Removes a bit more unneeded code

This commit is contained in:
shazbot194
2018-08-26 01:56:27 -08:00
parent 5fa2b58f33
commit e2d7eb0800
@@ -50,10 +50,6 @@
/obj/item/gun/projectile/automatic/toy/pistol/enforcer/update_icon()
..()
if(current_skin)
icon_state = "[current_skin][chambered ? "" : "-e"]"
else
icon_state = "[initial(icon_state)][chambered ? "" : "-e"]"
overlays.Cut()
if(gun_light)
var/iconF = "Enforcer_light"
@@ -64,12 +60,6 @@
/obj/item/gun/projectile/automatic/toy/pistol/enforcer/ui_action_click()
toggle_gunlight()
/obj/item/gun/projectile/automatic/toy/pistol/enforcer/riot // Different starting color, for mapers and crates
icon_state = "enforcer-riot"
/obj/item/gun/projectile/automatic/toy/pistol/enforcer/nt
icon_state = "enforcer-nt"
/obj/item/gun/projectile/shotgun/toy
name = "foam force shotgun"
desc = "A toy shotgun with wood furniture and a four-shell capacity underneath. Ages 8 and up."