Adds Airlock System to BoxStation Supermatter Engine (#18013)

* Concepts

* Pipes and Lights

* THERE YOU ARE

* Bring it line

* Area

* Meteor Shielding

* In Which We Repipe the Engine Room

* Re-areas about half of engi

Separates the engine room, and re-areas the "main" engi hallway between airlock
and the CE Office/Equipment to be a hardsuitstorage

* Now with 100% more of Sean's Flaps

* Missed a spot

* Atmos Doors

* Don't Map When Tired

* Power

* This is not a cry for help

Sean made me do this.
This commit is contained in:
LightFire53
2022-07-09 15:11:25 +01:00
committed by GitHub
parent 4195c9c9da
commit e301dc433a
2 changed files with 1504 additions and 1052 deletions
File diff suppressed because it is too large Load Diff
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@@ -1070,7 +1070,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
/area/engine/engine_smes
name = "\improper Engineering SMES"
icon_state = "engine_smes"
requires_power = FALSE //This area only covers the batteries and they deal with their own power
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
/area/engine/engineering