Event system refactor and changes (#29420)

* meta resolution

* emerald resolution

* delta resolution

* fartgas resolution

* box box

* stay out stay out

* metastation fixes

* faragus fix

* delta fix

* Changes to role impact on event weight

* adds disaster level to the event config

* weight changes and starts adding disaster level to the ui

* ui fixes

* adjust disaster level timing

* changes disaster timing, weights, disease outbreak role requirements and weights

* lots of weight an requirement adjustments

* Update tear.dm

* some fixes

* meta changes

* Starting over with farragus

* Starting over in faragus

* faragus changes

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* resolving some faragus conflicts

* resolve faragus conflicts

* resolves delta conflicts

* resolves cyberiad conflicts

* resolves emerald conflicts

* fixes cables in faragus

* fixes meta cables

* fixes delta cables

* more meta fixes

* more farragus cable fixes

* more cable fixes

* meta and faragus fixes

* box and delta fixes

* more mapping fixes

* hopefully the last fix

* Update metastation.dmm

* Update metastation.dmm

* fixes shorts on cyberiad cerebron and farragus

* CI fixes

* move new event listing to new system

* Adds tracking and cost calculation for blob

* finishes setting up blob event detection and costs

* minor boolog corrections

* fixes events being created at the wrong severity

* adds ongoing cost to disease outbreak

* moves terror spider event to new system

* moves to component based event cost calculation

* morph abductor and carps adjusted for new system

* various fixes and adjusts rev event

* Update revenant_spawn_event.dm

* various fixes and adjusts demon incursion to the new system

* adjusts some major event weights

* correct wrong values of autoend on vendor uprising and rev

* Update event_container.dm

* more event timing adjustments

* adds requirements to traders and incursion

* slightly lowers requirements for biohazards

* timing changes

* temporarily disable loading event times from the config and increases major nothing chance

* adjustments to costs and weights of various events

* Update event_container.dm

* additional adjustments to weights and requirements. moves rev to major

* typo fix

* ion storm adjustment

* Update event_container.dm

* more moderate changes

* e

* Update meteors_event.dm

* removes cooldown from nothing event and changes its weight based on the number of remaining enabled events in the container

* increases morph event requirements and chance of nothing moderate event

* makes morph a major event

* Update morph_event.dm

* adds viro requirement for disease outbreak and fixes a bug with incorrect resource calculation

* allows varediting extra roles for the event system for debug and testing

* Adjust weights of traders and abductors and corrects wrong nominal severity for demonic incursion

* Adds crew cound to rev weight

* makes disasters start rolling later

* reduces weight of communications blackout and increases weight of major nothing

* adjusts door runtime and prisonbreak weights to make them less frequent. kudzu now scales with total crew

* apc overload made less frequent

* oopsy

* Gives the scrubber clog event a name

* fixes a type in a define name

* adjusts demonic incursion weight

* changes brand intelligence weight an d reduces door runtime weight

* more adjustments to demon incursion. Makes additional weight from surplus roles diminish

* adjustments to some minor events

* Increases event length and requirements of some engineering events and lowers their weight slightly. Also increases cost of ongoing diseases events

* fixes a type

* Update meteors_event.dm

* corrects traders nominal severity and adjusts demon weights

* shifts anomaly weights down and increases costs

* rebalance rod requirements

* Update cerestation.dmm

* moves net resource calculation to its own proc and changes the ASSIGNMENT_TOTAL macro to ASSIGNMENT_CREW.

* Adds individual first run time for some events and makes majors start rolling slightly later

* reduces weight of major nothing

* minor reduction to rev and apc overload weight

* Changes the way event weight is calculated

* end time corrections for anomaly rod and meteors

* slightly adjusts down the weights of nothing and some minor events

* Adjusts moedrates towards about 3.5 per round and mundanes towards 8 per round

* adds first run restrictions on traders and incursion and increases the cooldown time of events

* resolve faragus conflicts

* resolve emerald conflict

* fix some faragus cabling

* more cabling correction in faragus

* more cable fixes

* Update cerestation.dmm

* remove doubled scrubber pipe on tile

* reduces moderates nothing chance

* slightly reduces crew requirements for disasters and also reduces crew weight for disasters

* fixes meteor event not removing the alert, and makes it announce a bit later

* Adds an event debugging window for real time midround event data

* Revert "Adds an event debugging window for real time midround event data"

This reverts commit ecd99a6c9e.

* Adds a resource view button to the event manager window and fixes a null in the total resource list

* various bug fixes

* slightly lowers chance of meteor and similar events

* Slightly lowers requirement weights on disaster level events

* resolves faragus conflict

* changes the default power input of engineering SMES to 200kw and 80kW respectively

* connects power monitoring computers to the grid that weren't

* meta station elec maints improvements

* adds missing power monitoring computers on box and delta

* removes dirt from wall

* corrects area boundry on meta

* adds missing cable on box sci

* removes dirt from wall on box

* connects cyberiad bridge to the rest of the powernet

* connects box brig to powernet

* Adds catwalks to box maints

* adds catwalks to meta

* Adds catwalks to delta

* Update deltastation.dmm

* adds ability to insulate cables

* Moves stations to using extra insulated cables for high power network

* Removes catwalks from meta

* Removes catwalks from box

* Removes catwalks from delta

* Delays moderates and majors more and increases disaster chance

* resolves box conflicts

* Update cable.dm

* remove floating request console

* corrects position of fire alarm and removes extra intercom on metastation

* resolves faragus conflict

* reduces meteor variant weights. meaty ores event now has the correct nominal severity

* meaty ore weight to 8

* fixes a stray light bulb and light switch in maints as well as a doubled power

* Delays meteor type events to 40 minutes at the earliest. Moves the time check to be against round time instead of world time

* wires kerberos security checkpoint to the grid

* Update cerestation.dmm

* Removes stray extinguisher cabinet from meta station

* resolves area conflict on faragus

* resolves more faragus issues

* fixes faragus cabling issues

* Update cerestation.dmm

* removes another stray fire extinguisher cabinet

* insulates the APC in delta PTL room

* increases pop requirement and weight for demons and increases medbay and viro weights for diseases

* connect delta fore starboard solars to the high power grid instead of the low power

* Update deltastation.dmm

* deconflict

* solves some unconnected cables

* connects delta customs to network and finishes resolving conflicts

* Update deltastation.dmm

* adds the new cables. needs coils and mapping

* moves connection perms to the heavy duty cables. toggled with engineering permission ID. box gets new cables

* sorts cables on stations

* faragus cable connections

* cable corrections. Adds heavy duty cables to the autolathe

* CI fix

* more fixes and makes the new cables show up on t ray scanners

* box station mapping fixes

* delta mapping fixes

* meta fix

* Update deltastation.dmm

* delta and faragus fixes

* Update emeraldstation.dmm

* removes APC overloard(major) from event pool

* adds diagonal sprites to heavy duty cables. allows sillicons to toggle them and

* Makes borg versions of the heavy duty cable coil

* palete consolidation

* Improves visibility of high power cables

* converts shuttle event to new system

* makes disaster event last run calc use round time instead of world time

* fixes wrong define being used in some event requirements. further increases requirements for demons and meteors. lowers weight of major diseases

* Update slaughterevent.dm

* reduces cargo requirements for shuttle load event

* reduces base weight of major disease event and further increases medical requirements

* fixes a wrong wire under the pet store maints door in delta station

* resolve mapping conflicts

* Revert "resolve mapping conflicts"

This reverts commit 129db52501.

* Revert "Merge branch 'HighPowerMaints' into event_timing"

This reverts commit 2594ac8928, reversing
changes made to a738b5f2f2.

* fixes some wonky stuff with xeno code

* Adds a crew cost to diseases

* makes player contribution towards events variable

* changes major event weights and slightly increases demon requirements

* slightly increases major disease outbreak weight

* comment changes

* Adds safeties to protect against null events getting into container or the active list

* blob fix

* Adds a confirmation to random event toggle

* Adjust particulate event weight to fit the new moderate weights

* Adds additional security costs to changeling and vamp

* Update revenant_spawn_event.dm

* uses correct path for rev event cost proc

* changes some lists to alists

* correctly accesses the event container list and actually uses the config for the event timing

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman3595@gmail.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
This commit is contained in:
Migratingcocofruit
2025-11-07 16:29:47 +00:00
committed by GitHub
co-authored by FunnyMan3595 warriorstar-orion
parent bee4f00416
commit e609a7faf7
102 changed files with 1029 additions and 290 deletions
@@ -213,6 +213,7 @@
/mob/living/basic/mouse/blobinfected/Initialize(mapload)
. = ..()
AddComponent(/datum/component/event_tracker, EVENT_BLOB)
apply_status_effect(STATUS_EFFECT_BLOB_BURST, 120 SECONDS, CALLBACK(src, PROC_REF(burst), FALSE))
/mob/living/basic/mouse/blobinfected/Life()
@@ -252,6 +253,7 @@
if(core)
core.admin_spawned = admin_spawned
SEND_SIGNAL(src, COMSIG_BLOB_MOUSE_BURST, core)
SSticker.record_biohazard_start(BIOHAZARD_BLOB)
/mob/living/basic/mouse/blobinfected/get_scooped(mob/living/carbon/grabber)
@@ -68,6 +68,12 @@
. = ..()
carp_randomify(rarechance)
AddComponent(/datum/component/aggro_emote, emote_list = list("gnashes"))
AddComponent(/datum/component/event_tracker, EVENT_CARP)
/mob/living/basic/carp/event_cost()
. = list()
if(is_station_level((get_turf(src)).z) && stat != DEAD)
return list(ASSIGNMENT_CREW = 0.1)
/mob/living/basic/carp/proc/carp_randomify(rarechance)
if(random_color)
@@ -45,6 +45,13 @@
/mob/living/basic/hellhound/Initialize(mapload)
. = ..()
AddElement(/datum/element/ai_retaliate)
AddComponent(/datum/component/event_tracker)
/mob/living/basic/hellhound/event_cost()
. = list()
if(is_station_level((get_turf(src)).z) && stat != DEAD)
return list(ASSIGNMENT_SECURITY = 0.5, ASSIGNMENT_CREW = 1, ASSIGNMENT_MEDICAL = 0.5)
/mob/living/basic/hellhound/examine(mob/user)
. = ..()
@@ -156,6 +156,11 @@
remove_from_all_data_huds()
giveSpells()
RegisterSignal(src, COMSIG_BODY_TRANSFER_TO, PROC_REF(make_revenant_antagonist))
AddComponent(/datum/component/event_tracker, EVENT_REVENTANT)
/mob/living/basic/revenant/event_cost()
if(is_station_level((get_turf(src)).z) && stat != DEAD)
return list(ASSIGNMENT_CHAPLAIN = 1, ASSIGNMENT_CREW = 10, ASSIGNMENT_MEDICAL = 2)
/mob/living/basic/revenant/proc/make_revenant_antagonist(revenant)
SIGNAL_HANDLER // COMSIG_BODY_TRANSFER_TO
@@ -37,6 +37,13 @@
/mob/living/basic/skeleton/Initialize(mapload)
. = ..()
AddElement(/datum/element/ai_retaliate)
AddComponent(/datum/component/event_tracker)
/mob/living/basic/skeleton/event_cost()
. = list()
if(is_station_level((get_turf(src)).z) && stat != DEAD)
return list(ASSIGNMENT_SECURITY = 0.5, ASSIGNMENT_CREW = 1, ASSIGNMENT_MEDICAL = 0.5)
/mob/living/basic/skeleton/arctic
name = "undead arctic explorer"
@@ -36,3 +36,9 @@
update_appearance(UPDATE_NAME)
color = "#5494DA"
AddElement(/datum/element/ai_retaliate)
AddComponent(/datum/component/event_tracker, EVENT_DEMONIC)
/mob/living/basic/netherworld/event_cost()
. = list()
if(is_station_level((get_turf(src)).z) && stat != DEAD)
return list(ASSIGNMENT_SECURITY = 0.5, ASSIGNMENT_CREW = 1, ASSIGNMENT_MEDICAL = 0.5)
@@ -34,6 +34,7 @@
set_default_language(GLOB.all_languages["Galactic Common"])
AddElement(/datum/element/ai_retaliate)
update_icons()
AddComponent(/datum/component/event_tracker, EVENT_DRONE)
/mob/living/basic/malf_drone/proc/create_trail(datum/source, atom/oldloc, _dir, forced)
var/turf/T = get_turf(oldloc)
@@ -33,6 +33,12 @@
for(var/organ_path in get_caste_organs())
var/obj/item/organ/internal/organ = new organ_path()
organ.insert(src)
AddComponent(/datum/component/event_tracker, EVENT_XENOS)
/mob/living/carbon/alien/event_cost()
. = list()
if(is_station_level((get_turf(src)).z))
return list(ASSIGNMENT_SECURITY = 1, ASSIGNMENT_CREW = 3, ASSIGNMENT_MEDICAL = 1)
/// returns the list of type paths of the organs that we need to insert into
/// this particular xeno upon its creation
@@ -15,6 +15,11 @@
name = "alien hunter ([rand(1, 1000)])"
real_name = name
/mob/living/carbon/alien/humanoid/hunter/event_cost()
. = list()
if(is_station_level((get_turf(src)).z))
return list(ASSIGNMENT_SECURITY = 0.8, ASSIGNMENT_CREW = 4, ASSIGNMENT_MEDICAL = 0.4)
/mob/living/carbon/alien/humanoid/hunter/get_caste_organs()
. = ..()
. += /obj/item/organ/internal/alien/plasmavessel/hunter
@@ -31,6 +31,11 @@
name = "alien sentinel ([rand(1, 1000)])"
real_name = name
/mob/living/carbon/alien/humenoid/sentinel/event_cost()
. = list()
if(is_station_level((get_turf(src)).z))
return list(ASSIGNMENT_SECURITY = 0.5, ASSIGNMENT_CREW = 3, ASSIGNMENT_MEDICAL = 0.2)
/mob/living/carbon/alien/humanoid/sentinel/get_caste_organs()
. = ..()
. += list(
@@ -32,6 +32,7 @@ GLOBAL_LIST_INIT(strippable_alien_humanoid_items, create_strippable_list(list(
AddSpell(new /datum/spell/alien_spell/regurgitate)
. = ..()
AddComponent(/datum/component/footstep, FOOTSTEP_MOB_CLAW, 0.5, -11)
AddComponent(/datum/component/event_tracker, EVENT_XENOS)
/mob/living/carbon/alien/humanoid/get_strippable_items(datum/source, list/items)
items |= GLOB.strippable_alien_humanoid_items
@@ -19,6 +19,11 @@
ADD_TRAIT(src, TRAIT_FORCE_DOORS, UNIQUE_TRAIT_SOURCE(src))
AddSpell(new /datum/spell/alien_spell/tail_lash)
/mob/living/carbon/alien/humenoid/queen/event_cost()
. = list()
if(is_station_level((get_turf(src)).z))
return list(ASSIGNMENT_SECURITY = 2, ASSIGNMENT_CREW = 12, ASSIGNMENT_MEDICAL = 1)
/mob/living/carbon/alien/humanoid/queen/get_caste_organs()
. = ..()
. += list(
@@ -31,6 +31,11 @@
var/datum/action/innate/hide/alien_larva_hide/hide = new()
hide.Grant(src)
/mob/living/carbon/alien/larva/event_cost()
. = list()
if(is_station_level((get_turf(src)).z))
return list(ASSIGNMENT_SECURITY = 0.2, ASSIGNMENT_CREW = 1)
/mob/living/carbon/alien/larva/Destroy()
for(var/datum/action/innate/hide/alien_larva_hide/hide in actions)
hide.Remove(src)
@@ -235,8 +235,15 @@ GLOBAL_LIST_INIT(protected_objects, list(/obj/structure/table, /obj/structure/ca
orig_vendor.forceMove(src)
orig_vendor.aggressive = FALSE // just to be safe, in case this was converted
AddComponent(/datum/component/event_tracker, EVENT_BRAND_INTELLIGENCE)
return ..(mapload, base, creator, destroy_original = FALSE)
/mob/living/simple_animal/hostile/mimic/copy/vendor/event_cost()
. = list()
if(is_station_level((get_turf(src)).z) && stat != DEAD)
return list(ASSIGNMENT_SECURITY = 0.5, ASSIGNMENT_CREW = 1)
/mob/living/simple_animal/hostile/mimic/copy/vendor/AttackingTarget()
. = ..()
if(. && target && Adjacent(target))
@@ -97,6 +97,10 @@
else
visible_message("<span class='danger'>[src] bites [target], but cannot inject venom into [target.p_their()] [inject_target]!</span>")
/mob/living/simple_animal/hostile/poison/terror_spider/green/event_cost()
if(is_station_level((get_turf(src)).z) && stat != DEAD)
return list(ASSIGNMENT_SECURITY = 0.5, ASSIGNMENT_CREW = 2, ASSIGNMENT_MEDICAL = 0.2)
/obj/structure/spider/terrorweb/green
name = "slimy web"
desc = "This web is partly composed of strands of green slime."
@@ -109,3 +109,7 @@
if(hit_something)
visible_message("<span class='danger'>[src] slams into [hit_atom]!</span>", "<span class='userdanger'>You slam into [hit_atom]!</span>")
playsound(get_turf(src), 'sound/effects/meteorimpact.ogg', 100, TRUE)
/mob/living/simple_animal/hostile/poison/terror_spider/prince/event_cost()
if(is_station_level((get_turf(src)).z) && stat != DEAD)
return list(ASSIGNMENT_SECURITY = 2, ASSIGNMENT_CREW = 20, ASSIGNMENT_MEDICAL = 3)
@@ -123,3 +123,6 @@
return TRUE
return FALSE
/mob/living/simple_animal/hostile/poison/terror_spider/queen/princess/event_cost()
if(is_station_level((get_turf(src)).z) && stat != DEAD)
return list(ASSIGNMENT_SECURITY = 2, ASSIGNMENT_CREW = 15, ASSIGNMENT_MEDICAL = 2)
@@ -348,6 +348,9 @@
. += "<span class='notice'>[p_they(TRUE)] has laid [eggslaid] egg[eggslaid != 1 ? "s" : ""].</span>"
. += "<span class='notice'>[p_they(TRUE)] has lived for [MinutesAlive()] minutes.</span>"
/mob/living/simple_animal/hostile/poison/terror_spider/queen/event_cost()
if(is_station_level((get_turf(src)).z) && stat != DEAD)
return list(ASSIGNMENT_SECURITY = 3, ASSIGNMENT_CREW = 30, ASSIGNMENT_MEDICAL = 2)
/obj/item/projectile/terrorqueenspit
name = "acid spit"
@@ -22,6 +22,7 @@
GLOB.ts_spiderling_list += src
if(is_away_level(z))
spider_awaymission = TRUE
AddComponent(/datum/component/event_tracker, EVENT_TERROR_SPIDERS)
/obj/structure/spider/spiderling/terror_spiderling/Destroy()
GLOB.ts_spiderling_list -= src
@@ -216,6 +217,7 @@
name = "prince of terror eggs"
if(/mob/living/simple_animal/hostile/poison/terror_spider/queen)
name = "queen of terror eggs"
AddComponent(/datum/component/event_tracker, EVENT_TERROR_SPIDERS)
/obj/structure/spider/eggcluster/terror_eggcluster/Destroy()
GLOB.ts_egg_list -= src
@@ -238,6 +238,10 @@ GLOBAL_LIST_EMPTY(ts_infected_list)
fed++
qdel(J)
/mob/living/simple_animal/hostile/poison/terror_spider/event_cost()
if(is_station_level((get_turf(src)).z) && stat != DEAD)
return list(ASSIGNMENT_SECURITY = 0.2, ASSIGNMENT_CREW = 1.5, ASSIGNMENT_MEDICAL = 0.2)
// --------------------------------------------------------------------------------
// --------------------- TERROR SPIDERS: PROC OVERRIDES ---------------------------
// --------------------------------------------------------------------------------
@@ -287,6 +291,7 @@ GLOBAL_LIST_EMPTY(ts_infected_list)
var/datum/atom_hud/U = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
U.add_hud_to(src)
spider_creation_time = world.time
AddComponent(/datum/component/event_tracker, EVENT_TERROR_SPIDERS)
/mob/living/simple_animal/hostile/poison/terror_spider/proc/announcetoghosts()
if(stat == DEAD)
@@ -51,6 +51,10 @@
LoseTarget()
GLOB.move_manager.move_away(src,L,2,1)
/mob/living/simple_animal/hostile/poison/terror_spider/white/event_cost()
if(is_station_level((get_turf(src)).z) && stat != DEAD)
return list(ASSIGNMENT_SECURITY = 1, ASSIGNMENT_CREW = 5, ASSIGNMENT_MEDICAL = 2)
/proc/IsTSInfected(mob/living/carbon/C) // Terror AI requires this
if(C.get_int_organ(/obj/item/organ/internal/body_egg))
return 1
@@ -59,6 +63,12 @@
/obj/item/organ/internal/body_egg/terror_eggs/Initialize(mapload)
. = ..()
GLOB.ts_infected_list += src
AddComponent(/datum/component/event_tracker, EVENT_TERROR_SPIDERS)
/obj/item/organ/internal/body_egg/terror_eggs/event_cost()
. = list()
if(is_station_level((get_turf(src)).z) && owner)
return list(ASSIGNMENT_MEDICAL = 1)
/obj/item/organ/internal/body_egg/terror_eggs/insert(mob/living/carbon/M, special)
. = ..()
+14
View File
@@ -1642,3 +1642,17 @@ GLOBAL_LIST_INIT(holy_areas, typecacheof(list(
client.mouse_pointer_icon = null
return
client.mouse_pointer_icon = mousepointers["[lowest_prio]"]
/mob/proc/get_event_capacity()
. = 1
var/max_symptom_severity = 0
for(var/datum/disease/advance/virus in viruses)
for(var/datum/symptom/curr_symptom in virus.symptoms)
if(curr_symptom.severity > max_symptom_severity)
max_symptom_severity = curr_symptom.severity
switch(max_symptom_severity)
if(4)
. *= 0.5
if(5 to 6)
return 0