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Destroy AI Name Fix
- Target AI will now show name after the AI changes its name, rather than its original name.
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@@ -743,7 +743,7 @@ datum/objective/destroy
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var/mob/living/silicon/ai/target_ai = pick(possible_targets)
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target = target_ai.mind
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if(target && target.current)
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explanation_text = "Destroy [target.name], the experimental AI."
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explanation_text = "Destroy [target.current.real_name], the experimental AI."
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else
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explanation_text = "Free Objective"
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return target
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