mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 20:16:55 +01:00
couple fixes, spellings, styling changes.
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@@ -849,7 +849,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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/datum/uplink_item/stealthy_weapons/martialarts
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name = "Martial Arts Scroll"
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desc = "This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat, \
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deflecting all ranged weapon fire, but you also refuse to use dishonorable ranged weaponry. \
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deflecting ranged weapon fire when we are in a defensive stance, but you also refuse to use dishonorable ranged weaponry. \
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Unable to be understood by vampire and changeling agents."
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reference = "SCS"
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item = /obj/item/sleeping_carp_scroll
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@@ -4,12 +4,14 @@
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explaination_text = "Kicks the target square in the chest, sending them flying."
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/datum/martial_combo/sleeping_carp/crashing_kick/perform_combo(mob/living/carbon/human/user, mob/living/target, datum/martial_art/MA)
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user.do_attack_animation(target, ATTACK_EFFECT_KICK)
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target.visible_message("<span class='warning'>[user] kicks [target] square in the chest, sending them flying!</span>",
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if(target != user) // no you cannot kick yourself across rooms
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user.do_attack_animation(target, ATTACK_EFFECT_KICK)
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target.visible_message("<span class='warning'>[user] kicks [target] square in the chest, sending them flying!</span>",
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"<span class='userdanger'>You are kicked square in the chest by [user], sending you flying!</span>",)
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playsound(get_turf(target), 'sound/effects/hit_kick.ogg', 50, TRUE, -1)
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var/atom/throw_target = get_edge_target_turf(target, user.dir)
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target.throw_at(throw_target, 7, 14, user)
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target.apply_damage(15, BRUTE, BODY_ZONE_CHEST)
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add_attack_logs(user, target, "Melee attacked with martial-art [src] : Crashing Waves Kick", ATKLOG_ALL)
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return MARTIAL_COMBO_DONE
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playsound(get_turf(target), 'sound/effects/hit_kick.ogg', 50, TRUE, -1)
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var/atom/throw_target = get_edge_target_turf(target, user.dir)
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target.throw_at(throw_target, 7, 14, user)
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target.apply_damage(15, BRUTE, BODY_ZONE_CHEST)
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add_attack_logs(user, target, "Melee attacked with martial-art [MA] : Crashing Waves Kick", ATKLOG_ALL)
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return MARTIAL_COMBO_DONE
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return MARTIAL_COMBO_DONE_BASIC_HIT
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@@ -1,7 +1,7 @@
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/datum/martial_combo/sleeping_carp/gnashing_teeth
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name = "Gnashing Teeth"
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steps = list(MARTIAL_COMBO_STEP_HARM, MARTIAL_COMBO_STEP_HARM)
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explaination_text = "Every second, consecutive, punch will deal extra damage and you will shout to send fear into your opponents heart"
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explaination_text = "Every second consecutive punch deals extra damage, and you will shout to strike fear into your opponent's heart."
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/datum/martial_combo/sleeping_carp/gnashing_teeth/perform_combo(mob/living/carbon/human/user, mob/living/target, datum/martial_art/MA)
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user.do_attack_animation(target, ATTACK_EFFECT_PUNCH)
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@@ -9,9 +9,9 @@
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target.visible_message("<span class='danger'>[user] [atk_verb]s [target]!</span>",
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"<span class='userdanger'>[user] [atk_verb]s you!</span>")
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playsound(get_turf(target), 'sound/weapons/punch1.ogg', 35, TRUE, -1)
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add_attack_logs(user, target, "Melee attacked with martial-art [src] : Gnashing Teeth", ATKLOG_ALL)
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add_attack_logs(user, target, "Melee attacked with martial-art [MA] : Gnashing Teeth", ATKLOG_ALL)
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target.apply_damage(20, BRUTE)
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if(target.stat)
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if(target.health >= 0)
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user.say(pick("HUAH!", "HYA!", "CHOO!", "WUO!", "KYA!", "HUH!", "HIYOH!", "CARP STRIKE!", "CARP BITE!"))
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else
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user.say(pick("BANZAIII!", "KIYAAAA!", "OMAE WA MOU SHINDEIRU!", "YOU CAN'T SEE ME!", "MY TIME IS NOW!", "COWABUNGA")) // COWABUNGA
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@@ -1,9 +1,9 @@
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/datum/martial_combo/sleeping_carp/keehaul
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name = "Keehaul"
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/datum/martial_combo/sleeping_carp/keelhaul
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name = "Keelhaul"
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steps = list(MARTIAL_COMBO_STEP_HARM, MARTIAL_COMBO_STEP_GRAB)
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explaination_text = "Kick an opponent to the floor, knocking them down and dealing stamina damage to them!"
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explaination_text = "Kicks an opponent to the floor, knocking them down and dealing stamina damage to them!"
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/datum/martial_combo/sleeping_carp/keehaul/perform_combo(mob/living/carbon/human/user, mob/living/target, datum/martial_art/MA)
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/datum/martial_combo/sleeping_carp/keelhaul/perform_combo(mob/living/carbon/human/user, mob/living/target, datum/martial_art/MA)
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user.do_attack_animation(target, ATTACK_EFFECT_KICK)
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playsound(get_turf(target), 'sound/effects/hit_kick.ogg', 50, TRUE, -1)
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target.apply_damage(10, BRUTE, BODY_ZONE_HEAD)
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@@ -11,5 +11,5 @@
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target.Weaken(2)
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target.visible_message("<span class='warning'>[user] kicks [target] in the head, sending them face first into the floor!</span>",
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"<span class='userdanger'>You are kicked in the head by [user], sending you crashing to the floor!</span>",)
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add_attack_logs(user, target, "Melee attacked with martial-art [src] : Kneehaul", ATKLOG_ALL)
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add_attack_logs(user, target, "Melee attacked with martial-art [MA] : Keelhaul", ATKLOG_ALL)
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return MARTIAL_COMBO_DONE
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@@ -273,12 +273,6 @@
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to_chat(user, "<span class ='warning'>Your blood lust distracts you too much to be able to concentrate on the contents of the scroll!</span>")
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return
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to_chat(user, "<span class='sciradio'>You have learned the ancient martial art of the Sleeping Carp! \
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Your hand-to-hand combat has become much more effective, and you are now able to deflect any projectiles directed toward you. \
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However, you are also unable to use any ranged weaponry. \
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You can learn more about your newfound art by using the Recall Teachings verb in the Sleeping Carp tab.</span>")
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var/datum/martial_art/the_sleeping_carp/theSleepingCarp = new(null)
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theSleepingCarp.teach(user)
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user.drop_item()
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@@ -6,7 +6,7 @@
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no_guns = TRUE
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no_guns_message = "Use of ranged weaponry would bring dishonor to the clan."
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has_explaination_verb = TRUE
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combos = list(/datum/martial_combo/sleeping_carp/crashing_kick, /datum/martial_combo/sleeping_carp/keehaul, /datum/martial_combo/sleeping_carp/gnashing_teeth)
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combos = list(/datum/martial_combo/sleeping_carp/crashing_kick, /datum/martial_combo/sleeping_carp/keelhaul, /datum/martial_combo/sleeping_carp/gnashing_teeth)
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/datum/martial_art/the_sleeping_carp/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
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MARTIAL_ARTS_ACT_CHECK
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@@ -33,6 +33,10 @@
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/datum/martial_art/the_sleeping_carp/teach(mob/living/carbon/human/H, make_temporary)
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. = ..()
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H.faction |= "carp"// :D
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to_chat(H, "<span class='sciradio'>You have learned the ancient martial art of the Sleeping Carp! \
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Your hand-to-hand combat has become much more effective, and you are now able to deflect any projectiles directed toward you when in throw mode. \
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However, you are also unable to use any ranged weaponry. \
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You can learn more about your newfound art by using the Recall Teachings verb in the Sleeping Carp tab.</span>")
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/datum/martial_art/the_sleeping_carp/remove(mob/living/carbon/human/H)
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. = ..()
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