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Added autopsy.
- When a human is attacked, data about the weapon is added to a special wound datum on the organ. - This data can be extracted and processed by opening up the limb and using an autopsy scanner on it. - Added the autopsy-scanner to the map.
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@@ -1,9 +1,3 @@
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/obj/item/weapon/storage/toolbox/New()
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..()
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if (src.type == /obj/item/weapon/storage/toolbox)
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world << "BAD: [src] ([src.type]) spawned at [src.x] [src.y] [src.z]"
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del(src)
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/obj/item/weapon/storage/toolbox/emergency/New()
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..()
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new /obj/item/weapon/crowbar/red(src)
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