mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 04:57:12 +01:00
Moved the age var from humans to /mob/living
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@@ -4,4 +4,5 @@
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var/t_sl_gas = null
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var/t_n2 = null
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var/now_pushing = null
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var/cameraFollow = null
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var/cameraFollow = null
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var/age = null
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@@ -6,18 +6,6 @@
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var/obj/item/weapon/circuitboard/circuit = null //if circuit==null, computer can't disassemble
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/obj/machinery/computer/operating
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name = "Operating Computer"
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density = 1
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anchored = 1.0
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desc = "Used to monitor status of people being operated on."
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icon_state = "operating"
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circuit = "/obj/item/weapon/circuitboard/operating"
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var/mob/living/carbon/human/victim = null
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var/obj/machinery/optable/table = null
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var/id = 0.0
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/obj/machinery/computer/arcade
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name = "arcade machine"
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desc = "Does not support Pinball."
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@@ -1,3 +1,14 @@
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/obj/machinery/computer/operating
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name = "Operating Computer"
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density = 1
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anchored = 1.0
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desc = "Used to monitor status of people being operated on."
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icon_state = "operating"
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circuit = "/obj/item/weapon/circuitboard/operating"
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var/mob/living/carbon/human/victim = null
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var/obj/machinery/optable/table = null
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var/id = 0.0
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/obj/machinery/computer/operating/New()
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..()
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for(var/obj/machinery/optable/O in world)
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@@ -20,7 +20,7 @@
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var/g_eyes = 0.0
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var/b_eyes = 0.0
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var/s_tone = 0.0
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var/age = 30.0
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age = 30.0
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var/used_skillpoints = 0
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var/skill_specialization = null
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var/list/skills = null
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