Playtime bugfix

This commit is contained in:
Kyep
2017-02-02 06:47:18 -08:00
parent d7ae5c4a7e
commit e0c19b2479
+17 -4
View File
@@ -51,6 +51,8 @@ var/global/datum/controller/occupations/job_master
if(!job) return 0
if(jobban_isbanned(player, rank)) return 0
if(!job.player_old_enough(player.client)) return 0
if(job.available_in_playtime(player.client))
return 0
if(!is_job_whitelisted(player, rank)) return 0
var/position_limit = job.total_positions
if(!latejoin)
@@ -87,13 +89,16 @@ var/global/datum/controller/occupations/job_master
Debug("Running FOC, Job: [job], Level: [level], Flag: [flag]")
var/list/candidates = list()
for(var/mob/new_player/player in unassigned)
Debug(" - Player: [player] Banned: [jobban_isbanned(player, job.title)] Old Enough: [!job.player_old_enough(player.client)] Flag && Be Special: [flag] && [player.client.prefs.be_special] Job Department: [player.client.prefs.GetJobDepartment(job, level)] Job Flag: [job.flag] Job Department Flag = [job.department_flag]")
Debug(" - Player: [player] Banned: [jobban_isbanned(player, job.title)] Old Enough: [!job.player_old_enough(player.client)] AvInPlaytime: [job.available_in_playtime(player.client)] Flag && Be Special: [flag] && [player.client.prefs.be_special] Job Department: [player.client.prefs.GetJobDepartment(job, level)] Job Flag: [job.flag] Job Department Flag = [job.department_flag]")
if(jobban_isbanned(player, job.title))
Debug("FOC isbanned failed, Player: [player]")
continue
if(!job.player_old_enough(player.client))
Debug("FOC player not old enough, Player: [player]")
continue
if(job.available_in_playtime(player.client))
Debug("FOC player not enough playtime, Player: [player]")
continue
if(flag && !(flag in player.client.prefs.be_special))
Debug("FOC flag failed, Player: [player], Flag: [flag], ")
continue
@@ -123,9 +128,6 @@ var/global/datum/controller/occupations/job_master
if(job.admin_only) // No admin positions either.
continue
if(job.available_in_playtime(player.client))
continue
if(jobban_isbanned(player, job.title))
Debug("GRJ isbanned failed, Player: [player], Job: [job.title]")
continue
@@ -134,6 +136,10 @@ var/global/datum/controller/occupations/job_master
Debug("GRJ player not old enough, Player: [player]")
continue
if(job.available_in_playtime(player.client))
Debug("GRJ player not enough playtime, Player: [player]")
continue
if(player.mind && job.title in player.mind.restricted_roles)
Debug("GRJ incompatible with antagonist role, Player: [player], Job: [job.title]")
continue
@@ -313,6 +319,10 @@ var/global/datum/controller/occupations/job_master
Debug("DO player not old enough, Player: [player], Job:[job.title]")
continue
if(job.available_in_playtime(player.client))
Debug("DO player not enough playtime, Player: [player], Job:[job.title]")
continue
if(player.mind && job.title in player.mind.restricted_roles)
Debug("DO incompatible with antagonist role, Player: [player], Job:[job.title]")
continue
@@ -674,6 +684,9 @@ var/global/datum/controller/occupations/job_master
if(!job.player_old_enough(player.client))
level6++
continue
if(job.available_in_playtime(player.client))
level6++
continue
if(player.client.prefs.GetJobDepartment(job, 1) & job.flag)
level1++
else if(player.client.prefs.GetJobDepartment(job, 2) & job.flag)