refactor decacrate loot table (#28621)

* refactor decacrate loot table

* update updatepaths script number

* wtf

* add stock parts spawner back

* fix icon_state typo

* Update code/game/objects/effects/spawners/random/loot_spawners.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
This commit is contained in:
warriorstar-orion
2025-03-15 04:17:00 -04:00
committed by GitHub
parent a5396177e2
commit e43af63e5b
22 changed files with 357 additions and 270 deletions
@@ -186,7 +186,7 @@
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/turf/simulated/floor/plasteel/lavaland_air,
/area/ruin/unpowered/althland_processing)
"fv" = (
@@ -1131,7 +1131,7 @@
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/turf/simulated/floor/plating/lavaland_air,
/area/ruin/unpowered/althland_processing)
"MO" = (
@@ -4002,7 +4002,7 @@
/area/ruin/space/deepstorage)
"yB" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/turf/simulated/floor/plasteel{
dir = 4;
icon_state = "podfloor"
@@ -6833,7 +6833,7 @@
/obj/structure/window/reinforced/polarized{
dir = 4
},
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/obj/structure/rack,
/turf/simulated/floor/plasteel{
dir = 10;
@@ -36,7 +36,7 @@
/turf/simulated/floor/mineral/titanium/blue/airless,
/area/ruin/space/unpowered)
"k" = (
/obj/effect/spawner/random/loot/crate,
/obj/effect/spawner/random/loot_crate/rarely,
/turf/simulated/floor/mineral/titanium/blue/airless,
/area/ruin/space/unpowered)
"l" = (
@@ -1,6 +1,6 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aN" = (
/obj/effect/spawner/random/loot/crate,
/obj/effect/spawner/random/loot_crate/rarely,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plasteel,
/area/ruin/space/unpowered)
@@ -65,7 +65,7 @@
/turf/simulated/floor/plating,
/area/ruin/space/unpowered)
"jz" = (
/obj/effect/spawner/random/loot/crate,
/obj/effect/spawner/random/loot_crate/rarely,
/turf/simulated/floor/plasteel,
/area/ruin/space/unpowered)
"kb" = (
@@ -128,7 +128,7 @@
/turf/simulated/floor/plasteel,
/area/ruin/space/unpowered)
"qF" = (
/obj/effect/spawner/random/loot/crate,
/obj/effect/spawner/random/loot_crate/rarely,
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/cobweb2,
/turf/simulated/floor/plasteel,
@@ -13,7 +13,7 @@
/turf/simulated/floor/plating,
/area/ruin/space/unpowered)
"e" = (
/obj/effect/spawner/random/loot/crate,
/obj/effect/spawner/random/loot_crate/rarely,
/turf/simulated/floor/plating,
/area/ruin/space/unpowered)
"f" = (
@@ -183,7 +183,7 @@
},
/area/ruin/space/powered)
"rV" = (
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/obj/effect/spawner/random/pool/spaceloot/syndicate/mixed,
/turf/simulated/floor/mineral/plastitanium,
/area/ruin/space/powered)
@@ -20,7 +20,7 @@
/turf/simulated/floor/plating,
/area/ruin/space/mech_transport)
"aZ" = (
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/obj/effect/spawner/random/pool/spaceloot/syndicate/mixed,
/turf/simulated/floor/plasteel/dark,
/area/ruin/space/mech_transport)
@@ -5639,7 +5639,7 @@
},
/area/ruin/space/moonbase19)
"tE" = (
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plating,
/area/ruin/space/moonbase19)
@@ -8314,7 +8314,7 @@
/turf/simulated/floor/catwalk,
/area/ruin/space/moonbase19)
"Ge" = (
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/turf/simulated/floor/plating,
/area/ruin/space/moonbase19)
"Gg" = (
@@ -11727,7 +11727,7 @@
/area/ruin/space/moonbase19)
"VT" = (
/obj/structure/bed,
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/turf/simulated/floor/carpet,
/area/ruin/space/moonbase19)
"VU" = (
@@ -6418,7 +6418,7 @@
},
/area/ruin/space/derelict/arrival)
"rm" = (
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/obj/structure/spider/stickyweb,
/turf/simulated/floor/plasteel{
icon_state = "delivery"
@@ -590,7 +590,7 @@
/turf/simulated/floor/plating,
/area/ruin/space/wreck_cargoship)
"uV" = (
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/turf/simulated/floor/plasteel{
icon_state = "titanium";
dir = 4
@@ -666,7 +666,7 @@
/obj/machinery/light/small{
dir = 1
},
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/obj/effect/spawner/random/pool/spaceloot/syndicate/mixed,
/turf/simulated/floor/pod/light,
/area/ruin/space/wreck_cargoship)
@@ -1086,7 +1086,7 @@
/obj/machinery/button/windowtint{
pixel_y = -32
},
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/obj/effect/spawner/random/pool/spaceloot/syndicate/mixed,
/turf/simulated/floor/plasteel{
dir = 1;
+1 -1
View File
@@ -7711,7 +7711,7 @@
/turf/simulated/mineral/random/volcanic,
/area/lavaland/surface/outdoors)
"JB" = (
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/obj/effect/mapping_helpers/no_lava,
/obj/structure/railing{
dir = 4
+1 -1
View File
@@ -59670,7 +59670,7 @@
},
/area/station/science/genetics)
"fLR" = (
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/obj/effect/turf_decal/delivery/hollow,
/obj/structure/cable{
icon_state = "1-2"
+1 -1
View File
@@ -116562,7 +116562,7 @@
/turf/simulated/floor/plating,
/area/station/maintenance/security/aft_port)
"xho" = (
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/turf/simulated/floor/engine/asteroid,
/area/station/engineering/atmos/asteroid_core)
"xhr" = (
+1 -1
View File
@@ -38762,7 +38762,7 @@
/area/station/maintenance/apmaint)
"dbC" = (
/obj/effect/spawner/random/cobweb/left/rare,
/obj/structure/closet/crate/secure/loot,
/obj/effect/spawner/random/loot_crate,
/obj/item/circuitboard/biogenerator,
/turf/simulated/floor/plasteel,
/area/station/maintenance/starboard2)
+121 -121
View File
@@ -20,19 +20,19 @@
"u" = (
/turf/simulated/wall/mineral/titanium,
/area/shuttle/arrival/station)
"x" = (
/turf/simulated/floor/mineral/titanium/blue,
/area/shuttle/arrival/station)
"F" = (
/obj/machinery/light,
/turf/simulated/floor/mineral/titanium/blue,
/area/shuttle/arrival/station)
"I" = (
/obj/machinery/light{
dir = 8
},
/turf/simulated/floor/mineral/titanium/blue,
/area/shuttle/arrival/station)
"K" = (
/turf/simulated/floor/mineral/titanium/blue,
/area/shuttle/arrival/station)
"L" = (
/obj/machinery/light,
/turf/simulated/floor/mineral/titanium/blue,
/area/shuttle/arrival/station)
"U" = (
/obj/machinery/light{
dir = 4
@@ -31261,17 +31261,17 @@ a
a
a
u
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K
K
K
I
x
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I
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@@ -31518,17 +31518,17 @@ a
a
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K
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@@ -31775,17 +31775,17 @@ a
a
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u
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@@ -32033,16 +32033,16 @@ a
a
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p
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F
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@@ -32289,17 +32289,17 @@ a
a
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@@ -32546,17 +32546,17 @@ a
a
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K
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b
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@@ -32803,17 +32803,17 @@ a
a
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@@ -33061,16 +33061,16 @@ a
a
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@@ -33317,17 +33317,17 @@ a
a
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@@ -33574,17 +33574,17 @@ a
a
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@@ -33831,17 +33831,17 @@ a
a
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U
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@@ -1,6 +1,131 @@
/obj/effect/spawner/random/loot/crate
/obj/effect/spawner/random/loot
name = "random loot spawner"
icon = 'icons/effects/random_spawners.dmi'
icon_state = "loot"
/obj/effect/spawner/random/loot/contraband_posters
name = "5x contraband posters spawner"
spawn_loot_count = 5
spawn_loot_double = TRUE
loot = list(/obj/item/poster/random_contraband)
/obj/effect/spawner/random/loot/cryo_beakers
name = "3x cryo beaker spawner"
spawn_loot_count = 3
spawn_loot_double = TRUE
loot = list(/obj/item/reagent_containers/glass/beaker/bluespace)
/obj/effect/spawner/random/loot/good_times
name = "good times spawner"
spawn_all_loot = TRUE
loot = list(
/obj/item/food/grown/ambrosia/deus,
/obj/item/lighter,
/obj/item/reagent_containers/drinks/bottle/rum,
/obj/item/reagent_containers/drinks/bottle/whiskey,
)
/obj/effect/spawner/random/loot/bank_robber
name = "bank robber spawner"
spawn_all_loot = TRUE
loot = list(
/obj/item/clothing/mask/balaclava,
/obj/item/gun/projectile/automatic/pistol,
/obj/item/ammo_box/magazine/m10mm,
)
/obj/effect/spawner/random/loot/pet_uhhh_supplies
name = "pet uhhh supplies spawner"
spawn_all_loot = TRUE
loot = list(
/obj/item/clothing/head/kitty,
/obj/item/clothing/head/kitty,
/obj/item/clothing/head/kitty,
/obj/item/clothing/head/kitty,
/obj/item/clothing/head/kitty,
/obj/item/petcollar,
/obj/item/petcollar,
/obj/item/petcollar,
/obj/item/petcollar,
/obj/item/petcollar,
)
/obj/effect/spawner/random/loot/coins
name = "coins spawner"
spawn_loot_double = TRUE
loot = list(
/obj/item/coin/silver = 3,
/obj/item/coin/iron = 3,
/obj/item/coin/gold = 1,
/obj/item/coin/diamond = 1,
/obj/item/coin/plasma = 1,
/obj/item/coin/uranium = 1,
)
/obj/effect/spawner/random/loot/coins/Initialize(mapload)
spawn_loot_count = rand(4, 7)
. = ..()
/obj/effect/spawner/random/loot/space_kit
name = "space kit spawner"
spawn_all_loot = TRUE
loot = list(
/obj/item/borg/upgrade/modkit/aoe/mobs,
/obj/item/clothing/head/helmet/space,
/obj/item/clothing/suit/space,
)
/obj/effect/spawner/random/loot_crate
name = "lootcrate spawner"
icon = 'icons/effects/random_spawners.dmi'
icon_state = "crate_secure"
spawn_inside = /obj/structure/closet/crate/secure/loot
loot = list(
/obj/effect/spawner/random/loot/contraband_posters = 5,
/obj/effect/spawner/random/loot/cryo_beakers = 5,
/obj/effect/spawner/random/loot/good_times = 5,
/obj/effect/spawner/random/loot/outfit/cham_ties = 5,
/obj/effect/spawner/random/loot/outfit/shorts = 5,
/obj/item/melee/baton = 5,
/obj/item/melee/skateboard/pro = 5,
/obj/item/reagent_containers/glass/beaker/bluespace = 5,
/obj/item/seeds/firelemon = 5,
/obj/item/stack/ore/diamond{amount = 10} = 5,
/obj/effect/spawner/random/loot/coins = 2,
/obj/effect/spawner/random/loot/outfit/clown = 2,
/obj/effect/spawner/random/loot/outfit/fancy = 2,
/obj/effect/spawner/random/loot/outfit/ian_fan = 2,
/obj/effect/spawner/random/loot/pet_uhhh_supplies = 2,
/obj/effect/spawner/random/loot/space_kit = 2,
/obj/effect/spawner/random/stock_parts = 2,
/obj/effect/spawner/random/toy/mech_figure = 2,
/obj/item/defibrillator/compact = 2,
/obj/item/gun/energy/plasmacutter = 2,
/obj/item/melee/classic_baton = 2,
/obj/item/pickaxe/diamond = 2,
/obj/item/pickaxe/drill = 2,
/obj/item/pickaxe/drill/diamonddrill = 2,
/obj/item/pickaxe/drill/jackhammer = 2,
/obj/item/stack/ore/bluespace_crystal{amount = 5} = 2,
/obj/item/toy/balloon = 2,
/obj/item/toy/katana = 2,
/obj/item/toy/syndicateballoon = 2,
/obj/effect/spawner/random/loot/bank_robber = 1,
/obj/effect/spawner/random/loot/outfit/luchador = 1,
/obj/effect/spawner/random/loot/outfit/mime = 1,
/obj/item/clothing/head/bearpelt = 1,
/obj/item/hand_tele = 1,
/obj/item/katana = 1,
/obj/item/melee/skateboard/hoverboard = 1,
/obj/item/organ/internal/brain = 1,
/obj/item/organ/internal/brain/xeno = 1,
/obj/item/organ/internal/cyberimp/arm/katana = 1,
/obj/item/soulstone/anybody = 1,
/obj/item/weed_extract = 1,
)
/obj/effect/spawner/random/loot_crate/rarely
name = "lootcrate spawner, 20% chance"
spawn_loot_chance = 20
loot = list(/obj/structure/closet/crate/secure/loot)
@@ -94,3 +94,12 @@
)
record_spawn = TRUE
/obj/effect/spawner/random/stock_parts
name = "stock parts spawner"
icon = 'icons/effects/random_spawners.dmi'
icon_state = "stock_parts"
loot_subtype_path = /obj/item/stock_parts
/obj/effect/spawner/random/stock_parts/Initialize(mapload)
spawn_loot_count = rand(4, 7)
. = ..()
@@ -0,0 +1,75 @@
/obj/effect/spawner/random/loot/outfit
name = "outfit spawner"
spawn_all_loot = TRUE
icon = 'icons/effects/random_spawners.dmi'
icon_state = "suit"
/obj/effect/spawner/random/loot/outfit/clown
name = "clown outfit spawner"
loot = list(
/obj/item/bikehorn,
/obj/item/clothing/mask/gas/clown_hat,
/obj/item/clothing/shoes/clown_shoes,
/obj/item/clothing/under/rank/civilian/clown,
/obj/item/pda/clown,
/obj/item/reagent_containers/drinks/bottle/bottleofbanana,
/obj/item/reagent_containers/spray/waterflower,
/obj/item/storage/backpack/clown,
/obj/item/toy/crayon/rainbow,
)
/obj/effect/spawner/random/loot/outfit/mime
name = "mime outfit spawner"
loot = list(
/obj/item/clothing/gloves/color/white,
/obj/item/clothing/head/beret,
/obj/item/clothing/mask/gas/mime,
/obj/item/clothing/shoes/black,
/obj/item/clothing/suit/suspenders,
/obj/item/clothing/under/rank/civilian/mime,
/obj/item/pda/mime,
/obj/item/reagent_containers/drinks/bottle/bottleofnothing,
/obj/item/toy/crayon/mime,
)
/obj/effect/spawner/random/loot/outfit/fancy
name = "fancy outfit spawner"
loot = list(
/obj/item/cane,
/obj/item/clothing/head/collectable/tophat,
)
/obj/effect/spawner/random/loot/outfit/shorts
name = "shorts spawner"
loot = list(
/obj/item/clothing/under/pants/shorts/red,
/obj/item/clothing/under/pants/shorts/blue,
)
/obj/effect/spawner/random/loot/outfit/cham_ties
name = "chameleon and ties spawner" // ??? (???)
loot = list(
/obj/item/clothing/neck/tie/horrible,
/obj/item/clothing/neck/tie/horrible,
/obj/item/clothing/neck/tie/horrible,
/obj/item/clothing/neck/tie/horrible,
/obj/item/clothing/neck/tie/horrible,
/obj/item/clothing/neck/tie/horrible,
/obj/item/clothing/neck/tie/horrible,
/obj/item/clothing/under/chameleon,
)
/obj/effect/spawner/random/loot/outfit/ian_fan
name = "Ian fan outfit spawner"
loot = list(
/obj/item/clothing/suit/ianshirt,
/obj/item/clothing/suit/corgisuit,
/obj/item/clothing/head/corgi,
)
/obj/effect/spawner/random/loot/outfit/luchador
name = "luchador outfit spawner"
loot = list(
/obj/item/storage/belt/champion,
/obj/item/clothing/mask/luchador,
)
-125
View File
@@ -19,131 +19,6 @@
code += dig
digits -= dig //Player can enter codes with matching digits, but there are never matching digits in the answer
/obj/structure/closet/crate/secure/loot/populate_contents()
var/loot = rand(1,100) //100 different crates with varying chances of spawning
switch(loot)
if(1 to 5) //5% chance
new /obj/item/reagent_containers/drinks/bottle/rum(src)
new /obj/item/food/grown/ambrosia/deus(src)
new /obj/item/reagent_containers/drinks/bottle/whiskey(src)
new /obj/item/lighter(src)
if(6 to 10)
new /obj/item/melee/skateboard/pro(src)
if(11 to 15)
new /obj/item/reagent_containers/glass/beaker/bluespace(src)
if(16 to 20)
new /obj/item/stack/ore/diamond(src, 10)
if(21 to 25)
for(var/i in 1 to 5)
new /obj/item/poster/random_contraband(src)
if(26 to 30)
for(var/i in 1 to 3)
new /obj/item/reagent_containers/glass/beaker/noreact(src)
if(31 to 35)
new /obj/item/seeds/firelemon(src)
if(36 to 40)
new /obj/item/melee/baton(src)
if(41 to 45)
new /obj/item/clothing/under/pants/shorts/red(src)
new /obj/item/clothing/under/pants/shorts/blue(src)
if(46 to 50)
new /obj/item/clothing/under/chameleon(src)
for(var/i in 1 to 7)
new /obj/item/clothing/neck/tie/horrible(src)
if(51 to 52) // 2% chance
new /obj/item/melee/classic_baton(src)
if(53 to 54)
new /obj/item/toy/balloon(src)
if(55 to 56)
var/newitem = pick(subtypesof(/obj/item/toy/figure/mech))
new newitem(src)
if(57 to 58)
new /obj/item/toy/syndicateballoon(src)
if(59 to 60)
new /obj/item/borg/upgrade/modkit/aoe/mobs(src)
new /obj/item/clothing/suit/space(src)
new /obj/item/clothing/head/helmet/space(src)
if(61 to 62)
for(var/i in 1 to 5)
new /obj/item/clothing/head/kitty(src)
new /obj/item/petcollar(src)
if(63 to 64)
for(var/i in 1 to rand(4, 7))
var/newcoin = pick(/obj/item/coin/silver, /obj/item/coin/silver, /obj/item/coin/silver, /obj/item/coin/iron, /obj/item/coin/iron, /obj/item/coin/iron, /obj/item/coin/gold, /obj/item/coin/diamond, /obj/item/coin/plasma, /obj/item/coin/uranium)
new newcoin(src)
if(65 to 66)
new /obj/item/clothing/suit/ianshirt(src)
new /obj/item/clothing/suit/corgisuit(src)
new /obj/item/clothing/head/corgi(src)
if(67 to 68)
for(var/i in 1 to rand(4, 7))
var/newitem = pick(subtypesof(/obj/item/stock_parts))
new newitem(src)
if(69 to 70)
new /obj/item/stack/ore/bluespace_crystal(src, 5)
if(71 to 72)
new /obj/item/pickaxe/drill(src)
if(73 to 74)
new /obj/item/pickaxe/drill/jackhammer(src)
if(75 to 76)
new /obj/item/pickaxe/diamond(src)
if(77 to 78)
new /obj/item/pickaxe/drill/diamonddrill(src)
if(79 to 80)
new /obj/item/cane(src)
new /obj/item/clothing/head/collectable/tophat(src)
if(81 to 82)
new /obj/item/gun/energy/plasmacutter(src)
if(83 to 84)
new /obj/item/toy/katana(src)
if(85 to 86)
new /obj/item/defibrillator/compact(src)
if(87 to 88)
new /obj/item/storage/backpack/clown(src)
new /obj/item/clothing/under/rank/civilian/clown(src)
new /obj/item/clothing/shoes/clown_shoes(src)
new /obj/item/pda/clown(src)
new /obj/item/clothing/mask/gas/clown_hat(src)
new /obj/item/bikehorn(src)
new /obj/item/toy/crayon/rainbow(src)
new /obj/item/reagent_containers/spray/waterflower(src)
new /obj/item/reagent_containers/drinks/bottle/bottleofbanana(src)
if(89) //1% chance
new /obj/item/weed_extract(src)
if(90)
new /obj/item/organ/internal/brain(src)
if(91)
new /obj/item/organ/internal/brain/xeno(src)
if(92)
new /obj/item/melee/skateboard/hoverboard(src)
if(93)
new /obj/item/soulstone/anybody(src)
if(94)
new /obj/item/katana(src)
if(95)
new /obj/item/clothing/under/rank/civilian/mime(src)
new /obj/item/clothing/shoes/black(src)
new /obj/item/pda/mime(src)
new /obj/item/clothing/gloves/color/white(src)
new /obj/item/clothing/mask/gas/mime(src)
new /obj/item/clothing/head/beret(src)
new /obj/item/clothing/suit/suspenders(src)
new /obj/item/toy/crayon/mime(src)
new /obj/item/reagent_containers/drinks/bottle/bottleofnothing(src)
if(96)
new /obj/item/hand_tele(src)
if(97)
new /obj/item/clothing/mask/balaclava
new /obj/item/gun/projectile/automatic/pistol(src)
new /obj/item/ammo_box/magazine/m10mm(src)
if(98)
new /obj/item/organ/internal/cyberimp/arm/katana(src)
if(99)
new /obj/item/storage/belt/champion(src)
new /obj/item/clothing/mask/luchador(src)
if(100)
new /obj/item/clothing/head/bearpelt(src)
/obj/structure/closet/crate/secure/loot/attack_hand(mob/user)
if(locked)
to_chat(user, "<span class='notice'>The crate is locked with a Deca-code lock.</span>")
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@@ -1089,6 +1089,7 @@
#include "code\game\objects\effects\spawners\random\loot_spawners.dm"
#include "code\game\objects\effects\spawners\random\maint_loot_spawners.dm"
#include "code\game\objects\effects\spawners\random\misc_spawners.dm"
#include "code\game\objects\effects\spawners\random\outfit_spawners.dm"
#include "code\game\objects\effects\spawners\random\plushie_spawners.dm"
#include "code\game\objects\effects\spawners\random\random_spawner.dm"
#include "code\game\objects\effects\spawners\random\toy_spawners.dm"
@@ -0,0 +1,2 @@
/obj/effect/spawner/random/loot/crate : /obj/effect/spawner/random/loot_crate/rarely
/obj/structure/closet/crate/secure/loot : /obj/effect/spawner/random/loot_crate