mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 11:37:40 +01:00
Radiation Rework (#28320)
* initial changes * Rad wave is working. now to implement the rest * Makes the waves square * Makes wave square * multiplies the strength in all instances of radiation_pulse by 4 because each pulse makes one wave instead of 4 now * Undef thing and apply suggestion * Make radiation_pulse() not radiate the radiation source and implements contamination * Adds contamination to uranium walls and meteors * Fixes stuff * Handle some contamination on attack still need to take care of meteors * Fixed the meteor stuff * Introduce emission types * moves contaminate_touch to an atom proc and renames it to contaminate_atom * deduplicates some contamination code * Move inherent radioactivity to a component and signals from the atom vars and behaviour * fix some things with the new component * Update inherent_radioactivity.dm * implement contaminating things that hit things that are inherently radioactive * window things * adds emission type to the rad_act call * Changes radiation insulation values on a bunch of stuff * fixes radioactive component radiating the wrong type * more adjustments * refactros rad_act * adjustments to collector power production * Adds plastitaniumglass windows and makes further adjustments * Adds sprites to the shards and plastitanium directional window * Update misc_cleanables.dm * removes alpha rad insulation from floor turfs * Fixes a bug with the starting tile of radiation waves * More adjustments * Adjusting singularity rad production * reduces window half life a bit to make power smoother and buffs full window rad conversion * Strengthens gamma and beta radiation effect on mobs. * Makes radsuit block radiation completely * Fixes Geiger Counters * Fixes contamination not irradiating the contaminated thing * Fixes inherent radioactivity not processing. Also makes it stop processing when a nuke core is contained * Fixes ghost contamination * Adds info to the collector * Handles alpha radiation better on humans and changes some instances of rad_act to base_rad_act * oops * adjustments and fixes to alpha rad handling on mobs * Make collector info more compact * Core no longer radiates and contaminates from within the nuke until the plates are removed * Contamination no longer counts as being inside a mob(it is supposed to be surface level) * Adds inherent radioactivity to a bunch of uranium things. makes it all process. * Nerf full windows * Adjustments to collector and fulltile window radiation absorption * Reduces passive contamination, especially while on the floor * Adds different rad types to the geiger counter and fixes a runtime * Makes full tile windows strong again and disallows building them on top of collectors * adds emissive blockers to the rad blacklist and gives windows and collectors priority when irradiating for increased consistency * Gives each contamination type it's own color. * Gives each contamination type it's own color. And makes the rad hud display them separately * Changes how much the radiation wave affects the source tile, adds decay for performance reasons and adjusts collector parameters as well as SM and singulo rad production * improves performance at very high rad amounts * Fixes supermatter sliver box not containing radiation * Restores supermatter sliver to old behaviour(not inherently radioactive) * Slight nerf to fulltile windows and removes an unnecessary multiplication from rad wave processing * Removes redundant line from window rad act * Fixes radiation waves ignoring walls * fixes it better * more adjustments to collector stats * Adjustment to collector gamma absorption * increases grille beta blocking * Review changes
This commit is contained in:
@@ -15,14 +15,23 @@
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slot_flags = ITEM_SLOT_BELT
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flags = NOBLUDGEON
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materials = list(MAT_METAL = 210, MAT_GLASS = 150)
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rad_insulation_alpha = RAD_ONE_PERCENT
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rad_insulation_beta = RAD_ONE_PERCENT
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rad_insulation_gamma = RAD_ONE_PERCENT
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var/grace = RAD_GEIGER_GRACE_PERIOD
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var/datum/looping_sound/geiger/soundloop
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var/scanning = FALSE
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var/radiation_count = 0
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var/current_tick_amount = 0
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var/last_tick_amount = 0
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var/radiation_count_alpha = 0
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var/radiation_count_beta = 0
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var/radiation_count_gamma = 0
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var/current_tick_amount_alpha = 0
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var/current_tick_amount_beta = 0
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var/current_tick_amount_gamma = 0
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var/last_tick_amount_alpha = 0
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var/last_tick_amount_beta = 0
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var/last_tick_amount_gamma = 0
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var/fail_to_receive = 0
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var/current_warning = 1
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@@ -40,19 +49,33 @@
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/obj/item/geiger_counter/process()
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if(scanning)
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radiation_count -= radiation_count / RAD_GEIGER_MEASURE_SMOOTHING
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radiation_count += current_tick_amount / RAD_GEIGER_MEASURE_SMOOTHING
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radiation_count_alpha -= radiation_count_alpha / RAD_GEIGER_MEASURE_SMOOTHING
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radiation_count_alpha += current_tick_amount_alpha / RAD_GEIGER_MEASURE_SMOOTHING
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radiation_count_beta -= radiation_count_beta / RAD_GEIGER_MEASURE_SMOOTHING
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radiation_count_beta += current_tick_amount_beta / RAD_GEIGER_MEASURE_SMOOTHING
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radiation_count_gamma -= radiation_count_gamma / RAD_GEIGER_MEASURE_SMOOTHING
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radiation_count_gamma += current_tick_amount_gamma / RAD_GEIGER_MEASURE_SMOOTHING
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if(current_tick_amount)
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if(current_tick_amount_alpha)
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grace = RAD_GEIGER_GRACE_PERIOD
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last_tick_amount = current_tick_amount
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last_tick_amount_alpha = current_tick_amount_alpha
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if(current_tick_amount_beta)
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grace = RAD_GEIGER_GRACE_PERIOD
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last_tick_amount_beta = current_tick_amount_beta
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if(current_tick_amount_gamma)
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grace = RAD_GEIGER_GRACE_PERIOD
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last_tick_amount_gamma = current_tick_amount_gamma
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else if(!emagged)
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grace--
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if(grace <= 0)
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radiation_count = 0
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radiation_count_alpha = 0
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radiation_count_beta = 0
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radiation_count_gamma = 0
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current_tick_amount = 0
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current_tick_amount_alpha = 0
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current_tick_amount_beta = 0
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current_tick_amount_gamma = 0
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update_icon(UPDATE_ICON_STATE)
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update_sound()
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@@ -65,6 +88,7 @@
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if(emagged)
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. += "<span class='warning'>The display seems to be incomprehensible.</span>"
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return
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var/radiation_count = max(radiation_count_alpha, radiation_count_beta, radiation_count_gamma)
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switch(radiation_count)
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if(-INFINITY to RAD_LEVEL_NORMAL)
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. += "<span class='notice'>Ambient radiation level count reports that all is well.</span>"
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@@ -79,7 +103,9 @@
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if(RAD_LEVEL_CRITICAL + 1 to INFINITY)
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. += "<span class='boldannounceic'>Ambient radiation levels above critical level!</span>"
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. += "<span class='notice'>The last radiation amount detected was [last_tick_amount]</span>"
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. += "<span class='notice'>The alpha radiation amount detected was [last_tick_amount_alpha]</span>"
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. += "<span class='notice'>The beta radiation amount detected was [last_tick_amount_beta]</span>"
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. += "<span class='notice'>The gamma radiation amount detected was [last_tick_amount_gamma]</span>"
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/obj/item/geiger_counter/update_icon_state()
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if(!scanning)
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@@ -87,6 +113,7 @@
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else if(emagged)
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icon_state = "geiger_on_emag"
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else
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var/radiation_count = max(radiation_count_alpha + radiation_count_beta + radiation_count_gamma)
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switch(radiation_count)
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if(-INFINITY to RAD_LEVEL_NORMAL)
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icon_state = "geiger_on_1"
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@@ -103,17 +130,24 @@
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/obj/item/geiger_counter/proc/update_sound()
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var/datum/looping_sound/geiger/loop = soundloop
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var/radiation_count = max(radiation_count_alpha, radiation_count_beta, radiation_count_gamma)
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if(!scanning || !radiation_count)
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loop.stop()
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return
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loop.last_radiation = radiation_count
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loop.start()
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/obj/item/geiger_counter/rad_act(amount)
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. = ..()
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/obj/item/geiger_counter/rad_act(atom/source, amount, emission_type)
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amount *= 100
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if(amount <= RAD_BACKGROUND_RADIATION || !scanning)
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return
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current_tick_amount += amount
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switch(emission_type)
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if(ALPHA_RAD)
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current_tick_amount_alpha += amount
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if(BETA_RAD)
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current_tick_amount_beta += amount
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if(GAMMA_RAD)
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current_tick_amount_gamma += amount
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update_icon(UPDATE_ICON_STATE)
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/obj/item/geiger_counter/attack_self__legacy__attackchain(mob/user)
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@@ -129,8 +163,12 @@
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addtimer(CALLBACK(src, PROC_REF(scan), target, user), 20, TIMER_UNIQUE) // Let's not have spamming GetAllContents
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else
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user.visible_message("<span class='notice'>[user] scans [target] with [src].</span>", "<span class='danger'>You project [src]'s stored radiation into [target]!</span>")
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target.rad_act(radiation_count)
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radiation_count = 0
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target.base_rad_act(src, radiation_count_alpha, ALPHA_RAD)
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target.base_rad_act(src, radiation_count_beta, BETA_RAD)
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target.base_rad_act(src, radiation_count_gamma, GAMMA_RAD)
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radiation_count_alpha = 0
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radiation_count_beta = 0
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radiation_count_gamma = 0
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return TRUE
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/obj/item/geiger_counter/proc/scan(atom/A, mob/user)
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@@ -158,7 +196,9 @@
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return FALSE
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user.visible_message("<span class='notice'>[user] refastens [src]'s maintenance panel!</span>", "<span class='notice'>You reset [src] to its factory settings!</span>")
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emagged = FALSE
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radiation_count = 0
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radiation_count_alpha = 0
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radiation_count_beta = 0
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radiation_count_gamma = 0
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update_icon(UPDATE_ICON_STATE)
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return TRUE
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else
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@@ -170,7 +210,9 @@
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if(!scanning)
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to_chat(user, "<span class='warning'>[src] must be on to reset its radiation level!</span>")
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return
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radiation_count = 0
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radiation_count_alpha = 0
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radiation_count_beta = 0
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radiation_count_gamma = 0
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to_chat(user, "<span class='notice'>You flush [src]'s radiation counts, resetting it to normal.</span>")
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update_icon(UPDATE_ICON_STATE)
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@@ -198,8 +240,8 @@
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RegisterSignal(user, COMSIG_ATOM_RAD_ACT, PROC_REF(redirect_rad_act))
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listeningTo = user
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/obj/item/geiger_counter/cyborg/proc/redirect_rad_act(datum/source, amount)
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rad_act(amount)
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/obj/item/geiger_counter/cyborg/proc/redirect_rad_act(datum/source, amount, emission_type)
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base_rad_act(source, amount, emission_type)
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/obj/item/geiger_counter/cyborg/dropped()
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. = ..()
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