mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-24 20:47:10 +01:00
Fixes lots of common spelling mistakes (#20086)
* Fixes common spelling errors: "atleast", "infront", "succesfully", "alot" * recieve -> receive * spelling mistakes: percieve, wierd, posession, seperate, succesful * Spelling mistakes: noticable, concious, enviroment, existance, foward, interupted, independant * tgui rebuild * lets make this run * "succeded" mispelling * reverting money spam change
This commit is contained in:
@@ -252,7 +252,7 @@
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icon_state = "hot"
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/obj/screen/alert/hot/robot
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desc = "The air around you is too hot for a humanoid. Be careful to avoid exposing them to this enviroment."
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desc = "The air around you is too hot for a humanoid. Be careful to avoid exposing them to this environment."
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/obj/screen/alert/cold
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name = "Too Cold"
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@@ -264,7 +264,7 @@
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desc = "You're breathing supercooled gas! It's stimulating your metabolism to regenerate damaged tissue."
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/obj/screen/alert/cold/robot
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desc = "The air around you is too cold for a humanoid. Be careful to avoid exposing them to this enviroment."
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desc = "The air around you is too cold for a humanoid. Be careful to avoid exposing them to this environment."
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/obj/screen/alert/lowpressure
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name = "Low Pressure"
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@@ -79,7 +79,7 @@ SUBSYSTEM_DEF(redis)
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continue
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// Check its an actual channel
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if(!(channel in subbed_channels))
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stack_trace("Recieved a message on the channel '[channel]' when we arent subscribed to it. What the heck?")
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stack_trace("Received a message on the channel '[channel]' when we arent subscribed to it. What the heck?")
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continue
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var/datum/redis_callback/RCB = subbed_channels[channel]
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@@ -461,7 +461,7 @@
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/datum/action/item_action/gravity_jump
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name = "Gravity jump"
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desc = "Directs a pulse of gravity in front of the user, pulling them foward rapidly."
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desc = "Directs a pulse of gravity in front of the user, pulling them forward rapidly."
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/datum/action/item_action/gravity_jump/Trigger()
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if(!IsAvailable())
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@@ -9,7 +9,7 @@
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viable_mobtypes = list(/mob/living/carbon/human)
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disease_flags = CAN_CARRY|CAN_RESIST|CURABLE
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permeability_mod = 0.75
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desc = "Some speculate, that this virus is the cause of Wizard Federation existance. Subjects affected show the signs of dementia, yelling obscure sentences or total gibberish. On late stages subjects sometime express the feelings of inner power, and, cite, 'the ability to control the forces of cosmos themselves!' A gulp of strong, manly spirits usually reverts them to normal, humanlike, condition."
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desc = "Some speculate, that this virus is the cause of Wizard Federation existence. Subjects affected show the signs of dementia, yelling obscure sentences or total gibberish. On late stages subjects sometime express the feelings of inner power, and, cite, 'the ability to control the forces of cosmos themselves!' A gulp of strong, manly spirits usually reverts them to normal, humanlike, condition."
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severity = HARMFUL
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required_organs = list(/obj/item/organ/external/head)
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@@ -538,7 +538,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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/datum/uplink_item/dangerous/powerfist
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name = "Power Fist"
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desc = "The power-fist is a metal gauntlet with a built-in piston-ram powered by an external gas supply. \
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Upon hitting a target, the piston-ram will extend foward to make contact for some serious damage. \
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Upon hitting a target, the piston-ram will extend forward to make contact for some serious damage. \
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Using a wrench on the piston valve will allow you to tweak the amount of gas used per punch to \
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deal extra damage and hit targets further. Use a screwdriver to take out any attached tanks."
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reference = "PF"
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@@ -127,7 +127,7 @@
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/datum/mutation/disability/colourblindness
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name = "Colourblindness"
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activation_messages = list("You feel a peculiar prickling in your eyes while your perception of colour changes.")
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deactivation_messages = list("Your eyes tingle unsettlingly, though everything seems to become alot more colourful.")
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deactivation_messages = list("Your eyes tingle unsettlingly, though everything seems to become a lot more colourful.")
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instability = -GENE_INSTABILITY_MODERATE
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traits_to_add = list(TRAIT_COLORBLIND)
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@@ -194,7 +194,7 @@
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src.text += "Known attributes include: Brown sandals, a large blue hat, a voluptous white beard, and an inclination to cast spells."
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/datum/intercept_text/proc/build_nuke(datum/mind/correct_person)
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src.text += "<BR><BR>Cent. Com recently recieved a report of a plot to destroy one of our stations in your area. We believe the Nuclear Authentication Disc "
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src.text += "<BR><BR>Cent. Com recently received a report of a plot to destroy one of our stations in your area. We believe the Nuclear Authentication Disc "
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src.text += "that is standard issue aboard your vessel may be a target. We recommend removal of this object, and it's storage in a safe "
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src.text += "environment. As this may cause panic among the crew, all efforts should be made to keep this information a secret from all but "
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src.text += "the most trusted crew-members."
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@@ -220,7 +220,7 @@
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if(SSshuttle.emergency.mode == SHUTTLE_STRANDED)
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SSshuttle.emergency.mode = SHUTTLE_DOCKED
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SSshuttle.emergency.timer = world.time
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GLOB.major_announcement.Announce("Hostile enviroment resolved. You have 3 minutes to board the Emergency Shuttle.", null, 'sound/AI/eshuttle_dock.ogg')
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GLOB.major_announcement.Announce("Hostile environment resolved. You have 3 minutes to board the Emergency Shuttle.", null, 'sound/AI/eshuttle_dock.ogg')
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return ..()
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if(finished != 0)
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return TRUE
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@@ -25,7 +25,7 @@
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//Cyborgs
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/datum/job_objective/make_cyborg
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objective_name = "Construct Additional Cyborgs"
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description = "Construct atleast one cyborg for the station to increase workplace productivity"
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description = "Construct at least one cyborg for the station to increase workplace productivity"
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gives_payout = TRUE
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completion_payment = 100
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@@ -80,7 +80,7 @@
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if(!I.use_tool(src, user, 0, volume = I.tool_volume))
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return
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state = HEY_IM_WORKING_HERE
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var/input = strip_html(input(usr, "Which networks would you like to connect this camera to? Seperate networks with a comma. No Spaces!\nFor example: SS13,Security,Secret ", "Set Network", "SS13"))
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var/input = strip_html(input(usr, "Which networks would you like to connect this camera to? Separate networks with a comma. No Spaces!\nFor example: SS13,Security,Secret ", "Set Network", "SS13"))
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if(!input)
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state = ASSEMBLY_WIRED
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to_chat(usr, "<span class='warning'>No input found please hang up and try your call again.</span>")
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@@ -442,7 +442,7 @@
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if(4)
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R.fields["criminal"] = pick(SEC_RECORD_STATUS_NONE, SEC_RECORD_STATUS_ARREST, SEC_RECORD_STATUS_SEARCH, SEC_RECORD_STATUS_MONITOR, SEC_RECORD_STATUS_DEMOTE, SEC_RECORD_STATUS_INCARCERATED, SEC_RECORD_STATUS_PAROLLED, SEC_RECORD_STATUS_RELEASED)
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if(5)
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R.fields["p_stat"] = pick("*Unconcious*", "Active", "Physically Unfit")
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R.fields["p_stat"] = pick("*Unconscious*", "Active", "Physically Unfit")
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if(6)
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R.fields["m_stat"] = pick("*Insane*", "*Unstable*", "*Watch*", "Stable")
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continue
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@@ -197,7 +197,7 @@
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/obj/item/flag/ussp
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name = "\improper USSP flag"
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desc = "A flag proudly boasting the logo of the USSP, a noticable faction in the galaxy."
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desc = "A flag proudly boasting the logo of the USSP, a noticeable faction in the galaxy."
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icon_state = "usspflag"
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/obj/item/flag/solgov
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@@ -364,7 +364,7 @@
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/obj/item/nullrod/carp
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name = "carp-sie plushie"
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desc = "An adorable stuffed toy that resembles the god of all carp. The teeth look pretty sharp. Activate it to recieve the blessing of Carp-Sie."
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desc = "An adorable stuffed toy that resembles the god of all carp. The teeth look pretty sharp. Activate it to receive the blessing of Carp-Sie."
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icon = 'icons/obj/toy.dmi'
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icon_state = "carpplushie"
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item_state = "carp_plushie"
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@@ -103,7 +103,7 @@
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to_chat(user, "<span class='notice'>You rig [src].</span>")
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rigged = TRUE
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else
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to_chat(user, "<span class='warning'>You need atleast 15 wires to rig [src]!</span>")
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to_chat(user, "<span class='warning'>You need at least 15 wires to rig [src]!</span>")
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return TRUE
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if(istype(W, /obj/item/electropack))
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if(rigged)
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@@ -8,7 +8,7 @@
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/obj/structure/falsewall
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name = "wall"
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desc = "A huge chunk of metal used to seperate rooms."
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desc = "A huge chunk of metal used to separate rooms."
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anchored = TRUE
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icon = 'icons/turf/walls/wall.dmi'
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icon_state = "wall-0"
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@@ -163,7 +163,7 @@
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/obj/structure/falsewall/reinforced
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name = "reinforced wall"
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desc = "A huge chunk of reinforced metal used to seperate rooms."
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desc = "A huge chunk of reinforced metal used to separate rooms."
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icon = 'icons/turf/walls/reinforced_wall.dmi'
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icon_state = "reinforced_wall-0"
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base_icon_state = "reinforced_wall"
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@@ -149,7 +149,7 @@ GLOBAL_PROTECT(VVmaint_only)
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.["value"] = type
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if(VV_MATRIX)
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.["value"] = text2matrix(input("Enter a, b, c, d, e, and f, seperated by a space.", "Matrix", "1 0 0 0 1 0") as null|text)
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.["value"] = text2matrix(input("Enter a, b, c, d, e, and f, separated by a space.", "Matrix", "1 0 0 0 1 0") as null|text)
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if(.["value"] == null)
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.["class"] = null
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return
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@@ -12,7 +12,7 @@
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var/turf/T = get_turf(O)
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var/confirm = alert("Are you sure you want to possess [O]?", "Confirm posession", "Yes", "No")
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var/confirm = alert("Are you sure you want to possess [O]?", "Confirm possession", "Yes", "No")
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if(confirm != "Yes")
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return
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@@ -212,7 +212,7 @@
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/obj/effect/proc_holder/spell/vampire/self/share_damage
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name = "Blood Bond"
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desc = "Creates a net between you and your nearby thralls that evenly shares all damage recieved."
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desc = "Creates a net between you and your nearby thralls that evenly shares all damage received."
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gain_desc = "You have gained the ability to share damage between you and your thralls."
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action_icon_state = "blood_bond"
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required_blood = 5
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@@ -226,8 +226,8 @@
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/obj/effect/proc_holder/spell/vampire/hysteria
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name = "Mass Hysteria (70)"
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desc = "Casts a powerful illusion to make everyone nearby percieve others to looks like random animals after briefly blinding them."
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gain_desc = "You have gained the ability to make everyone nearby percieve others to looks like random animals after briefly blinding them."
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desc = "Casts a powerful illusion to make everyone nearby perceive others to looks like random animals after briefly blinding them."
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gain_desc = "You have gained the ability to make everyone nearby perceive others to looks like random animals after briefly blinding them."
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action_icon_state = "hysteria"
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required_blood = 70
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base_cooldown = 180 SECONDS
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@@ -153,7 +153,7 @@
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/obj/effect/proc_holder/spell/vampire/glare
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name = "Glare"
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desc = "Your eyes flash, stunning and silencing anyone infront of you. It has lesser effects for those around you."
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desc = "Your eyes flash, stunning and silencing anyone in front of you. It has lesser effects for those around you."
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action_icon_state = "vampire_glare"
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base_cooldown = 30 SECONDS
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stat_allowed = UNCONSCIOUS
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@@ -4,7 +4,7 @@
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info = "<b>Day 11 Entry</b><br><br> Thana and I have finally arrived at our cabin and are getting settled in. Thana seemed troubled upon our arrival, \
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she claims that something feels off but I'm just writing it off as nervousness. I, on the otherhand, am very excited. It has been our dream to \
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be closer to the harshness and beauty of nature and I believe this property, this new home will bring us closer to accomplishing that goal. \
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It was Thana's idea in the first place to choose a tundra of all places, something about it being the epitome of a 'transcendentalist' enviroment. \
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It was Thana's idea in the first place to choose a tundra of all places, something about it being the epitome of a 'transcendentalist' environment. \
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Even if this landscape appears to be cruel and unforgiving one can't deny the formidable beauty and power of it. While I could marvel at our surroundings \
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all day, we still have much work to do <br> <ul><li><s>Chop Firewood</s></li><li><s>Refuel ATV</s></li><li><s>unpack</s></li></ul> \
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<br><br>Signed, <i>Pana Toklo</i>"
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@@ -25,7 +25,7 @@
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dangerously low on firewood and I fear for our safety. I followed the road out of here and tried getting to our truck so I could get an emergency signal out \
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but upon reaching the perimeter of the property I ran into a massive steel wall. I followed the circumference of it a little but found no ext as it seems to go all the way in \
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a circle. The blizzard only seems to be getting stronger and I'm certain that our windows will soon give way to the wind; Me and Thana have decided to \
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take shelter in our back room, it's a bit colder there but its protected from the wind and snow atleast. \
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take shelter in our back room, it's a bit colder there but its protected from the wind and snow at least. \
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<br><br>Signed, <i>Pana Toklo</i>"
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/obj/item/paper/crumpled/bloody/fluff/ruins/snowbiodome/cabin3
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@@ -49,7 +49,7 @@
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/client/proc/toggleadminhelpsound()
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set name = "Hear/Silence Admin Bwoinks"
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set category = "Preferences"
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set desc = "Toggle hearing a notification when admin PMs are recieved"
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set desc = "Toggle hearing a notification when admin PMs are received"
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if(!check_rights(R_ADMIN))
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return
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prefs.sound ^= SOUND_ADMINHELP
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@@ -60,7 +60,7 @@
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/client/proc/togglementorhelpsound()
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set name = "Hear/Silence Mentorhelp Bwoinks"
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set category = "Preferences"
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set desc = "Toggle hearing a notification when mentorhelps are recieved"
|
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set desc = "Toggle hearing a notification when mentorhelps are received"
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if(!check_rights(R_ADMIN|R_MENTOR))
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return
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prefs.sound ^= SOUND_MENTORHELP
|
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@@ -362,7 +362,7 @@
|
||||
|
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/obj/item/clothing/shoes/bhop
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name = "jump boots"
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desc = "A specialized pair of combat boots with a built-in propulsion system for rapid foward movement."
|
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desc = "A specialized pair of combat boots with a built-in propulsion system for rapid forward movement."
|
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icon_state = "jetboots"
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item_state = "jetboots"
|
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item_color = "hosred"
|
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@@ -445,7 +445,7 @@
|
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//When the wearer gets hit, this armor will teleport the user a short distance away (to safety or to more danger, no one knows. That's the fun of it!)
|
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/obj/item/clothing/suit/armor/reactive/teleport
|
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name = "reactive teleport armor"
|
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desc = "Someone seperated our Research Director from his own head!"
|
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desc = "Someone separated our Research Director from his own head!"
|
||||
energy_cost = 200
|
||||
var/tele_range = 6
|
||||
|
||||
|
||||
@@ -211,7 +211,7 @@
|
||||
|
||||
/obj/item/clothing/accessory/medal/gold/heroism
|
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name = "medal of exceptional heroism"
|
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desc = "An extremely rare golden medal awarded only by CentComm. To recieve such a medal is the highest honor and as such, very few exist."
|
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desc = "An extremely rare golden medal awarded only by CentComm. To receive such a medal is the highest honor and as such, very few exist."
|
||||
|
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// SILVER (awarded by Captain)
|
||||
|
||||
|
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@@ -16,7 +16,7 @@
|
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|
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/obj/item/clothing/under/rank/captain/dress
|
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name = "captain's dress"
|
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desc = "Feminine fashion for the style concious captain."
|
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desc = "Feminine fashion for the style conscious captain."
|
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icon_state = "captain_dress"
|
||||
item_color = "captain_dress"
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/head_of_personnel/dress
|
||||
name = "head of personal's dress uniform"
|
||||
desc = "Feminine fashion for the style concious HoP."
|
||||
desc = "Feminine fashion for the style conscious HoP."
|
||||
icon_state = "dress_hop"
|
||||
item_color = "dress_hop"
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
|
||||
/obj/item/clothing/under/rank/rnd/research_director/dress
|
||||
name = "research director's dress uniform"
|
||||
desc = "Feminine fashion for the style concious RD."
|
||||
desc = "Feminine fashion for the style conscious RD."
|
||||
icon_state = "dress_rd"
|
||||
item_color = "dress_rd"
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
|
||||
var/message_input = ""
|
||||
if(params["mod_type"] != "global")
|
||||
message_input = input(ui.user, "Add message (Max 50 Characters):", "If you wish the owner(s) of the account(s) to recieve a message, please specify") as null|message
|
||||
message_input = input(ui.user, "Add message (Max 50 Characters):", "If you wish the owner(s) of the account(s) to receive a message, please specify") as null|message
|
||||
switch(params["mod_type"])
|
||||
if("global")
|
||||
if(num_input > 0)
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
to_chat(M, "<br>")
|
||||
|
||||
for(var/player in GLOB.dead_mob_list)
|
||||
to_chat(player, "<span class='deadsay'><b>[M] ([ghost_follow_link(M, player)])</b> has recieved an ion law:\n<b>'[message]'</b></span>")
|
||||
to_chat(player, "<span class='deadsay'><b>[M] ([ghost_follow_link(M, player)])</b> has received an ion law:\n<b>'[message]'</b></span>")
|
||||
|
||||
if(botEmagChance)
|
||||
for(var/mob/living/simple_animal/bot/bot in GLOB.machines)
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/soydope
|
||||
name = "soy dope"
|
||||
icon_state = "soydope"
|
||||
desc = "Like regular dope, but for the health concious consumer."
|
||||
desc = "Like regular dope, but for the health conscious consumer."
|
||||
trash = /obj/item/trash/plate
|
||||
filling_color = "#C4BF76"
|
||||
list_reagents = list("nutriment" = 2)
|
||||
|
||||
@@ -427,7 +427,7 @@
|
||||
message_admins("WARNING: a player has attempted to flag book #[bookid] as inappropriate for [report_type.description] but it does not exist in the Database, please investigate further.")
|
||||
return FALSE
|
||||
if(!SSdbcore.IsConnected()) //check our connection to the DB
|
||||
message_admins("WARNING: a player has attempted to flag book #[bookid] as inappropriate for [report_type.description] but the flag was not succesfully saved to the Database. Please investigate further.")
|
||||
message_admins("WARNING: a player has attempted to flag book #[bookid] as inappropriate for [report_type.description] but the flag was not successfully saved to the Database. Please investigate further.")
|
||||
alert("Connection to Archive has been severed. Aborting.")
|
||||
return FALSE
|
||||
|
||||
@@ -462,7 +462,7 @@
|
||||
"report" = json_encode(flag_json),
|
||||
))
|
||||
if(!query.warn_execute())
|
||||
message_admins("WARNING: a player has attempted to flag book #[bookid] as inappropriate for \"[report_type.description]\" but the flag was not succesfully saved to the Database. Please investigate further.")
|
||||
message_admins("WARNING: a player has attempted to flag book #[bookid] as inappropriate for \"[report_type.description]\" but the flag was not successfully saved to the Database. Please investigate further.")
|
||||
qdel(query)
|
||||
return FALSE
|
||||
message_admins("[ckey] has flagged book #[bookid] as inappropriate for \"[report_type.description]\".")
|
||||
@@ -486,7 +486,7 @@
|
||||
return FALSE //it don't exist
|
||||
|
||||
if(!SSdbcore.IsConnected()) //check our connection to the DB
|
||||
message_admins("WARNING: an admin has attempted to unflag book #[bookid] but it was not succesfully saved to the Database. Please investigate further.")
|
||||
message_admins("WARNING: an admin has attempted to unflag book #[bookid] but it was not successfully saved to the Database. Please investigate further.")
|
||||
return FALSE
|
||||
|
||||
//uploading our report to the library
|
||||
@@ -495,7 +495,7 @@
|
||||
"report" = json_encode(list()),
|
||||
))
|
||||
if(!query.warn_execute())
|
||||
message_admins("WARNING: an admin has attempted to unflag book #[bookid] but it was not succesfully saved to the Database. Please investigate further.")
|
||||
message_admins("WARNING: an admin has attempted to unflag book #[bookid] but it was not successfully saved to the Database. Please investigate further.")
|
||||
qdel(query)
|
||||
return FALSE
|
||||
qdel(query)
|
||||
|
||||
@@ -76,7 +76,7 @@
|
||||
playsound(src, 'sound/machines/synth_no.ogg', 15, TRUE)
|
||||
to_chat(user, "<span class='warning'>ERROR: No Connection Established!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>Barcode Scanner Succesfully Connected to Computer.</span>")
|
||||
to_chat(user, "<span class='notice'>Barcode Scanner Successfully Connected to Computer.</span>")
|
||||
audible_message("[src] lets out a low, short blip.", hearing_distance = 2)
|
||||
playsound(B, 'sound/machines/terminal_select.ogg', 10, TRUE)
|
||||
return
|
||||
@@ -290,7 +290,7 @@
|
||||
return
|
||||
if(GLOB.library_catalog.remove_book_by_id(params["bookid"])) //this doesn't need to be logged
|
||||
playsound(loc, 'sound/machines/ping.ogg', 25, 0)
|
||||
atom_say("Deletion Succesful!")
|
||||
atom_say("Deletion Successful!")
|
||||
return
|
||||
playsound(src, 'sound/machines/synth_no.ogg', 15, TRUE)
|
||||
atom_say("Deletion Failed!")
|
||||
@@ -303,7 +303,7 @@
|
||||
if("rate_book")
|
||||
if(GLOB.library_catalog.rate_book(params["user_ckey"], params["bookid"], user_data.selected_rating))
|
||||
playsound(loc, 'sound/machines/ping.ogg', 25, 0)
|
||||
atom_say("Rating Succesful!")
|
||||
atom_say("Rating Successful!")
|
||||
populate_booklist()
|
||||
//Report Acts
|
||||
if("submit_report")
|
||||
|
||||
@@ -407,14 +407,14 @@
|
||||
to_chat(user, "<span class='notice'>[src]'s screen flashes: 'Title checked out to [computer.user_data.patron_name].'</span>")
|
||||
else
|
||||
playsound(src, 'sound/machines/synth_no.ogg', 15, TRUE)
|
||||
to_chat(user, "<span class='notice'>[src]'s screen flashes: 'ERROR! Book Checkout Unsuccesful.'</span>")
|
||||
to_chat(user, "<span class='notice'>[src]'s screen flashes: 'ERROR! Book Checkout Unsuccessful.'</span>")
|
||||
if(BARCODE_MODE_CHECKIN)
|
||||
if(computer.checkin(B))
|
||||
playsound(src, 'sound/items/scannerbeep.ogg', 15, TRUE)
|
||||
to_chat(user, "<span class='notice'>[src]'s screen flashes: 'Title checked back into general inventory.'</span>")
|
||||
else
|
||||
playsound(src, 'sound/machines/synth_no.ogg', 15, TRUE)
|
||||
to_chat(user, "<span class='notice'>[src]'s screen flashes: 'ERROR! Book Checkout Unsuccesful.'</span>")
|
||||
to_chat(user, "<span class='notice'>[src]'s screen flashes: 'ERROR! Book Checkout Unsuccessful.'</span>")
|
||||
|
||||
/obj/item/barcodescanner/proc/check_connection(mob/user as mob) //fuck you null references!
|
||||
if(computer)
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "Machine"
|
||||
name_plural = "Machines"
|
||||
|
||||
blurb = "Positronic intelligence really took off in the 26th century, and it is not uncommon to see independant, free-willed \
|
||||
blurb = "Positronic intelligence really took off in the 26th century, and it is not uncommon to see independent, free-willed \
|
||||
robots on many human stations, particularly in fringe systems where standards are slightly lax and public opinion less relevant \
|
||||
to corporate operations. IPCs (Integrated Positronic Chassis) are a loose category of self-willed robots with a humanoid form, \
|
||||
generally self-owned after being 'born' into servitude; they are reliable and dedicated workers, albeit more than slightly \
|
||||
|
||||
@@ -713,7 +713,7 @@ Pass a positive integer as an argument to override a bot's default speed.
|
||||
to_chat(src, "<span class='warning big'>RETURN HOME!</span>")
|
||||
if("ejectpai")
|
||||
else
|
||||
to_chat(src, "<span class='warning'>Unidentified control sequence recieved: [command]</span>")
|
||||
to_chat(src, "<span class='warning'>Unidentified control sequence received: [command]</span>")
|
||||
|
||||
/mob/living/simple_animal/bot/proc/handle_command(mob/user, command, list/params)
|
||||
// We aint even on, why bother
|
||||
|
||||
@@ -47,7 +47,7 @@ Difficulty: Hard
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/ancient_robot
|
||||
name = "\improper Vetus Speculator"
|
||||
desc = "An ancient robot from a long forgotten civilization. Adapts to the enviroment, and what it finds, to be the ideal combatant."
|
||||
desc = "An ancient robot from a long forgotten civilization. Adapts to the environment, and what it finds, to be the ideal combatant."
|
||||
health = 2500
|
||||
maxHealth = 2500
|
||||
attacktext = "shocks"
|
||||
|
||||
@@ -350,7 +350,7 @@
|
||||
LAZYADD(saved_documents, O)
|
||||
copying = FALSE
|
||||
playsound(loc, 'sound/machines/ping.ogg', 50, 0)
|
||||
atom_say("Document succesfully scanned!")
|
||||
atom_say("Document successfully scanned!")
|
||||
|
||||
/obj/machinery/photocopier/proc/delete_file(uid)
|
||||
var/document = locateUID(uid)
|
||||
|
||||
@@ -65,8 +65,8 @@
|
||||
message_admins("[key_name_admin(user)] just attempted to blow up [P] with the Detomatix cartridge but failed, blowing themselves up", 1)
|
||||
else
|
||||
user.show_message("<span class='notice'>Success!</span>", 1)
|
||||
log_admin("[key_name(user)] just attempted to blow up [P] with the Detomatix cartridge and succeded")
|
||||
message_admins("[key_name_admin(user)] just attempted to blow up [P] with the Detomatix cartridge and succeded", 1)
|
||||
log_admin("[key_name(user)] just attempted to blow up [P] with the Detomatix cartridge and succeeded")
|
||||
message_admins("[key_name_admin(user)] just attempted to blow up [P] with the Detomatix cartridge and succeeded", 1)
|
||||
P.explode()
|
||||
|
||||
/datum/data/pda/messenger_plugin/virus/frame
|
||||
|
||||
@@ -114,7 +114,7 @@
|
||||
if(!istype(transfer_to) || transfer_to == src)
|
||||
return //account no longer exists or something fucked is going on
|
||||
if(transfer_funds(user, transfer_amount, transfer_to))
|
||||
to_chat(user, "<span class='notice'>NanoBank: Transfer Succesful</span>")
|
||||
to_chat(user, "<span class='notice'>NanoBank: Transfer Successful</span>")
|
||||
last_transaction = world.time
|
||||
if(!pda.silent)
|
||||
playsound(pda, 'sound/machines/ping.ogg', 50, 0)
|
||||
|
||||
@@ -1652,12 +1652,12 @@
|
||||
/datum/reagent/consumable/ethanol/acid_dreams
|
||||
name = "Acid Dreams"
|
||||
id = "aciddreams"
|
||||
description = "This one looks just wierd and reeks of acid."
|
||||
description = "This one looks just weird and reeks of acid."
|
||||
color = "#B7FF6A" // rgb: 183, 255, 106
|
||||
alcohol_perc = 0.7
|
||||
drink_icon = "aciddreams"
|
||||
drink_name = "Acid Dreams"
|
||||
drink_desc = "This one looks just wierd and reeks of acid."
|
||||
drink_desc = "This one looks just weird and reeks of acid."
|
||||
taste_description = "acid"
|
||||
|
||||
/datum/reagent/consumable/ethanol/acid_dreams/on_mob_life(mob/living/M)
|
||||
|
||||
@@ -355,7 +355,7 @@
|
||||
/datum/reagent/fuel/unholywater //if you somehow managed to extract this from someone, dont splash it on yourself and have a smoke
|
||||
name = "Unholy Water"
|
||||
id = "unholywater"
|
||||
description = "Something that shouldn't exist on this plane of existance."
|
||||
description = "Something that shouldn't exist on this plane of existence."
|
||||
process_flags = ORGANIC | SYNTHETIC //ethereal means everything processes it.
|
||||
metabolization_rate = 1
|
||||
taste_description = "sulfur"
|
||||
|
||||
@@ -317,7 +317,7 @@
|
||||
to_chat(user,"<span class='warning'>You trap [victim] in the prison cube!</span>")
|
||||
qdel(src)
|
||||
else
|
||||
to_chat(user,"<span class='notice'>[src] only accepts restrained or unconcious prisoners.</span>")
|
||||
to_chat(user,"<span class='notice'>[src] only accepts restrained or unconscious prisoners.</span>")
|
||||
|
||||
/proc/puzzle_imprison(mob/living/prisoner)
|
||||
var/turf/T = get_turf(prisoner)
|
||||
|
||||
@@ -868,7 +868,7 @@
|
||||
if(world.time < next_request)
|
||||
return
|
||||
next_request = world.time + 60 SECONDS //1 minute cooldown
|
||||
to_chat(usr, "<span class='notice'>Your request has been recieved by Centcom.</span>")
|
||||
to_chat(usr, "<span class='notice'>Your request has been received by Centcom.</span>")
|
||||
log_admin("[key_name(usr)] requested to move the transport ferry to Centcom.")
|
||||
message_admins("<b>FERRY: <font color='#EB4E00'>[key_name_admin(usr)] (<A HREF='?_src_=holder;secretsfun=moveferry'>Move Ferry</a>)</b> is requesting to move the transport ferry to Centcom.</font>")
|
||||
return TRUE
|
||||
|
||||
@@ -464,7 +464,7 @@
|
||||
item_state = "v1_arm"
|
||||
sprite_sheets_inhand = list("Drask" = 'icons/mob/clothing/species/drask/held.dmi', "Vox" = 'icons/mob/clothing/species/vox/held.dmi')
|
||||
force = 20 //bonk, not sharp
|
||||
attack_verb = list("slamed", "punched", "parried", "judged", "styled on", "disrespected", "interupted", "gored")
|
||||
attack_verb = list("slamed", "punched", "parried", "judged", "styled on", "disrespected", "interrupted", "gored")
|
||||
hitsound = 'sound/effects/bang.ogg'
|
||||
light_power = 3
|
||||
light_range = 0
|
||||
|
||||
@@ -47,7 +47,7 @@ const InstrumentHelp = (properties, context) => {
|
||||
<Box as="span" color="highlight">
|
||||
(,)
|
||||
</Box>
|
||||
, each with notes seperated by hyphens
|
||||
, each with notes separated by hyphens
|
||||
<Box as="span" color="highlight">
|
||||
(-)
|
||||
</Box>
|
||||
@@ -152,7 +152,7 @@ const InstrumentHelp = (properties, context) => {
|
||||
<Box as="span" color="highlight">
|
||||
(,)
|
||||
</Box>
|
||||
, each with notes seperated by hyphens
|
||||
, each with notes separated by hyphens
|
||||
<Box as="span" color="highlight">
|
||||
(-)
|
||||
</Box>
|
||||
|
||||
@@ -213,7 +213,7 @@ const DantMenu = (props, context) => {
|
||||
<b>Full Power</b>
|
||||
<Divider />
|
||||
<b>Mass Hysteria</b>: Casts a powerful illusion that, blinds then make
|
||||
everyone nearby percieve others to looks like random animals.
|
||||
everyone nearby perceive others to looks like random animals.
|
||||
</p>
|
||||
<Button content="Dantalion" onClick={() => act('dantalion')} />
|
||||
</Section>
|
||||
|
||||
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user