Flat chance for Destroy AI

num_players() proc isn't particularly nice during autotraitor, flat 10%
chance instead.
This commit is contained in:
DZD
2015-02-09 16:07:18 -05:00
parent 879190b98b
commit 2df5e97a7e
+1 -1
View File
@@ -107,7 +107,7 @@
assign_exchange_role(exchange_blue)
else
var/list/active_ais = active_ais()
if(active_ais.len && prob(100/(num_players()*3)))
if(active_ais.len && prob(10)) // Leaving this at a flat chance for now, problems with the num_players() proc.
var/datum/objective/destroy/destroy_objective = new
destroy_objective.owner = traitor
destroy_objective.find_target()