Adds correct sprite sheets to ERT suits

Currently, only drask do have ERT hardsuit sprites, so it will only use
their sprites, else use the default sprite, instead of failing to find
sprites, and give invisible hardsuits.
This commit is contained in:
Mars
2017-11-17 20:12:16 +01:00
parent aa9bbd877f
commit e18bdc8766
+4
View File
@@ -41,6 +41,10 @@
/obj/item/device/radio, /obj/item/device/analyzer, /obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/pulse, \
/obj/item/weapon/gun/energy/gun/advtaser, /obj/item/weapon/melee/baton, /obj/item/weapon/gun/energy/gun)
strip_delay = 130
species_fit = list("Drask")
sprite_sheets = list(
"Drask" = 'icons/mob/species/drask/suit.dmi'
)
//Commander
/obj/item/clothing/head/helmet/space/hardsuit/ert/commander