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Adds correct sprite sheets to ERT suits
Currently, only drask do have ERT hardsuit sprites, so it will only use their sprites, else use the default sprite, instead of failing to find sprites, and give invisible hardsuits.
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@@ -41,6 +41,10 @@
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/obj/item/device/radio, /obj/item/device/analyzer, /obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/pulse, \
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/obj/item/weapon/gun/energy/gun/advtaser, /obj/item/weapon/melee/baton, /obj/item/weapon/gun/energy/gun)
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strip_delay = 130
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species_fit = list("Drask")
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sprite_sheets = list(
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"Drask" = 'icons/mob/species/drask/suit.dmi'
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)
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//Commander
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/obj/item/clothing/head/helmet/space/hardsuit/ert/commander
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