mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 22:17:32 +01:00
QoL adjustments
F2 F3 F4 buttons have been restored when numpad targetting is off you can use numpad 1-4 to change intents pressing shift before any of the intent buttons doesn't change intents(for people with shift+1-4 macros) backspace now sets the focus to the chat bar
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@@ -35,7 +35,8 @@ SUBSYSTEM_DEF(input)
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"O" = "ooc",
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"T" = "say",
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"M" = "me",
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"Back" = "\".winset \\\"input.text=\\\"\\\"\\\"\"", // This makes it so backspace can remove default inputs
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"F3" = "say",
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"Back" = "\".winset \\\"input.focus=true input.text=\\\"\\\"\\\"\"", // This makes it so backspace can remove default inputs
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"Any" = "\"KeyDown \[\[*\]\]\"",
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"Any+UP" = "\"KeyUp \[\[*\]\]\"",
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),
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@@ -43,13 +44,15 @@ SUBSYSTEM_DEF(input)
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"Tab" = "\".winset \\\"mainwindow.macro=old_hotkeys map.focus=true input.background-color=[COLOR_INPUT_DISABLED]\\\"\"",
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"Ctrl+T" = "say",
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"Ctrl+O" = "ooc",
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"F3" = "say",
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),
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"old_hotkeys" = list(
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"Tab" = "\".winset \\\"mainwindow.macro=old_default input.focus=true input.background-color=[COLOR_INPUT_ENABLED]\\\"\"",
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"O" = "ooc",
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"T" = "say",
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"M" = "me",
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"Back" = "\".winset \\\"input.text=\\\"\\\"\\\"\"", // This makes it so backspace can remove default inputs
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"F3" = "say",
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"Back" = "\".winset \\\"input.focus=true input.text=\\\"\\\"\\\"\"", // This makes it so backspace can remove default inputs
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"Any" = "\"KeyDown \[\[*\]\]\"",
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"Any+UP" = "\"KeyUp \[\[*\]\]\"",
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),
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@@ -1,22 +1,19 @@
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/datum/admins/key_down(_key, client/user)
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switch(_key)
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if("F3")
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if("F5")
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user.get_admin_say()
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return
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if("F5")
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if("F6")
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user.admin_ghost()
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return
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if("F6")
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if("F7")
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player_panel_new()
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return
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if("F7")
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user.togglebuildmodeself()
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return
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if("F8")
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if(user.keys_held["Ctrl"])
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user.stealth()
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else
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user.invisimin()
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user.cmd_admin_pm_panel()
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return
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if("F9")
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user.stealth()
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return
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if("F10")
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user.get_dead_say()
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@@ -1,18 +1,20 @@
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/mob/living/carbon/key_down(_key, client/user)
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switch(_key)
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if("R", "Southwest") // Southwest is End
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toggle_throw_mode()
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return
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if("1")
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a_intent_change("help")
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return
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if("2")
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a_intent_change("disarm")
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return
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if("3")
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a_intent_change("grab")
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return
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if("4")
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a_intent_change("harm")
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return
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user.keys_held[_key] = world.time
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if(!user.keys_held["Shift"])
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switch(_key)
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if("R", "Southwest") // Southwest is End
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toggle_throw_mode()
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return
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if("1")
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a_intent_change("help")
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return
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if("2")
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a_intent_change("disarm")
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return
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if("3")
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a_intent_change("grab")
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return
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if("4")
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a_intent_change("harm")
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return
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return ..()
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@@ -20,7 +20,10 @@
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adminhelp()
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return
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if("F2") // Screenshot. Hold shift to choose a name and location to save in
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winset(src, null, "command=.screenshot [!keys_held["shift"] ? "auto" : ""]")
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ooc()
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return
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if("F4")
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mob.me_verb()
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return
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if("F12") // Toggles minimal HUD
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mob.button_pressed_F12()
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@@ -93,7 +93,20 @@
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if("Numpad3")
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user.body_l_leg()
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return
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else
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switch(_key)
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if("Numpad1")
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a_intent_change("help")
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return
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if("Numpad2")
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a_intent_change("disarm")
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return
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if("Numpad3")
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a_intent_change("grab")
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return
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if("Numpad4")
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a_intent_change("harm")
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return
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if(client.keys_held["Ctrl"] && client.prefs.toggles & AZERTY)
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switch(SSinput.alt_movement_keys[_key])
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if(NORTH)
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@@ -103,12 +103,11 @@
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var/adminhotkeys = {"<font color='purple'>
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Admin:
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\tF3 = asay
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\tF5 = Aghost (admin-ghost)
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\tF6 = player-panel
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\tF7 = Buildmode
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\tF8 = Invisimin
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\tCtrl+F8 = Stealthmin
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\tF5 = Asay
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\tF6 = Admin Ghost
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\tF7 = Player Panel
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\tF8 = Admin PM
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\tF9 = Invisimin
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Admin ghost:
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\tCtrl+Click = Player Panel
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