Adds Materials to Ore

This commit is contained in:
Fox-McCloud
2015-09-15 06:08:20 -04:00
parent 1539a4d1e8
commit de98aa2b9d
2 changed files with 12 additions and 2 deletions
+9 -1
View File
@@ -22,6 +22,7 @@
origin_tech = "materials=5"
points = 18
refined_type = /obj/item/stack/sheet/mineral/uranium
materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
/obj/item/weapon/ore/iron
name = "iron ore"
@@ -29,6 +30,7 @@
origin_tech = "materials=1"
points = 1
refined_type = /obj/item/stack/sheet/metal
materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT)
/obj/item/weapon/ore/glass
name = "sand pile"
@@ -36,6 +38,7 @@
origin_tech = "materials=1"
points = 1
refined_type = /obj/item/stack/sheet/glass
materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
/obj/item/weapon/ore/glass/attack_self(mob/living/user as mob)
user << "<span class='notice'>You use the sand to make sandstone.</span>"
@@ -59,9 +62,10 @@
/obj/item/weapon/ore/plasma
name = "plasma ore"
icon_state = "Plasma ore"
origin_tech = "materials=2"
origin_tech = "plasmatech=2;materials=2"
points = 36
refined_type = /obj/item/stack/sheet/mineral/plasma
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
/obj/item/weapon/ore/plasma/attackby(obj/item/I as obj, mob/user as mob, params)
if(istype(I, /obj/item/weapon/weldingtool))
@@ -77,6 +81,7 @@
origin_tech = "materials=3"
points = 18
refined_type = /obj/item/stack/sheet/mineral/silver
materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
/obj/item/weapon/ore/gold
name = "gold ore"
@@ -84,6 +89,7 @@
origin_tech = "materials=4"
points = 18
refined_type = /obj/item/stack/sheet/mineral/gold
materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT)
/obj/item/weapon/ore/diamond
name = "diamond ore"
@@ -91,6 +97,7 @@
origin_tech = "materials=6"
points = 36
refined_type = /obj/item/stack/sheet/mineral/diamond
materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
/obj/item/weapon/ore/bananium
name = "bananium ore"
@@ -98,6 +105,7 @@
origin_tech = "materials=4"
points = 27
refined_type = /obj/item/stack/sheet/mineral/bananium
materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
/obj/item/weapon/ore/slag
name = "slag"