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Adds icon_states to telescopic batons (#19074)
* mapping batons * lets have them off
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@@ -1,6 +1,7 @@
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/obj/item/melee/classic_baton/telescopic/contractor
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name = "contractor baton"
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desc = "A compact, specialised baton issued to Syndicate contractors. Applies light electrical shocks to targets."
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icon_state = "contractor_baton_0" // For telling what it is when mapping
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// Overrides
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affect_silicon = TRUE
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knockdown_duration = 4 SECONDS
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