refactor decacrate loot table (#28621)

* refactor decacrate loot table

* update updatepaths script number

* wtf

* add stock parts spawner back

* fix icon_state typo

* Update code/game/objects/effects/spawners/random/loot_spawners.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
This commit is contained in:
warriorstar-orion
2025-03-15 04:17:00 -04:00
committed by GitHub
parent a5396177e2
commit e43af63e5b
22 changed files with 357 additions and 270 deletions
-125
View File
@@ -19,131 +19,6 @@
code += dig
digits -= dig //Player can enter codes with matching digits, but there are never matching digits in the answer
/obj/structure/closet/crate/secure/loot/populate_contents()
var/loot = rand(1,100) //100 different crates with varying chances of spawning
switch(loot)
if(1 to 5) //5% chance
new /obj/item/reagent_containers/drinks/bottle/rum(src)
new /obj/item/food/grown/ambrosia/deus(src)
new /obj/item/reagent_containers/drinks/bottle/whiskey(src)
new /obj/item/lighter(src)
if(6 to 10)
new /obj/item/melee/skateboard/pro(src)
if(11 to 15)
new /obj/item/reagent_containers/glass/beaker/bluespace(src)
if(16 to 20)
new /obj/item/stack/ore/diamond(src, 10)
if(21 to 25)
for(var/i in 1 to 5)
new /obj/item/poster/random_contraband(src)
if(26 to 30)
for(var/i in 1 to 3)
new /obj/item/reagent_containers/glass/beaker/noreact(src)
if(31 to 35)
new /obj/item/seeds/firelemon(src)
if(36 to 40)
new /obj/item/melee/baton(src)
if(41 to 45)
new /obj/item/clothing/under/pants/shorts/red(src)
new /obj/item/clothing/under/pants/shorts/blue(src)
if(46 to 50)
new /obj/item/clothing/under/chameleon(src)
for(var/i in 1 to 7)
new /obj/item/clothing/neck/tie/horrible(src)
if(51 to 52) // 2% chance
new /obj/item/melee/classic_baton(src)
if(53 to 54)
new /obj/item/toy/balloon(src)
if(55 to 56)
var/newitem = pick(subtypesof(/obj/item/toy/figure/mech))
new newitem(src)
if(57 to 58)
new /obj/item/toy/syndicateballoon(src)
if(59 to 60)
new /obj/item/borg/upgrade/modkit/aoe/mobs(src)
new /obj/item/clothing/suit/space(src)
new /obj/item/clothing/head/helmet/space(src)
if(61 to 62)
for(var/i in 1 to 5)
new /obj/item/clothing/head/kitty(src)
new /obj/item/petcollar(src)
if(63 to 64)
for(var/i in 1 to rand(4, 7))
var/newcoin = pick(/obj/item/coin/silver, /obj/item/coin/silver, /obj/item/coin/silver, /obj/item/coin/iron, /obj/item/coin/iron, /obj/item/coin/iron, /obj/item/coin/gold, /obj/item/coin/diamond, /obj/item/coin/plasma, /obj/item/coin/uranium)
new newcoin(src)
if(65 to 66)
new /obj/item/clothing/suit/ianshirt(src)
new /obj/item/clothing/suit/corgisuit(src)
new /obj/item/clothing/head/corgi(src)
if(67 to 68)
for(var/i in 1 to rand(4, 7))
var/newitem = pick(subtypesof(/obj/item/stock_parts))
new newitem(src)
if(69 to 70)
new /obj/item/stack/ore/bluespace_crystal(src, 5)
if(71 to 72)
new /obj/item/pickaxe/drill(src)
if(73 to 74)
new /obj/item/pickaxe/drill/jackhammer(src)
if(75 to 76)
new /obj/item/pickaxe/diamond(src)
if(77 to 78)
new /obj/item/pickaxe/drill/diamonddrill(src)
if(79 to 80)
new /obj/item/cane(src)
new /obj/item/clothing/head/collectable/tophat(src)
if(81 to 82)
new /obj/item/gun/energy/plasmacutter(src)
if(83 to 84)
new /obj/item/toy/katana(src)
if(85 to 86)
new /obj/item/defibrillator/compact(src)
if(87 to 88)
new /obj/item/storage/backpack/clown(src)
new /obj/item/clothing/under/rank/civilian/clown(src)
new /obj/item/clothing/shoes/clown_shoes(src)
new /obj/item/pda/clown(src)
new /obj/item/clothing/mask/gas/clown_hat(src)
new /obj/item/bikehorn(src)
new /obj/item/toy/crayon/rainbow(src)
new /obj/item/reagent_containers/spray/waterflower(src)
new /obj/item/reagent_containers/drinks/bottle/bottleofbanana(src)
if(89) //1% chance
new /obj/item/weed_extract(src)
if(90)
new /obj/item/organ/internal/brain(src)
if(91)
new /obj/item/organ/internal/brain/xeno(src)
if(92)
new /obj/item/melee/skateboard/hoverboard(src)
if(93)
new /obj/item/soulstone/anybody(src)
if(94)
new /obj/item/katana(src)
if(95)
new /obj/item/clothing/under/rank/civilian/mime(src)
new /obj/item/clothing/shoes/black(src)
new /obj/item/pda/mime(src)
new /obj/item/clothing/gloves/color/white(src)
new /obj/item/clothing/mask/gas/mime(src)
new /obj/item/clothing/head/beret(src)
new /obj/item/clothing/suit/suspenders(src)
new /obj/item/toy/crayon/mime(src)
new /obj/item/reagent_containers/drinks/bottle/bottleofnothing(src)
if(96)
new /obj/item/hand_tele(src)
if(97)
new /obj/item/clothing/mask/balaclava
new /obj/item/gun/projectile/automatic/pistol(src)
new /obj/item/ammo_box/magazine/m10mm(src)
if(98)
new /obj/item/organ/internal/cyberimp/arm/katana(src)
if(99)
new /obj/item/storage/belt/champion(src)
new /obj/item/clothing/mask/luchador(src)
if(100)
new /obj/item/clothing/head/bearpelt(src)
/obj/structure/closet/crate/secure/loot/attack_hand(mob/user)
if(locked)
to_chat(user, "<span class='notice'>The crate is locked with a Deca-code lock.</span>")