/uranium
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materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
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/obj/item/weapon/ore/iron
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name = "iron ore"
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@@ -29,6 +30,7 @@
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origin_tech = "materials=1"
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points = 1
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refined_type = /obj/item/stack/sheet/metal
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materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT)
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/obj/item/weapon/ore/glass
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name = "sand pile"
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@@ -36,6 +38,7 @@
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origin_tech = "materials=1"
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points = 1
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refined_type = /obj/item/stack/sheet/glass
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materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
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/obj/item/weapon/ore/glass/attack_self(mob/living/user as mob)
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user << "<span class='notice'>You use the sand to make sandstone.</span>"
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@@ -59,9 +62,10 @@
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/obj/item/weapon/ore/plasma
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name = "plasma ore"
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icon_state = "Plasma ore"
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origin_tech = "materials=2"
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origin_tech = "plasmatech=2;materials=2"
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points = 36
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refined_type = /obj/item/stack/sheet/mineral/plasma
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materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
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/obj/item/weapon/ore/plasma/attackby(obj/item/I as obj, mob/user as mob, params)
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if(istype(I, /obj/item/weapon/weldingtool))
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@@ -77,6 +81,7 @@
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origin_tech = "materials=3"
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points = 18
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refined_type = /obj/item/stack/sheet/mineral/silver
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materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
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/obj/item/weapon/ore/gold
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name = "gold ore"
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@@ -84,6 +89,7 @@
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origin_tech = "materials=4"
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points = 18
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refined_type = /obj/item/stack/sheet/mineral/gold
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materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT)
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/obj/item/weapon/ore/diamond
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name = "diamond ore"
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@@ -91,6 +97,7 @@
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origin_tech = "materials=6"
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points = 36
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refined_type = /obj/item/stack/sheet/mineral/diamond
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materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
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/obj/item/weapon/ore/bananium
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name = "bananium ore"
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@@ -98,6 +105,7 @@
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origin_tech = "materials=4"
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points = 27
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refined_type = /obj/item/stack/sheet/mineral/bananium
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materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
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/obj/item/weapon/ore/slag
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name = "slag"
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