Merge pull request #1590 from Fox-McCloud/mining-fixes

Mining Fixes
This commit is contained in:
TheDZD
2015-07-30 17:17:28 -04:00
8 changed files with 31 additions and 33 deletions
+5 -2
View File
@@ -73,6 +73,7 @@
/var/const/access_ntrep = 73
/var/const/access_magistrate = 74
/var/const/access_minisat = 75
/var/const/access_mineral_storeroom = 76
/var/const/access_weapons = 99 //Weapon authorization for secbots
@@ -244,7 +245,7 @@
access_theatre, access_research, access_mining, access_mailsorting,
access_heads_vault, access_mining_station, access_xenobiology, access_ce, access_hop, access_hos, access_RC_announce,
access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_paramedic, access_blueshield, access_mechanic,access_weapons,
access_pilot, access_ntrep, access_magistrate, access_minisat)
access_pilot, access_ntrep, access_magistrate, access_mineral_storeroom, access_minisat)
/proc/get_all_centcom_access()
return list(access_cent_general, access_cent_living, access_cent_medical, access_cent_security, access_cent_storage, access_cent_shuttles, access_cent_telecomms, access_cent_teleporter, access_cent_specops, access_cent_specops_commander, access_cent_blackops, access_cent_thunder, access_cent_bridge, access_cent_commander)
@@ -269,7 +270,7 @@
if(6) //station general
return list(access_kitchen,access_bar, access_hydroponics, access_janitor, access_chapel_office, access_crematorium, access_library, access_theatre, access_lawyer, access_magistrate, access_clown, access_mime)
if(7) //supply
return list(access_mailsorting, access_mining, access_mining_station, access_cargo, access_qm)
return list(access_mailsorting, access_mining, access_mining_station, access_mineral_storeroom, access_cargo, access_qm)
/proc/get_region_accesses_name(var/code)
switch(code)
@@ -435,6 +436,8 @@
return "Security Pod Pilot"
if(access_magistrate)
return "Magistrate"
if(access_mineral_storeroom)
return "Mineral Storage"
if(access_minisat)
return "AI Satellite"
if(access_weapons)
+2 -2
View File
@@ -11,11 +11,11 @@
access = list(access_engine, access_engine_equip, access_tech_storage, access_maint_tunnels,
access_teleporter, access_external_airlocks, access_atmospherics, access_emergency_storage, access_eva,
access_heads, access_construction, access_sec_doors,
access_ce, access_RC_announce, access_keycard_auth, access_tcomsat, access_minisat, access_mechanic)
access_ce, access_RC_announce, access_keycard_auth, access_tcomsat, access_minisat, access_mechanic, access_mineral_storeroom)
minimal_access = list(access_engine, access_engine_equip, access_tech_storage, access_maint_tunnels,
access_teleporter, access_external_airlocks, access_atmospherics, access_emergency_storage, access_eva,
access_heads, access_construction, access_sec_doors,
access_ce, access_RC_announce, access_keycard_auth, access_tcomsat, access_minisat, access_mechanic)
access_ce, access_RC_announce, access_keycard_auth, access_tcomsat, access_minisat, access_mechanic, access_mineral_storeroom)
minimal_player_age = 21
+6 -6
View File
@@ -10,10 +10,10 @@
req_admin_notify = 1
access = list(access_medical, access_morgue, access_genetics, access_heads,
access_chemistry, access_virology, access_cmo, access_surgery, access_RC_announce,
access_keycard_auth, access_sec_doors, access_psychiatrist, access_paramedic)
access_keycard_auth, access_sec_doors, access_psychiatrist, access_paramedic, access_mineral_storeroom)
minimal_access = list(access_eva, access_medical, access_morgue, access_genetics, access_heads,
access_chemistry, access_virology, access_cmo, access_surgery, access_RC_announce,
access_keycard_auth, access_sec_doors, access_psychiatrist, access_maint_tunnels, access_paramedic)
access_keycard_auth, access_sec_doors, access_psychiatrist, access_maint_tunnels, access_paramedic, access_mineral_storeroom)
minimal_player_age = 21
equip(var/mob/living/carbon/human/H)
@@ -46,7 +46,7 @@
spawn_positions = 3
supervisors = "the chief medical officer"
selection_color = "#ffeef0"
access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics)
access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics, access_mineral_storeroom)
minimal_access = list(access_medical, access_morgue, access_surgery, access_maint_tunnels)
alt_titles = list("Surgeon","Nurse","Coroner")
minimal_player_age = 3
@@ -108,8 +108,8 @@
spawn_positions = 2
supervisors = "the chief medical officer"
selection_color = "#ffeef0"
access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics)
minimal_access = list(access_medical, access_chemistry, access_maint_tunnels)
access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics, access_mineral_storeroom)
minimal_access = list(access_medical, access_chemistry, access_maint_tunnels, access_mineral_storeroom)
alt_titles = list("Pharmacist","Pharmacologist")
minimal_player_age = 7
@@ -139,7 +139,7 @@
spawn_positions = 2
supervisors = "the chief medical officer and the research director"
selection_color = "#ffeef0"
access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics, access_research)
access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics, access_research, access_mineral_storeroom)
minimal_access = list(access_medical, access_morgue, access_genetics, access_research, access_maint_tunnels)
minimal_player_age = 3
+6 -6
View File
@@ -11,11 +11,11 @@
access = list(access_rd, access_heads, access_tox, access_genetics, access_morgue,
access_tox_storage, access_tech_storage, access_teleporter, access_sec_doors,
access_research, access_robotics, access_xenobiology, access_ai_upload,
access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_minisat)
access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_minisat, access_mineral_storeroom)
minimal_access = list(access_eva, access_rd, access_heads, access_tox, access_genetics, access_morgue,
access_tox_storage, access_tech_storage, access_teleporter, access_sec_doors,
access_research, access_robotics, access_xenobiology, access_ai_upload,
access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_minisat, access_maint_tunnels)
access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_minisat, access_maint_tunnels, access_mineral_storeroom)
minimal_player_age = 21
// All science-y guys get bonuses for maxing out their tech.
@@ -50,8 +50,8 @@
spawn_positions = 6
supervisors = "the research director"
selection_color = "#ffeeff"
access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology, access_xenoarch)
minimal_access = list(access_tox, access_tox_storage, access_research, access_xenobiology, access_xenoarch, access_maint_tunnels)
access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology, access_xenoarch, access_mineral_storeroom)
minimal_access = list(access_tox, access_tox_storage, access_research, access_xenobiology, access_xenoarch, access_maint_tunnels, access_mineral_storeroom)
alt_titles = list("Xenoarcheologist", "Anomalist", "Plasma Researcher", "Xenobiologist", "Chemical Researcher")
minimal_player_age = 3
@@ -85,8 +85,8 @@
spawn_positions = 2
supervisors = "the research director"
selection_color = "#ffeeff"
access = list(access_robotics, access_tox, access_tox_storage, access_tech_storage, access_morgue, access_research) //As a job that handles so many corpses, it makes sense for them to have morgue access.
minimal_access = list(access_robotics, access_tech_storage, access_morgue, access_research, access_maint_tunnels) //As a job that handles so many corpses, it makes sense for them to have morgue access.
access = list(access_robotics, access_tox, access_tox_storage, access_tech_storage, access_morgue, access_research, access_mineral_storeroom) //As a job that handles so many corpses, it makes sense for them to have morgue access.
minimal_access = list(access_robotics, access_tech_storage, access_morgue, access_research, access_maint_tunnels, access_mineral_storeroom) //As a job that handles so many corpses, it makes sense for them to have morgue access.
alt_titles = list("Biomechanical Engineer","Mechatronic Engineer")
minimal_player_age = 3
+2 -2
View File
@@ -65,13 +65,13 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
access_all_personal_lockers, access_maint_tunnels, access_bar, access_janitor, access_construction, access_morgue,
access_crematorium, access_kitchen, access_cargo, access_cargo_bot, access_mailsorting, access_qm, access_hydroponics, access_lawyer,
access_theatre, access_chapel_office, access_library, access_research, access_mining, access_heads_vault, access_mining_station,
access_clown, access_mime, access_hop, access_RC_announce, access_keycard_auth, access_gateway, access_weapons)
access_clown, access_mime, access_hop, access_RC_announce, access_keycard_auth, access_gateway, access_weapons, access_mineral_storeroom)
minimal_access = list(access_security, access_sec_doors, access_brig, access_court, access_forensics_lockers,
access_medical, access_engine, access_change_ids, access_ai_upload, access_eva, access_heads,
access_all_personal_lockers, access_maint_tunnels, access_bar, access_janitor, access_construction, access_morgue,
access_crematorium, access_kitchen, access_cargo, access_cargo_bot, access_mailsorting, access_qm, access_hydroponics, access_lawyer,
access_theatre, access_chapel_office, access_library, access_research, access_mining, access_heads_vault, access_mining_station,
access_clown, access_mime, access_hop, access_RC_announce, access_keycard_auth, access_gateway, access_weapons)
access_clown, access_mime, access_hop, access_RC_announce, access_keycard_auth, access_gateway, access_weapons, access_mineral_storeroom)
equip(var/mob/living/carbon/human/H)
+8 -8
View File
@@ -7,8 +7,8 @@
spawn_positions = 1
supervisors = "the head of personnel"
selection_color = "#dddddd"
access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_weapons)
minimal_access = list(access_bar, access_maint_tunnels, access_weapons)
access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_weapons, access_mineral_storeroom)
minimal_access = list(access_bar, access_maint_tunnels, access_weapons, access_mineral_storeroom)
equip(var/mob/living/carbon/human/H)
@@ -112,8 +112,8 @@
spawn_positions = 1
supervisors = "the head of personnel"
selection_color = "#dddddd"
access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mint, access_mining, access_mining_station)
minimal_access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mint, access_mining, access_mining_station)
access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mint, access_mining, access_mining_station, access_mineral_storeroom)
minimal_access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mint, access_mining, access_mining_station, access_mineral_storeroom)
equip(var/mob/living/carbon/human/H)
@@ -144,8 +144,8 @@
spawn_positions = 2
supervisors = "the quartermaster"
selection_color = "#dddddd"
access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mint, access_mining, access_mining_station)
minimal_access = list(access_maint_tunnels, access_cargo, access_cargo_bot, access_mailsorting)
access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mint, access_mining, access_mining_station, access_mineral_storeroom)
minimal_access = list(access_maint_tunnels, access_cargo, access_cargo_bot, access_mailsorting, access_mineral_storeroom)
equip(var/mob/living/carbon/human/H)
@@ -174,8 +174,8 @@
spawn_positions = 3
supervisors = "the quartermaster"
selection_color = "#dddddd"
access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mint, access_mining, access_mining_station)
minimal_access = list(access_mining, access_mint, access_mining_station, access_mailsorting, access_maint_tunnels)
access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mint, access_mining, access_mining_station, access_mineral_storeroom)
minimal_access = list(access_mining, access_mint, access_mining_station, access_mailsorting, access_maint_tunnels, access_mineral_storeroom)
alt_titles = list("Spelunker")
equip(var/mob/living/carbon/human/H)
@@ -53,6 +53,7 @@
new /obj/item/clothing/suit/armor/vest(src)
new /obj/item/weapon/gun/energy/gun(src)
new /obj/item/device/flash(src)
new /obj/item/weapon/mining_voucher(src)
new /obj/item/clothing/accessory/petcollar(src)
return
+1 -7
View File
@@ -10,13 +10,7 @@
anchored = 1.0
input_dir = NORTH
output_dir = SOUTH
req_one_access = list(
access_mining_station,
access_chemistry,
access_bar,
access_research,
access_ce
)
req_access = list(access_mineral_storeroom)
var/stk_types = list()
var/stk_amt = list()
var/stack_list[0] //Key: Type. Value: Instance of type.