Clothing (jumpsuit) DMI split, unused jumpsuit sprite purge along the way (#19092)

* Medical and RnD DMI files split

* Cargo DMI split

* Security DMI split

* Engineering DMI split

* Captain DMI split

* Civilian/service DMI split

This one hurt

* Forgot about this one

* Color DMI split

* Purges everything that was delted up until this point

... with a blindfold and a shotgun

* Dress and suit DMI split

* Pants and shorts DMI split

and merges pants and shorts files... shorts are pants, right?

* Donator/fluff jumpsuit clothing organisational relocation

* e

oops

* So this is used, repath bad

* Random commit

* Costumes DMI split and jumpsuits purge

* Some fixes

* pennywise

* Centcom DMI split

* SolGov DMI split

* Retro DMI split

* Syndicate DMI split

* Misc DMI split

* centcom officer

* Kills off uniform.dmi completely

* last fixes

* lastest fixes

* vox navy gold conflict

* civilian barber

* Tourist observers work now

* Hopefully working non-human humanoid clothing

* This being in suit.dmi is one of the reasons I made this PR

* This shouldn't be here

* Late night coding

* Pun Pun regains his drip

* Last fixes

* security/OFFICER

* Most important - clown fix

* working subtypes good

* Fixes chameleon jumpsuit

* Proper QM pathes

* Fixes jumpsuit rolling with the power of poor quality code

* Cargo tech character setup fix

* else instead

why didn't I do this in the first place

* PURP

* Fixes broken character setup job clothing

* CC suit fix

* Psychedelic jumpsuit proper path

* You must wear the jumpsuit to adjust it
This commit is contained in:
ElorgRHG
2022-10-09 15:24:10 +02:00
committed by GitHub
parent 7904d3d7c3
commit e843567671
182 changed files with 1953 additions and 1928 deletions
+4 -4
View File
@@ -50,8 +50,8 @@
if(36 to 40)
new /obj/item/melee/baton(src)
if(41 to 45)
new /obj/item/clothing/under/shorts/red(src)
new /obj/item/clothing/under/shorts/blue(src)
new /obj/item/clothing/under/pants/shorts/red(src)
new /obj/item/clothing/under/pants/shorts/blue(src)
if(46 to 50)
new /obj/item/clothing/under/chameleon(src)
for(var/i in 1 to 7)
@@ -106,7 +106,7 @@
new /obj/item/defibrillator/compact(src)
if(87 to 88)
new /obj/item/storage/backpack/clown(src)
new /obj/item/clothing/under/rank/clown(src)
new /obj/item/clothing/under/rank/civilian/clown(src)
new /obj/item/clothing/shoes/clown_shoes(src)
new /obj/item/pda/clown(src)
new /obj/item/clothing/mask/gas/clown_hat(src)
@@ -127,7 +127,7 @@
if(94)
new /obj/item/katana(src)
if(95)
new /obj/item/clothing/under/mime(src)
new /obj/item/clothing/under/rank/civilian/mime(src)
new /obj/item/clothing/shoes/black(src)
new /obj/item/pda/mime(src)
new /obj/item/clothing/gloves/color/white(src)
+3 -3
View File
@@ -29,9 +29,9 @@
new /obj/item/storage/backpack/duffel(src)
new /obj/item/storage/backpack/explorer(src)
new /obj/item/storage/backpack/satchel/explorer(src)
new /obj/item/clothing/under/rank/miner/lavaland(src)
new /obj/item/clothing/under/rank/miner/lavaland(src)
new /obj/item/clothing/under/rank/miner/lavaland(src)
new /obj/item/clothing/under/rank/cargo/miner/lavaland(src)
new /obj/item/clothing/under/rank/cargo/miner/lavaland(src)
new /obj/item/clothing/under/rank/cargo/miner/lavaland(src)
new /obj/item/clothing/shoes/workboots/mining(src)
new /obj/item/clothing/shoes/workboots/mining(src)
new /obj/item/clothing/shoes/workboots/mining(src)