mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 03:27:05 +01:00
Fixes lots of common spelling mistakes (#20086)
* Fixes common spelling errors: "atleast", "infront", "succesfully", "alot" * recieve -> receive * spelling mistakes: percieve, wierd, posession, seperate, succesful * Spelling mistakes: noticable, concious, enviroment, existance, foward, interupted, independant * tgui rebuild * lets make this run * "succeded" mispelling * reverting money spam change
This commit is contained in:
@@ -149,7 +149,7 @@ GLOBAL_PROTECT(VVmaint_only)
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.["value"] = type
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if(VV_MATRIX)
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.["value"] = text2matrix(input("Enter a, b, c, d, e, and f, seperated by a space.", "Matrix", "1 0 0 0 1 0") as null|text)
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.["value"] = text2matrix(input("Enter a, b, c, d, e, and f, separated by a space.", "Matrix", "1 0 0 0 1 0") as null|text)
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if(.["value"] == null)
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.["class"] = null
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return
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@@ -12,7 +12,7 @@
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var/turf/T = get_turf(O)
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var/confirm = alert("Are you sure you want to possess [O]?", "Confirm posession", "Yes", "No")
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var/confirm = alert("Are you sure you want to possess [O]?", "Confirm possession", "Yes", "No")
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if(confirm != "Yes")
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return
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@@ -212,7 +212,7 @@
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/obj/effect/proc_holder/spell/vampire/self/share_damage
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name = "Blood Bond"
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desc = "Creates a net between you and your nearby thralls that evenly shares all damage recieved."
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desc = "Creates a net between you and your nearby thralls that evenly shares all damage received."
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gain_desc = "You have gained the ability to share damage between you and your thralls."
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action_icon_state = "blood_bond"
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required_blood = 5
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@@ -226,8 +226,8 @@
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/obj/effect/proc_holder/spell/vampire/hysteria
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name = "Mass Hysteria (70)"
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desc = "Casts a powerful illusion to make everyone nearby percieve others to looks like random animals after briefly blinding them."
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gain_desc = "You have gained the ability to make everyone nearby percieve others to looks like random animals after briefly blinding them."
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desc = "Casts a powerful illusion to make everyone nearby perceive others to looks like random animals after briefly blinding them."
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gain_desc = "You have gained the ability to make everyone nearby perceive others to looks like random animals after briefly blinding them."
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action_icon_state = "hysteria"
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required_blood = 70
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base_cooldown = 180 SECONDS
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@@ -153,7 +153,7 @@
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/obj/effect/proc_holder/spell/vampire/glare
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name = "Glare"
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desc = "Your eyes flash, stunning and silencing anyone infront of you. It has lesser effects for those around you."
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desc = "Your eyes flash, stunning and silencing anyone in front of you. It has lesser effects for those around you."
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action_icon_state = "vampire_glare"
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base_cooldown = 30 SECONDS
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stat_allowed = UNCONSCIOUS
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@@ -4,7 +4,7 @@
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info = "<b>Day 11 Entry</b><br><br> Thana and I have finally arrived at our cabin and are getting settled in. Thana seemed troubled upon our arrival, \
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she claims that something feels off but I'm just writing it off as nervousness. I, on the otherhand, am very excited. It has been our dream to \
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be closer to the harshness and beauty of nature and I believe this property, this new home will bring us closer to accomplishing that goal. \
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It was Thana's idea in the first place to choose a tundra of all places, something about it being the epitome of a 'transcendentalist' enviroment. \
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It was Thana's idea in the first place to choose a tundra of all places, something about it being the epitome of a 'transcendentalist' environment. \
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Even if this landscape appears to be cruel and unforgiving one can't deny the formidable beauty and power of it. While I could marvel at our surroundings \
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all day, we still have much work to do <br> <ul><li><s>Chop Firewood</s></li><li><s>Refuel ATV</s></li><li><s>unpack</s></li></ul> \
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<br><br>Signed, <i>Pana Toklo</i>"
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@@ -25,7 +25,7 @@
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dangerously low on firewood and I fear for our safety. I followed the road out of here and tried getting to our truck so I could get an emergency signal out \
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but upon reaching the perimeter of the property I ran into a massive steel wall. I followed the circumference of it a little but found no ext as it seems to go all the way in \
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a circle. The blizzard only seems to be getting stronger and I'm certain that our windows will soon give way to the wind; Me and Thana have decided to \
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take shelter in our back room, it's a bit colder there but its protected from the wind and snow atleast. \
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take shelter in our back room, it's a bit colder there but its protected from the wind and snow at least. \
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<br><br>Signed, <i>Pana Toklo</i>"
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/obj/item/paper/crumpled/bloody/fluff/ruins/snowbiodome/cabin3
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@@ -49,7 +49,7 @@
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/client/proc/toggleadminhelpsound()
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set name = "Hear/Silence Admin Bwoinks"
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set category = "Preferences"
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set desc = "Toggle hearing a notification when admin PMs are recieved"
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set desc = "Toggle hearing a notification when admin PMs are received"
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if(!check_rights(R_ADMIN))
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return
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prefs.sound ^= SOUND_ADMINHELP
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@@ -60,7 +60,7 @@
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/client/proc/togglementorhelpsound()
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set name = "Hear/Silence Mentorhelp Bwoinks"
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set category = "Preferences"
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set desc = "Toggle hearing a notification when mentorhelps are recieved"
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set desc = "Toggle hearing a notification when mentorhelps are received"
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if(!check_rights(R_ADMIN|R_MENTOR))
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return
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prefs.sound ^= SOUND_MENTORHELP
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@@ -362,7 +362,7 @@
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/obj/item/clothing/shoes/bhop
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name = "jump boots"
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desc = "A specialized pair of combat boots with a built-in propulsion system for rapid foward movement."
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desc = "A specialized pair of combat boots with a built-in propulsion system for rapid forward movement."
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icon_state = "jetboots"
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item_state = "jetboots"
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item_color = "hosred"
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@@ -445,7 +445,7 @@
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//When the wearer gets hit, this armor will teleport the user a short distance away (to safety or to more danger, no one knows. That's the fun of it!)
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/obj/item/clothing/suit/armor/reactive/teleport
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name = "reactive teleport armor"
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desc = "Someone seperated our Research Director from his own head!"
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desc = "Someone separated our Research Director from his own head!"
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energy_cost = 200
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var/tele_range = 6
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@@ -211,7 +211,7 @@
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/obj/item/clothing/accessory/medal/gold/heroism
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name = "medal of exceptional heroism"
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desc = "An extremely rare golden medal awarded only by CentComm. To recieve such a medal is the highest honor and as such, very few exist."
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desc = "An extremely rare golden medal awarded only by CentComm. To receive such a medal is the highest honor and as such, very few exist."
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// SILVER (awarded by Captain)
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@@ -16,7 +16,7 @@
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/obj/item/clothing/under/rank/captain/dress
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name = "captain's dress"
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desc = "Feminine fashion for the style concious captain."
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desc = "Feminine fashion for the style conscious captain."
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icon_state = "captain_dress"
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item_color = "captain_dress"
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@@ -17,7 +17,7 @@
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/obj/item/clothing/under/rank/civilian/head_of_personnel/dress
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name = "head of personal's dress uniform"
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desc = "Feminine fashion for the style concious HoP."
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desc = "Feminine fashion for the style conscious HoP."
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icon_state = "dress_hop"
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item_color = "dress_hop"
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@@ -18,7 +18,7 @@
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/obj/item/clothing/under/rank/rnd/research_director/dress
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name = "research director's dress uniform"
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desc = "Feminine fashion for the style concious RD."
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desc = "Feminine fashion for the style conscious RD."
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icon_state = "dress_rd"
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item_color = "dress_rd"
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@@ -39,7 +39,7 @@
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var/message_input = ""
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if(params["mod_type"] != "global")
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message_input = input(ui.user, "Add message (Max 50 Characters):", "If you wish the owner(s) of the account(s) to recieve a message, please specify") as null|message
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message_input = input(ui.user, "Add message (Max 50 Characters):", "If you wish the owner(s) of the account(s) to receive a message, please specify") as null|message
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switch(params["mod_type"])
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if("global")
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if(num_input > 0)
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@@ -32,7 +32,7 @@
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to_chat(M, "<br>")
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for(var/player in GLOB.dead_mob_list)
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to_chat(player, "<span class='deadsay'><b>[M] ([ghost_follow_link(M, player)])</b> has recieved an ion law:\n<b>'[message]'</b></span>")
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to_chat(player, "<span class='deadsay'><b>[M] ([ghost_follow_link(M, player)])</b> has received an ion law:\n<b>'[message]'</b></span>")
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if(botEmagChance)
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for(var/mob/living/simple_animal/bot/bot in GLOB.machines)
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@@ -25,7 +25,7 @@
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/obj/item/reagent_containers/food/snacks/soydope
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name = "soy dope"
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icon_state = "soydope"
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desc = "Like regular dope, but for the health concious consumer."
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desc = "Like regular dope, but for the health conscious consumer."
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trash = /obj/item/trash/plate
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filling_color = "#C4BF76"
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list_reagents = list("nutriment" = 2)
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@@ -427,7 +427,7 @@
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message_admins("WARNING: a player has attempted to flag book #[bookid] as inappropriate for [report_type.description] but it does not exist in the Database, please investigate further.")
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return FALSE
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if(!SSdbcore.IsConnected()) //check our connection to the DB
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message_admins("WARNING: a player has attempted to flag book #[bookid] as inappropriate for [report_type.description] but the flag was not succesfully saved to the Database. Please investigate further.")
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message_admins("WARNING: a player has attempted to flag book #[bookid] as inappropriate for [report_type.description] but the flag was not successfully saved to the Database. Please investigate further.")
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alert("Connection to Archive has been severed. Aborting.")
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return FALSE
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@@ -462,7 +462,7 @@
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"report" = json_encode(flag_json),
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))
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if(!query.warn_execute())
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message_admins("WARNING: a player has attempted to flag book #[bookid] as inappropriate for \"[report_type.description]\" but the flag was not succesfully saved to the Database. Please investigate further.")
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message_admins("WARNING: a player has attempted to flag book #[bookid] as inappropriate for \"[report_type.description]\" but the flag was not successfully saved to the Database. Please investigate further.")
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qdel(query)
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return FALSE
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message_admins("[ckey] has flagged book #[bookid] as inappropriate for \"[report_type.description]\".")
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@@ -486,7 +486,7 @@
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return FALSE //it don't exist
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if(!SSdbcore.IsConnected()) //check our connection to the DB
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message_admins("WARNING: an admin has attempted to unflag book #[bookid] but it was not succesfully saved to the Database. Please investigate further.")
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message_admins("WARNING: an admin has attempted to unflag book #[bookid] but it was not successfully saved to the Database. Please investigate further.")
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return FALSE
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//uploading our report to the library
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@@ -495,7 +495,7 @@
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"report" = json_encode(list()),
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))
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if(!query.warn_execute())
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message_admins("WARNING: an admin has attempted to unflag book #[bookid] but it was not succesfully saved to the Database. Please investigate further.")
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message_admins("WARNING: an admin has attempted to unflag book #[bookid] but it was not successfully saved to the Database. Please investigate further.")
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qdel(query)
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return FALSE
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qdel(query)
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@@ -76,7 +76,7 @@
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playsound(src, 'sound/machines/synth_no.ogg', 15, TRUE)
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to_chat(user, "<span class='warning'>ERROR: No Connection Established!</span>")
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return
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to_chat(user, "<span class='notice'>Barcode Scanner Succesfully Connected to Computer.</span>")
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to_chat(user, "<span class='notice'>Barcode Scanner Successfully Connected to Computer.</span>")
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audible_message("[src] lets out a low, short blip.", hearing_distance = 2)
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playsound(B, 'sound/machines/terminal_select.ogg', 10, TRUE)
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return
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@@ -290,7 +290,7 @@
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return
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if(GLOB.library_catalog.remove_book_by_id(params["bookid"])) //this doesn't need to be logged
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playsound(loc, 'sound/machines/ping.ogg', 25, 0)
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atom_say("Deletion Succesful!")
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atom_say("Deletion Successful!")
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return
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playsound(src, 'sound/machines/synth_no.ogg', 15, TRUE)
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atom_say("Deletion Failed!")
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@@ -303,7 +303,7 @@
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if("rate_book")
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if(GLOB.library_catalog.rate_book(params["user_ckey"], params["bookid"], user_data.selected_rating))
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playsound(loc, 'sound/machines/ping.ogg', 25, 0)
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atom_say("Rating Succesful!")
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atom_say("Rating Successful!")
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populate_booklist()
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//Report Acts
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if("submit_report")
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@@ -407,14 +407,14 @@
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to_chat(user, "<span class='notice'>[src]'s screen flashes: 'Title checked out to [computer.user_data.patron_name].'</span>")
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else
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playsound(src, 'sound/machines/synth_no.ogg', 15, TRUE)
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to_chat(user, "<span class='notice'>[src]'s screen flashes: 'ERROR! Book Checkout Unsuccesful.'</span>")
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to_chat(user, "<span class='notice'>[src]'s screen flashes: 'ERROR! Book Checkout Unsuccessful.'</span>")
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if(BARCODE_MODE_CHECKIN)
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if(computer.checkin(B))
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playsound(src, 'sound/items/scannerbeep.ogg', 15, TRUE)
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to_chat(user, "<span class='notice'>[src]'s screen flashes: 'Title checked back into general inventory.'</span>")
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else
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playsound(src, 'sound/machines/synth_no.ogg', 15, TRUE)
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to_chat(user, "<span class='notice'>[src]'s screen flashes: 'ERROR! Book Checkout Unsuccesful.'</span>")
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to_chat(user, "<span class='notice'>[src]'s screen flashes: 'ERROR! Book Checkout Unsuccessful.'</span>")
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/obj/item/barcodescanner/proc/check_connection(mob/user as mob) //fuck you null references!
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if(computer)
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@@ -2,7 +2,7 @@
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name = "Machine"
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name_plural = "Machines"
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blurb = "Positronic intelligence really took off in the 26th century, and it is not uncommon to see independant, free-willed \
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blurb = "Positronic intelligence really took off in the 26th century, and it is not uncommon to see independent, free-willed \
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robots on many human stations, particularly in fringe systems where standards are slightly lax and public opinion less relevant \
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to corporate operations. IPCs (Integrated Positronic Chassis) are a loose category of self-willed robots with a humanoid form, \
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generally self-owned after being 'born' into servitude; they are reliable and dedicated workers, albeit more than slightly \
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@@ -713,7 +713,7 @@ Pass a positive integer as an argument to override a bot's default speed.
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to_chat(src, "<span class='warning big'>RETURN HOME!</span>")
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if("ejectpai")
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else
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to_chat(src, "<span class='warning'>Unidentified control sequence recieved: [command]</span>")
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to_chat(src, "<span class='warning'>Unidentified control sequence received: [command]</span>")
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/mob/living/simple_animal/bot/proc/handle_command(mob/user, command, list/params)
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// We aint even on, why bother
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@@ -47,7 +47,7 @@ Difficulty: Hard
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/mob/living/simple_animal/hostile/megafauna/ancient_robot
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name = "\improper Vetus Speculator"
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desc = "An ancient robot from a long forgotten civilization. Adapts to the enviroment, and what it finds, to be the ideal combatant."
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desc = "An ancient robot from a long forgotten civilization. Adapts to the environment, and what it finds, to be the ideal combatant."
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health = 2500
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maxHealth = 2500
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attacktext = "shocks"
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@@ -350,7 +350,7 @@
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LAZYADD(saved_documents, O)
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copying = FALSE
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playsound(loc, 'sound/machines/ping.ogg', 50, 0)
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atom_say("Document succesfully scanned!")
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atom_say("Document successfully scanned!")
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/obj/machinery/photocopier/proc/delete_file(uid)
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var/document = locateUID(uid)
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@@ -65,8 +65,8 @@
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message_admins("[key_name_admin(user)] just attempted to blow up [P] with the Detomatix cartridge but failed, blowing themselves up", 1)
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else
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user.show_message("<span class='notice'>Success!</span>", 1)
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log_admin("[key_name(user)] just attempted to blow up [P] with the Detomatix cartridge and succeded")
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message_admins("[key_name_admin(user)] just attempted to blow up [P] with the Detomatix cartridge and succeded", 1)
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log_admin("[key_name(user)] just attempted to blow up [P] with the Detomatix cartridge and succeeded")
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message_admins("[key_name_admin(user)] just attempted to blow up [P] with the Detomatix cartridge and succeeded", 1)
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P.explode()
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/datum/data/pda/messenger_plugin/virus/frame
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@@ -114,7 +114,7 @@
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if(!istype(transfer_to) || transfer_to == src)
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return //account no longer exists or something fucked is going on
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if(transfer_funds(user, transfer_amount, transfer_to))
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to_chat(user, "<span class='notice'>NanoBank: Transfer Succesful</span>")
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to_chat(user, "<span class='notice'>NanoBank: Transfer Successful</span>")
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last_transaction = world.time
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if(!pda.silent)
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playsound(pda, 'sound/machines/ping.ogg', 50, 0)
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@@ -1652,12 +1652,12 @@
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/datum/reagent/consumable/ethanol/acid_dreams
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name = "Acid Dreams"
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id = "aciddreams"
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description = "This one looks just wierd and reeks of acid."
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description = "This one looks just weird and reeks of acid."
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color = "#B7FF6A" // rgb: 183, 255, 106
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alcohol_perc = 0.7
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drink_icon = "aciddreams"
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drink_name = "Acid Dreams"
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drink_desc = "This one looks just wierd and reeks of acid."
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drink_desc = "This one looks just weird and reeks of acid."
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taste_description = "acid"
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/datum/reagent/consumable/ethanol/acid_dreams/on_mob_life(mob/living/M)
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@@ -355,7 +355,7 @@
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/datum/reagent/fuel/unholywater //if you somehow managed to extract this from someone, dont splash it on yourself and have a smoke
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name = "Unholy Water"
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id = "unholywater"
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description = "Something that shouldn't exist on this plane of existance."
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description = "Something that shouldn't exist on this plane of existence."
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process_flags = ORGANIC | SYNTHETIC //ethereal means everything processes it.
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metabolization_rate = 1
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taste_description = "sulfur"
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@@ -317,7 +317,7 @@
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to_chat(user,"<span class='warning'>You trap [victim] in the prison cube!</span>")
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qdel(src)
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else
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to_chat(user,"<span class='notice'>[src] only accepts restrained or unconcious prisoners.</span>")
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to_chat(user,"<span class='notice'>[src] only accepts restrained or unconscious prisoners.</span>")
|
||||
|
||||
/proc/puzzle_imprison(mob/living/prisoner)
|
||||
var/turf/T = get_turf(prisoner)
|
||||
|
||||
@@ -868,7 +868,7 @@
|
||||
if(world.time < next_request)
|
||||
return
|
||||
next_request = world.time + 60 SECONDS //1 minute cooldown
|
||||
to_chat(usr, "<span class='notice'>Your request has been recieved by Centcom.</span>")
|
||||
to_chat(usr, "<span class='notice'>Your request has been received by Centcom.</span>")
|
||||
log_admin("[key_name(usr)] requested to move the transport ferry to Centcom.")
|
||||
message_admins("<b>FERRY: <font color='#EB4E00'>[key_name_admin(usr)] (<A HREF='?_src_=holder;secretsfun=moveferry'>Move Ferry</a>)</b> is requesting to move the transport ferry to Centcom.</font>")
|
||||
return TRUE
|
||||
|
||||
@@ -464,7 +464,7 @@
|
||||
item_state = "v1_arm"
|
||||
sprite_sheets_inhand = list("Drask" = 'icons/mob/clothing/species/drask/held.dmi', "Vox" = 'icons/mob/clothing/species/vox/held.dmi')
|
||||
force = 20 //bonk, not sharp
|
||||
attack_verb = list("slamed", "punched", "parried", "judged", "styled on", "disrespected", "interupted", "gored")
|
||||
attack_verb = list("slamed", "punched", "parried", "judged", "styled on", "disrespected", "interrupted", "gored")
|
||||
hitsound = 'sound/effects/bang.ogg'
|
||||
light_power = 3
|
||||
light_range = 0
|
||||
|
||||
Reference in New Issue
Block a user