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Clothing (jumpsuit) DMI split, unused jumpsuit sprite purge along the way (#19092)
* Medical and RnD DMI files split * Cargo DMI split * Security DMI split * Engineering DMI split * Captain DMI split * Civilian/service DMI split This one hurt * Forgot about this one * Color DMI split * Purges everything that was delted up until this point ... with a blindfold and a shotgun * Dress and suit DMI split * Pants and shorts DMI split and merges pants and shorts files... shorts are pants, right? * Donator/fluff jumpsuit clothing organisational relocation * e oops * So this is used, repath bad * Random commit * Costumes DMI split and jumpsuits purge * Some fixes * pennywise * Centcom DMI split * SolGov DMI split * Retro DMI split * Syndicate DMI split * Misc DMI split * centcom officer * Kills off uniform.dmi completely * last fixes * lastest fixes * vox navy gold conflict * civilian barber * Tourist observers work now * Hopefully working non-human humanoid clothing * This being in suit.dmi is one of the reasons I made this PR * This shouldn't be here * Late night coding * Pun Pun regains his drip * Last fixes * security/OFFICER * Most important - clown fix * working subtypes good * Fixes chameleon jumpsuit * Proper QM pathes * Fixes jumpsuit rolling with the power of poor quality code * Cargo tech character setup fix * else instead why didn't I do this in the first place * PURP * Fixes broken character setup job clothing * CC suit fix * Psychedelic jumpsuit proper path * You must wear the jumpsuit to adjust it
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@@ -50,8 +50,8 @@
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if(36 to 40)
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new /obj/item/melee/baton(src)
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if(41 to 45)
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new /obj/item/clothing/under/shorts/red(src)
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new /obj/item/clothing/under/shorts/blue(src)
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new /obj/item/clothing/under/pants/shorts/red(src)
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new /obj/item/clothing/under/pants/shorts/blue(src)
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if(46 to 50)
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new /obj/item/clothing/under/chameleon(src)
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for(var/i in 1 to 7)
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@@ -106,7 +106,7 @@
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new /obj/item/defibrillator/compact(src)
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if(87 to 88)
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new /obj/item/storage/backpack/clown(src)
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new /obj/item/clothing/under/rank/clown(src)
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new /obj/item/clothing/under/rank/civilian/clown(src)
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new /obj/item/clothing/shoes/clown_shoes(src)
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new /obj/item/pda/clown(src)
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new /obj/item/clothing/mask/gas/clown_hat(src)
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@@ -127,7 +127,7 @@
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if(94)
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new /obj/item/katana(src)
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if(95)
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new /obj/item/clothing/under/mime(src)
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new /obj/item/clothing/under/rank/civilian/mime(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/pda/mime(src)
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new /obj/item/clothing/gloves/color/white(src)
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@@ -29,9 +29,9 @@
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new /obj/item/storage/backpack/duffel(src)
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new /obj/item/storage/backpack/explorer(src)
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new /obj/item/storage/backpack/satchel/explorer(src)
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new /obj/item/clothing/under/rank/miner/lavaland(src)
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new /obj/item/clothing/under/rank/miner/lavaland(src)
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new /obj/item/clothing/under/rank/miner/lavaland(src)
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new /obj/item/clothing/under/rank/cargo/miner/lavaland(src)
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new /obj/item/clothing/under/rank/cargo/miner/lavaland(src)
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new /obj/item/clothing/under/rank/cargo/miner/lavaland(src)
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new /obj/item/clothing/shoes/workboots/mining(src)
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new /obj/item/clothing/shoes/workboots/mining(src)
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new /obj/item/clothing/shoes/workboots/mining(src)
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